Player Matchup

Hercules
Hercules
Applebrisk2327
Hercules
Level 26
God Stats
2W - 4L
1,458 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1
Sobek
Sobek
BusterWolf99
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 1
Tiamat
Tiamat
CandyTheFox
Tiamat
Level 25
God Stats
0W - 3L
1,252 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1
Ra
Ra
Jiggles Jangles
Ra
Level 26
God Stats
0W - 3L
1,519 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 1
Cupid
Cupid
megaman3357
Cupid
Level 21
God Stats
0W - 1L
1,809 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,408 Elo+

VS

Team Averages
Level 90
1,612 SR
1,453 Elo+
Apollo
Apollo
Allotting
Apollo
Level 104
God Stats
1W - 0L
1,618 SR
Queue Stats
13W - 9L
1,539 Elo+
Party 2
Cerberus
Cerberus
GearGrinderZ26
Cerberus
Level 113
God Stats
5W - 3L
1,651 SR
Queue Stats
39W - 45L
1,400 Elo+
Solo
Ravana
Ravana
PR Phoenix5610
Ravana
Level 89
God Stats
4W - 2L
1,789 SR
Queue Stats
23W - 37L
1,494 Elo+
Solo
Da Ji
Da Ji
dop3xz3ro
Da Ji
Level 115
God Stats
4W - 2L
1,541 SR
Queue Stats
7W - 10L
1,473 Elo+
Party 2
Scylla
Scylla
normiegirl
Scylla
Level 28
God Stats
1W - 2L
1,463 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 5 / 6
9,167
764
7,574
17,039
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 8 / 5
7,803
650
4,505
13,816
9,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
15
2 / 7 / 3
8,271
689
8,616
11,544
7,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 5
8,990
749
7,446
9,984
4,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 4
8,416
701
5,787
9,945
3,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Allotting
Apollo
18
10 / 2 / 13
11,568
964
16,585
12,676
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
2 / 2 / 21
9,660
805
10,377
11,557
8,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 2 / 17
10,982
915
9,492
10,063
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
dop3xz3ro
Da Ji
15
3 / 1 / 10
9,294
775
4,833
5,479
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
normiegirl
Scylla
16
6 / 4 / 17
10,661
888
11,988
7,989
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
11
Kills
30
30
Deaths
11
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Apollo
Allotting
Apollo
10
2
13
8.25
L
Hercules
3
5
6
1.2
L
1
8
5
0.44
L
Tiamat
2
7
3
0.5
W
Cerberus
2
2
21
6.25
L
3
5
5
1.1
W
9
2
17
8.75
W
Da Ji
dop3xz3ro
Da Ji
3
1
10
8
L
2
5
4
0.8
W
Scylla
normiegirl
Scylla
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
53,275
62,328
Taken
47,764
36,823
Mitigated
26,976
10,703
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Allotting
Apollo
16,585
11,797
0
5,916
12,676
5,670
2,092
4,455
8,221
0
52,705
L
Hercules
7,574
3,069
0
5,081
17,039
11,235
0
7,426
9,613
0
14,811
L
4,505
345
0
758
13,816
9,758
0
4,288
9,528
11,038
0
L
Tiamat
8,616
796
0
1,737
11,544
7,659
12
4,228
7,316
33,815
0
W
Cerberus
10,377
359
0
5,031
11,557
8,051
403
4,960
6,597
36,786
0
L
7,446
831
830
1,361
9,984
4,744
0
3,910
6,074
30,401
0
W
9,492
2,334
0
1,331
10,063
7,610
213
3,836
6,227
0
18,776
W
Da Ji
dop3xz3ro
Da Ji
4,833
977
0
1,371
5,479
2,543
1,038
2,826
2,653
0
13,516
L
5,787
3,166
383
553
9,945
3,427
0
3,311
6,634
0
16,766
W
Scylla
normiegirl
Scylla
11,988
2,002
0
827
7,989
3,102
224
4,660
3,329
31,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
52,165
183
Minions Killed
280
8
Camps Cleared
9
995,386
Distance Traveled
1,089,648
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,568
964
96
8
3
214,610
0
L
Hercules
9,167
764
11
1
2
218,166
0
L
Sobek
7,803
650
13
1
0
193,870
0
L
Tiamat
8,271
689
69
6
3
182,737
0
W
Cerberus
9,660
805
87
7
0
231,238
2
L
Ra
8,990
749
60
5
1
207,668
1
W
Ravana
10,982
915
25
2
2
235,762
1
W
Da Ji
9,294
775
21
2
3
212,823
0
L
Cupid
8,416
701
30
3
2
192,945
0
W
Scylla
10,661
888
51
4
1
195,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role