Player Matchup

Jing Wei
Jing Wei
BigGundam
Jing Wei
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,528 Elo+
Party 1
Merlin
Merlin
Trixirex
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,773 Elo+
Solo
Jormungandr
Jormungandr
WampaHuntR
Jormungandr
Level 34
God Stats
16W - 21L
1,503 SR
Queue Stats
123W - 99L
1,606 Elo+
Party 1
Chronos
Chronos
XxCorreBergiiixX
Chronos
Level 21
God Stats
2W - 1L
1,475 SR
Queue Stats
127W - 111L
1,529 Elo+
Solo
Pele
Pele
kos9i4ok
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,803 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,648 Elo+

VS

Team Averages
Level 23
1,677 SR
1,596 Elo+
Danzaburou
Danzaburou
BrokenScoot
Danzaburou
Level 19
God Stats
18W - 3L
1,936 SR
Queue Stats
48W - 23L
1,709 Elo+
Solo
Loki
Loki
DaLordEzine
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 286L
1,657 Elo+
Solo
Chang'e
Chang'e
MissPinky
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Trinity Surge
Chaac
Level 28
God Stats
13W - 16L
1,950 SR
Queue Stats
297W - 361L
1,449 Elo+
Solo
Hercules
Hercules
karelys99
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigGundam
Jing Wei
16
8 / 4 / 4
11,624
505
11,330
13,030
5,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Trixirex
Merlin
20
8 / 0 / 5
15,670
681
25,289
19,496
9,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
WampaHuntR
Jormungandr
16
5 / 5 / 4
11,671
507
17,952
19,234
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
4 / 1 / 2
12,636
549
10,179
16,385
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
0 / 7 / 4
11,655
507
3,556
17,954
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokenScoot
Danzaburou
17
6 / 9 / 4
11,499
500
15,882
21,569
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 2
11,351
494
13,372
18,902
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MissPinky
Chang'e
12
0 / 3 / 1
7,867
342
2,524
10,796
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 3
10,111
440
11,613
26,736
15,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
karelys99
Hercules
11
4 / 8 / 4
8,489
369
5,552
15,271
8,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
25
Kills
17
17
Deaths
25
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigGundam
Jing Wei
8
4
4
2.5
L
Danzaburou
BrokenScoot
Danzaburou
6
9
4
0.89
L
5
2
2
3
L
Chang'e
MissPinky
Chang'e
0
3
1
0.17
L
2
3
3
1.17
W
Merlin
Trixirex
Merlin
8
0
5
10.5
W
Jormungandr
WampaHuntR
Jormungandr
5
5
4
1.4
W
4
1
2
5
L
Hercules
karelys99
Hercules
4
8
4
0.75
W
Pele
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,306
Damage
48,943
86,099
Taken
93,274
44,793
Mitigated
41,849
33,747
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigGundam
Jing Wei
11,330
8,360
889
4,553
13,030
5,363
4,357
0
13,030
0
46,043
L
Danzaburou
BrokenScoot
Danzaburou
15,882
6,101
0
3,058
21,569
7,750
322
13,818
7,751
0
62,519
L
13,372
3,110
0
3,806
18,902
6,803
0
8,557
10,345
0
82,391
L
Chang'e
MissPinky
Chang'e
2,524
273
536
2,738
10,796
3,610
0
7,731
3,065
23,700
0
L
11,613
2,783
0
12,898
26,736
15,273
1,062
16,284
10,452
0
59,628
W
Merlin
Trixirex
Merlin
25,289
2,057
307
12,416
19,496
9,537
4,223
1,723
17,581
166,849
0
W
Jormungandr
WampaHuntR
Jormungandr
17,952
4,054
776
6,038
19,234
15,929
564
426
18,764
60,540
0
W
10,179
4,662
0
5,567
16,385
6,585
2,478
0
16,385
92,524
0
L
Hercules
karelys99
Hercules
5,552
640
0
2,530
15,271
8,413
80
7,030
8,241
0
18,218
W
Pele
3,556
560
0
3,201
17,954
7,379
3,189
99
17,815
0
62,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,256
Gold Earned
49,317
659
Minions Killed
408
0
Camps Cleared
0
2,117,243
Distance Traveled
1,965,879
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,624
505
75
3
0
455,919
6
L
Danzaburou
11,499
500
93
4
0
391,829
1
L
Loki
11,351
494
142
6
0
504,634
4
L
Chang'e
7,867
342
50
2
0
326,545
5
L
Chaac
10,111
440
97
4
0
447,339
0
W
Merlin
15,670
681
239
10
0
421,428
4
W
Jormungandr
11,671
507
78
3
0
416,126
10
W
Chronos
12,636
549
150
7
0
415,617
0
L
Hercules
8,489
369
26
1
0
295,532
1
W
Pele
11,655
507
117
5
0
408,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role