Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BartoNarco
Hercules
Level 102
God Stats
46W - 64L
1,612 SR
Queue Stats
347W - 364L
1,547 Elo+
Solo
Bellona
Bellona
Yazzuke
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 2
Sylvanus
Sylvanus
nunezperezbenjam
Sylvanus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 268L
1,510 Elo+
Party 3
Rama
Rama
salasar0_0
Rama
Level 87
God Stats
1W - 3L
1,498 SR
Queue Stats
339W - 347L
1,440 Elo+
Party 2
Team Averages
Level 95
1,522 SR
1,463 Elo+

VS

Team Averages
Level 109
1,519 SR
1,491 Elo+
Hou Yi
Hou Yi
MarcKeyIRL
Hou Yi
Level 116
God Stats
13W - 15L
1,560 SR
Queue Stats
735W - 691L
1,503 Elo+
Party 4
Thanatos
Thanatos
Reanai
Thanatos
Level 92
God Stats
3W - 2L
1,724 SR
Queue Stats
47W - 56L
1,511 Elo+
Party 1
Sobek
Sobek
TheChuckNorrisI
Sobek
Level 109
God Stats
6W - 8L
1,291 SR
Queue Stats
816W - 765L
1,476 Elo+
Party 4
Olorun
Olorun
blueman_78702
Olorun
Level 119
God Stats
11W - 9L
1,488 SR
Queue Stats
390W - 365L
1,480 Elo+
Party 1
King Arthur
King Arthur
maxlogan2014
King Arthur
Level 108
God Stats
9W - 7L
1,533 SR
Queue Stats
396W - 379L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 2 / 1
5,531
553
3,464
4,668
1,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
BartoNarco
Hercules
6
0 / 5 / 1
4,342
434
2,347
8,624
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Yazzuke
Bellona
9
1 / 2 / 3
5,189
519
2,793
5,085
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
5,015
502
1,838
7,042
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
4,139
414
2,213
4,968
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MarcKeyIRL
Hou Yi
9
5 / 0 / 3
5,899
590
5,724
5,503
1,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Reanai
Thanatos
8
0 / 3 / 6
5,132
513
4,248
7,593
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 8
5,917
592
3,279
5,247
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 1
6,075
608
2,571
3,460
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
maxlogan2014
King Arthur
11
0 / 0 / 0
6,208
621
3,748
5,437
2,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
L
Hercules
BartoNarco
Hercules
0
5
1
0.1
W
Hou Yi
MarcKeyIRL
Hou Yi
5
0
3
6.5
W
Thanatos
Reanai
Thanatos
0
3
6
1
W
2
0
8
6
L
Bellona
Yazzuke
Bellona
1
2
3
1.25
W
5
1
1
5.5
W
King Arthur
maxlogan2014
King Arthur
0
0
0
0
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
19,570
30,387
Taken
27,240
11,782
Mitigated
10,661
8,842
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,464
415
258
949
4,668
1,336
0
1,496
3,036
28,557
0
L
Hercules
BartoNarco
Hercules
2,347
740
0
3,048
8,624
3,245
0
1,508
7,108
0
10,271
W
Hou Yi
MarcKeyIRL
Hou Yi
5,724
3,325
0
3,309
5,503
1,502
890
410
5,093
0
24,302
W
Thanatos
Reanai
Thanatos
4,248
1,297
0
5,052
7,593
2,827
51
1,326
6,267
0
31,204
W
3,279
98
123
2,795
5,247
3,024
17
870
4,377
11,179
0
L
Bellona
Yazzuke
Bellona
2,793
615
0
426
5,085
2,601
0
1,306
3,723
0
22,321
W
2,571
817
87
937
3,460
1,211
0
858
2,602
28,779
0
W
King Arthur
maxlogan2014
King Arthur
3,748
190
0
1,710
5,437
2,097
66
1,838
3,599
0
42,576
L
1,838
835
0
3,003
7,042
3,417
0
0
7,042
23,184
0
L
2,213
1,685
0
1,158
4,968
1,183
0
1,253
3,628
0
13,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
29,231
200
Minions Killed
267
0
Camps Cleared
0
897,077
Distance Traveled
973,841
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,531
553
52
5
0
191,352
1
L
Hercules
4,342
434
15
2
0
206,866
3
W
Hou Yi
5,899
590
45
5
0
167,416
1
W
Thanatos
5,132
513
59
6
0
198,543
1
W
Sobek
5,917
592
6
1
0
223,724
3
L
Bellona
5,189
519
53
5
0
203,678
0
W
Olorun
6,075
608
57
6
0
200,961
0
W
King Arthur
6,208
621
100
10
0
183,197
2
L
Sylvanus
5,015
502
55
6
0
151,536
0
L
Rama
4,139
414
25
3
0
143,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role