Player Matchup

Eset
Eset
ExChato
Eset
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 26L
1,714 Elo+
Solo
Izanami
Izanami
Twellion
Izanami
Level 5
God Stats
3W - 0L
1,814 SR
Queue Stats
9W - 10L
1,474 Elo+
Solo
Hercules
Hercules
Zeakz
Hercules
Level 25
God Stats
3W - 0L
1,347 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Cabrakan
Cabrakan
alanGARCIA69
Cabrakan
Level 27
God Stats
3W - 3L
1,471 SR
Queue Stats
165W - 154L
1,592 Elo+
Solo
Da Ji
Da Ji
thefnhoss
Da Ji
Level 26
God Stats
7W - 1L
1,899 SR
Queue Stats
25W - 25L
1,947 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,663 Elo+

VS

Team Averages
Level 32
1,656 SR
1,556 Elo+
Chiron
Chiron
Brassypopcorn73
Chiron
Level 27
God Stats
15W - 19L
1,602 SR
Queue Stats
92W - 93L
1,648 Elo+
Solo
Ullr
Ullr
CH3P08972
Ullr
Level 18
God Stats
2W - 3L
1,772 SR
Queue Stats
138W - 114L
1,652 Elo+
Solo
Athena
Athena
HomicideEXE
Athena
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 48L
1,526 Elo+
Party 1
Sol
Sol
LiquidObject
Sol
Level 5
God Stats
1W - 2L
1,563 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 1
Arachne
Arachne
fen11
Arachne
Level 19
God Stats
9W - 6L
1,842 SR
Queue Stats
203W - 101L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ExChato
Eset
13
7 / 1 / 1
8,186
682
6,147
5,415
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Twellion
Izanami
9
2 / 1 / 3
5,660
472
4,810
6,823
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Zeakz
Hercules
10
0 / 1 / 0
5,661
472
3,467
10,115
9,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
alanGARCIA69
Cabrakan
12
4 / 1 / 3
7,206
601
5,417
7,372
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
thefnhoss
Da Ji
12
1 / 0 / 6
6,780
565
3,288
8,312
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,474
456
6,275
7,305
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
13
1 / 0 / 0
7,281
607
7,196
5,777
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
9
0 / 4 / 2
5,851
488
3,665
10,525
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 4 / 0
5,619
468
1,106
4,635
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
fen11
Arachne
11
1 / 3 / 0
6,644
554
2,493
9,700
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ullr
1
0
0
1
W
Eset
ExChato
Eset
7
1
1
7.5
L
Athena
0
4
2
0.25
L
0
4
0
0
W
Izanami
Twellion
Izanami
2
1
3
3.5
W
Hercules
Zeakz
Hercules
0
1
0
0
W
Cabrakan
alanGARCIA69
Cabrakan
4
1
3
5.5
L
Arachne
fen11
Arachne
1
3
0
0.33
W
Da Ji
thefnhoss
Da Ji
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
20,735
38,037
Taken
37,942
20,901
Mitigated
14,039
14,229
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,275
2,430
1,038
2,842
7,305
1,816
394
2,963
4,304
0
26,240
L
Ullr
7,196
3,766
0
1,393
5,777
2,217
0
0
5,777
0
48,300
W
Eset
ExChato
Eset
6,147
644
0
1,888
5,415
1,882
0
1,234
4,181
53,897
0
L
Athena
3,665
1,288
0
1,257
10,525
5,380
128
2,899
7,586
16,133
0
L
1,106
503
0
695
4,635
1,541
0
2,828
1,641
25,159
2,245
W
Izanami
Twellion
Izanami
4,810
3,626
0
1,272
6,823
1,807
108
868
5,955
0
28,319
W
Hercules
Zeakz
Hercules
3,467
1,985
0
4,052
10,115
9,702
0
0
10,115
0
24,664
W
Cabrakan
alanGARCIA69
Cabrakan
5,417
713
0
3,091
7,372
4,602
108
1,953
5,419
25,619
0
L
Arachne
fen11
Arachne
2,493
1,590
0
5,117
9,700
3,085
0
2,442
7,070
0
33,002
W
Da Ji
thefnhoss
Da Ji
3,288
1,515
0
3,926
8,312
2,908
0
623
7,689
0
37,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
30,869
366
Minions Killed
289
0
Camps Cleared
0
1,163,637
Distance Traveled
1,008,289
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,474
456
44
4
0
180,572
0
L
Ullr
7,281
607
91
8
0
171,816
1
W
Eset
8,186
682
120
10
0
242,378
4
L
Athena
5,851
488
19
2
0
209,825
1
L
Sol
5,619
468
66
6
0
215,350
0
W
Izanami
5,660
472
48
4
0
205,057
1
W
Hercules
5,661
472
56
5
0
243,168
0
W
Cabrakan
7,206
601
56
5
0
236,669
2
L
Arachne
6,644
554
69
6
0
230,726
3
W
Da Ji
6,780
565
86
7
0
236,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role