Player Matchup

Anhur
Anhur
ChaosEmperorIV
Anhur
Level 28
God Stats
40W - 45L
1,443 SR
Queue Stats
207W - 246L
1,328 Elo+
Solo
Medusa
Medusa
Panamericano10
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,308 Elo+
Solo
Anubis
Anubis
SAYMONzeon
Anubis
Level 15
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Loki
Loki
YouAre7mar
Loki
Level 3
God Stats
2W - 4L
1,337 SR
Queue Stats
3W - 5L
1,071 Elo+
Solo
Ymir
Ymir
zanozaki
Ymir
Level 13
God Stats
3W - 4L
1,516 SR
Queue Stats
20W - 26L
1,289 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,282 Elo+

VS

Team Averages
Level 18
1,490 SR
1,180 Elo+
Cerberus
Cerberus
JereminatorX
Cerberus
Level 7
God Stats
0W - 2L
1,422 SR
Queue Stats
7W - 14L
1,018 Elo+
Solo
Merlin
Merlin
VikyCzZ
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,175 Elo+
Solo
Ao Kuang
Ao Kuang
XxcalertyxX
Ao Kuang
Level 37
God Stats
13W - 16L
1,543 SR
Queue Stats
133W - 175L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
keoland7
Tsukuyomi
Level 17
God Stats
3W - 6L
1,485 SR
Queue Stats
14W - 22L
1,243 Elo+
Party 1
Artemis
Artemis
金枪大官人
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 92L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 5
13,290
604
18,032
18,541
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 7
10,211
464
8,945
11,722
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SAYMONzeon
Anubis
18
9 / 5 / 10
12,304
559
19,473
12,209
5,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 8 / 8
11,810
537
10,030
16,058
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
15
7 / 6 / 11
10,769
490
10,443
17,981
12,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JereminatorX
Cerberus
16
3 / 4 / 7
10,100
459
8,903
21,350
18,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
VikyCzZ
Merlin
13
2 / 12 / 3
8,813
401
9,548
13,693
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
XxcalertyxX
Ao Kuang
18
9 / 6 / 4
12,136
552
12,717
23,528
8,311
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
keoland7
Tsukuyomi
7
2 / 5 / 2
7,299
332
3,202
5,699
1,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 9 / 3
11,735
533
22,779
19,103
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
36
Kills
27
29
Deaths
36
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
6
5
1.92
L
Cerberus
JereminatorX
Cerberus
3
4
7
1.63
W
3
4
7
1.63
W
Anubis
SAYMONzeon
Anubis
9
5
10
2.8
L
Merlin
VikyCzZ
Merlin
2
12
3
0.29
L
Ao Kuang
XxcalertyxX
Ao Kuang
9
6
4
1.83
W
8
8
8
1.5
L
Tsukuyomi
keoland7
Tsukuyomi
2
5
2
0.6
W
Ymir
7
6
11
2.08
L
11
9
3
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,923
Damage
57,149
76,511
Taken
83,373
34,542
Mitigated
38,339
16,718
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,032
8,102
0
6,689
18,541
6,598
7,095
4,437
14,084
0
83,244
L
Cerberus
JereminatorX
Cerberus
8,903
855
0
4,874
21,350
18,730
539
9,616
11,402
41,756
0
W
8,945
3,808
0
703
11,722
4,052
4,502
7,363
4,051
0
45,650
W
Anubis
SAYMONzeon
Anubis
19,473
1,367
0
4,692
12,209
5,547
2,070
5,926
5,963
55,422
0
L
Merlin
VikyCzZ
Merlin
9,548
442
0
562
13,693
3,375
84
5,359
7,904
34,735
0
L
Ao Kuang
XxcalertyxX
Ao Kuang
12,717
3,067
255
8,412
23,528
8,311
886
6,311
17,217
64,719
0
W
10,030
3,141
0
3,824
16,058
5,560
57
5,199
10,643
0
67,518
L
Tsukuyomi
keoland7
Tsukuyomi
3,202
808
0
193
5,699
1,082
434
1,483
4,216
0
14,317
W
Ymir
10,443
957
0
810
17,981
12,785
110
7,185
10,602
33,299
0
L
22,779
11,540
0
474
19,103
6,841
734
6,385
12,718
0
58,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,384
Gold Earned
50,083
420
Minions Killed
337
0
Camps Cleared
0
1,851,763
Distance Traveled
1,593,696
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,290
604
144
7
0
343,639
1
L
Cerberus
10,100
459
73
3
0
415,800
8
W
Medusa
10,211
464
61
3
0
353,291
0
W
Anubis
12,304
559
91
4
0
373,215
5
L
Merlin
8,813
401
59
3
0
305,599
0
L
Ao Kuang
12,136
552
105
5
0
356,243
2
W
Loki
11,810
537
93
4
0
411,847
0
L
Tsukuyomi
7,299
332
23
1
0
188,704
0
W
Ymir
10,769
490
31
1
0
369,771
0
L
Artemis
11,735
533
77
4
0
327,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role