Player Matchup

Ao Kuang
Ao Kuang
Platinum II
Chayannέ
Ao Kuang
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
Granndii
Cerberus
Gold I
Level 155
God Stats
11W - 8L
1,290 SR
Queue Stats
155W - 154L
1,727 MMR
Solo
Set
Set
Platinum V
SaiDaBaseGbot52
Set
Platinum V
Level 57
God Stats
3W - 5L
1,530 SR
Queue Stats
198W - 195L
1,757 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
TheNutts
Cernunnos
Platinum V
Level 146
God Stats
9W - 7L
1,623 SR
Queue Stats
67W - 55L
1,779 MMR
Party 1
Scylla
Scylla
Platinum V
lucasval
Scylla
Platinum V
Level 154
God Stats
5W - 0L
1,720 SR
Queue Stats
23W - 15L
1,870 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,533 SR
1,727 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,600 SR
1,637 MMR
He Bo
He Bo
Gold I
LorDRM
He Bo
Gold I
Level 159
God Stats
2W - 4L
1,538 SR
Queue Stats
492W - 508L
1,795 MMR
Solo
Cupid
Cupid
Gold I
Mozαrt
Cupid
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum V
Pedepranerfalo
Artio
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold II
TiaoOdeus
Ra
Gold II
Level 158
God Stats
35W - 39L
1,483 SR
Queue Stats
275W - 278L
1,699 MMR
Solo
Tyr
Tyr
Gold V
UnTipoSimpatic0
Tyr
Gold V
Level 39
God Stats
0W - 1L
1,978 SR
Queue Stats
20W - 12L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chayannέ
Ao Kuang
16
6 / 0 / 0
9,228
615
13,401
16,088
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Granndii
Cerberus
12
1 / 2 / 8
7,865
524
3,791
10,369
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 1 / 5
9,697
646
6,932
9,316
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
TheNutts
Cernunnos
15
2 / 2 / 0
8,989
599
8,498
10,699
4,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
lucasval
Scylla
14
3 / 0 / 7
8,595
573
6,619
3,416
1,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatTsukuyomiApolloDanzaburouPersephone

VS

Bans
JanusGuan YuNemesisAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LorDRM
He Bo
13
2 / 2 / 0
7,313
488
2,787
6,738
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Mozαrt
Cupid
13
1 / 3 / 1
7,483
499
4,185
9,318
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,306
487
10,133
18,298
12,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 1
7,641
509
4,166
8,680
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 2
7,458
497
3,863
10,885
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Chayannέ
Ao Kuang
6
0
0
6
W
Cerberus
Granndii
Cerberus
1
2
8
2.5
L
He Bo
LorDRM
He Bo
2
2
0
1
L
Cupid
Mozαrt
Cupid
1
3
1
0.5
L
0
5
1
0.1
W
5
1
5
7.5
W
Cernunnos
TheNutts
Cernunnos
2
2
0
1
L
0
4
1
0.13
L
2
3
2
1
W
Scylla
lucasval
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
25,134
49,888
Taken
53,919
20,690
Mitigated
25,274
24,344
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Chayannέ
Ao Kuang
13,401
2,870
0
13,648
16,088
5,794
89
10,027
6,021
58,351
0
W
Cerberus
Granndii
Cerberus
3,791
266
0
2,833
10,369
5,920
42
2,068
8,237
28,832
0
L
He Bo
LorDRM
He Bo
2,787
44
0
2,658
6,738
1,606
0
774
5,964
46,094
0
L
Cupid
Mozαrt
Cupid
4,185
2,695
0
2,229
9,318
2,888
0
642
8,676
0
43,574
L
10,133
1,255
140
9,403
18,298
12,509
0
12,405
5,893
51,200
0
W
6,932
2,462
0
1,149
9,316
3,892
472
2,320
6,918
0
71,464
W
Cernunnos
TheNutts
Cernunnos
8,498
3,937
0
6,093
10,699
4,024
756
927
9,726
0
65,590
L
4,166
254
123
2,486
8,680
2,842
64
3,690
4,990
55,019
0
L
3,863
746
0
2,828
10,885
5,429
0
6,300
4,585
0
22,682
W
Scylla
lucasval
Scylla
6,619
1,316
0
621
3,416
1,060
593
1,420
1,900
57,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
37,201
507
Minions Killed
437
0
Camps Cleared
0
1,520,572
Distance Traveled
1,473,327
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,228
615
84
6
0
297,436
2
W
Cerberus
7,865
524
50
3
0
319,155
11
L
He Bo
7,313
488
104
7
0
292,620
2
L
Cupid
7,483
499
90
6
0
276,951
4
L
Artio
7,306
487
87
6
0
274,070
4
W
Set
9,697
646
136
9
0
343,707
2
W
Cernunnos
8,989
599
124
8
0
263,774
6
L
Ra
7,641
509
118
8
0
299,469
1
L
Tyr
7,458
497
38
3
0
330,217
8
W
Scylla
8,595
573
113
8
0
296,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role