Player Matchup

Nemesis
Nemesis
Elgato4
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,228 Elo+
Solo
Sobek
Sobek
Gidmor
Sobek
Level 87
God Stats
3W - 2L
1,584 SR
Queue Stats
118W - 131L
1,492 Elo+
Party 1
Merlin
Merlin
RickMecohen
Merlin
Level 16
God Stats
4W - 3L
1,513 SR
Queue Stats
39W - 32L
1,485 Elo+
Party 1
Team Averages
Level 44
1,532 SR
1,402 Elo+

VS

Team Averages
Level 13
1,464 SR
1,412 Elo+
King Arthur
King Arthur
Mapaczq
King Arthur
Level 23
God Stats
3W - 9L
1,392 SR
Queue Stats
8W - 20L
1,292 Elo+
Party 2
Hera
Hera
Szymoneus
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Nemesis
Nemesis
xIsAaCMaDoFFx
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 328L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elgato4
Nemesis
13
7 / 0 / 12
9,467
728
10,667
6,182
2,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Gidmor
Sobek
12
6 / 0 / 17
10,570
813
8,277
11,234
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
13
11 / 0 / 11
10,105
777
16,180
4,938
2,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mapaczq
King Arthur
9
0 / 7 / 0
6,688
514
3,642
19,239
9,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
8
0 / 11 / 0
6,767
521
3,626
12,777
3,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
0 / 6 / 0
7,013
539
3,204
9,694
3,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
24
Kills
0
0
Deaths
24
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Elgato4
Nemesis
7
0
12
13
W
Sobek
Gidmor
Sobek
6
0
17
14.5
L
King Arthur
Mapaczq
King Arthur
0
7
0
0
W
Merlin
11
0
11
16.5
L
Hera
0
11
0
0
L
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
10,472
22,354
Taken
41,710
16,851
Mitigated
16,268
7,119
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Elgato4
Nemesis
10,667
4,222
0
1,276
6,182
2,515
405
615
5,567
0
30,205
W
Sobek
Gidmor
Sobek
8,277
829
0
3,399
11,234
12,329
181
1,841
9,393
15,292
0
L
King Arthur
Mapaczq
King Arthur
3,642
501
834
5,496
19,239
9,158
0
12,222
7,017
0
14,561
W
Merlin
16,180
2,375
1,056
1,388
4,938
2,007
2,366
1,221
3,717
45,873
0
L
Hera
3,626
1,064
0
786
12,777
3,792
0
7,166
5,611
15,238
0
L
Nemesis
3,204
630
492
735
9,694
3,318
0
5,150
4,544
0
20,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
20,468
122
Minions Killed
80
0
Camps Cleared
0
738,237
Distance Traveled
613,579
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,467
728
33
3
0
274,493
2
W
Sobek
10,570
813
19
1
0
266,952
1
L
King Arthur
6,688
514
11
1
0
235,404
0
W
Merlin
10,105
777
70
5
0
196,792
1
L
Hera
6,767
521
18
1
0
162,117
0
L
Nemesis
7,013
539
51
4
0
216,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role