Player Matchup

Fenrir
Fenrir
Envy Silence
Fenrir
Level 118
God Stats
20W - 19L
1,430 SR
Queue Stats
528W - 532L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
MrCleansLover
Ah Puch
Level 110
God Stats
0W - 3L
1,396 SR
Queue Stats
130W - 110L
1,499 Elo+
Party 1
Apollo
Apollo
P360 Cudii
Apollo
Level 158
God Stats
2W - 4L
1,491 SR
Queue Stats
93W - 93L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlaNeT BlaZe
Tsukuyomi
Level 109
God Stats
3W - 6L
1,130 SR
Queue Stats
226W - 199L
1,522 Elo+
Party 1
Artio
Artio
oghashwax
Artio
Level 96
God Stats
2W - 4L
1,537 SR
Queue Stats
124W - 112L
1,543 Elo+
Party 2
Team Averages
Level 118
1,397 SR
1,515 Elo+

VS

Team Averages
Level 91
1,680 SR
1,524 Elo+
Nemesis
Nemesis
Moon Foehammer
Nemesis
Level 82
God Stats
12W - 7L
1,515 SR
Queue Stats
309W - 315L
1,548 Elo+
Solo
Artio
Artio
PedestrianCross1
Artio
Level 86
God Stats
4W - 4L
1,950 SR
Queue Stats
87W - 88L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
Sigran
Erlang Shen
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TBOB_KILLA
Tiamat
Level 84
God Stats
46W - 18L
1,760 SR
Queue Stats
283W - 271L
1,493 Elo+
Solo
Cupid
Cupid
nei5k
Cupid
Level 117
God Stats
11W - 8L
1,676 SR
Queue Stats
496W - 487L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 0 / 0
8,354
597
5,440
9,473
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
10
0 / 2 / 2
6,244
446
3,805
5,221
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
P360 Cudii
Apollo
11
3 / 5 / 2
6,726
480
6,869
11,875
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
PlaNeT BlaZe
Tsukuyomi
12
3 / 3 / 1
6,865
490
7,269
10,073
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
oghashwax
Artio
9
1 / 5 / 1
5,911
422
4,864
11,779
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,859
561
3,992
9,341
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 7
7,106
508
6,222
9,558
7,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Sigran
Erlang Shen
15
1 / 2 / 0
8,456
604
5,549
9,509
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
TBOB_KILLA
Tiamat
14
3 / 1 / 1
8,180
584
4,664
4,964
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
nei5k
Cupid
13
8 / 3 / 1
8,351
597
10,223
11,751
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
15
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
0
0
2
W
2
1
3
3.5
L
Ah Puch
0
2
2
0.5
L
Apollo
P360 Cudii
Apollo
3
5
2
0.8
W
1
2
7
2.25
L
Tsukuyomi
PlaNeT BlaZe
Tsukuyomi
3
3
1
1.17
W
Erlang Shen
Sigran
Erlang Shen
1
2
0
0.5
W
Tiamat
TBOB_KILLA
Tiamat
3
1
1
3.5
W
Cupid
nei5k
Cupid
8
3
1
2.83
L
Artio
oghashwax
Artio
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
30,650
48,421
Taken
45,123
21,850
Mitigated
23,908
17,579
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,440
1,638
0
4,694
9,473
7,480
88
163
9,310
0
54,599
W
3,992
1,637
0
1,202
9,341
3,652
0
976
8,237
0
53,477
L
Ah Puch
3,805
177
0
1,842
5,221
1,105
0
1,427
3,592
29,637
0
L
Apollo
P360 Cudii
Apollo
6,869
4,273
0
3,828
11,875
3,699
0
3,826
8,049
0
35,493
W
6,222
487
1,135
4,214
9,558
7,835
544
2,567
6,991
25,004
0
L
Tsukuyomi
PlaNeT BlaZe
Tsukuyomi
7,269
1,424
0
2,735
10,073
3,578
0
2,518
7,277
0
41,320
W
Erlang Shen
Sigran
Erlang Shen
5,549
3,577
0
4,663
9,509
5,168
250
0
9,265
0
53,622
W
Tiamat
TBOB_KILLA
Tiamat
4,664
982
0
1,718
4,964
3,475
1,112
2,380
2,263
39,585
0
W
Cupid
nei5k
Cupid
10,223
7,810
85
4,682
11,751
3,778
1,681
2,297
9,454
0
35,884
L
Artio
oghashwax
Artio
4,864
1,156
188
4,292
11,779
5,988
0
2,472
9,307
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
39,952
388
Minions Killed
411
0
Camps Cleared
0
1,200,691
Distance Traveled
1,333,311
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,354
597
132
9
0
259,462
1
W
Nemesis
7,859
561
88
6
0
319,277
2
L
Ah Puch
6,244
446
88
6
0
196,775
0
L
Apollo
6,726
480
66
5
0
234,906
2
W
Artio
7,106
508
41
3
0
266,844
3
L
Tsukuyomi
6,865
490
84
6
0
265,209
1
W
Erlang Shen
8,456
604
113
8
0
221,042
0
W
Tiamat
8,180
584
110
8
0
275,762
2
W
Cupid
8,351
597
59
4
0
250,386
0
L
Artio
5,911
422
18
1
0
244,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role