Player Matchup

Eset
Eset
Adaptping
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,636 Elo+
Party 2
Ares
Ares
Cuanit
Ares
Level 128
God Stats
8W - 5L
1,912 SR
Queue Stats
115W - 109L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
Mirexent666
Danzaburou
Level 55
God Stats
14W - 13L
1,540 SR
Queue Stats
54W - 47L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TiiSTz
Tsukuyomi
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 148L
1,575 Elo+
Party 2
Chaac
Chaac
aedvx
Chaac
Level 29
God Stats
29W - 22L
1,632 SR
Queue Stats
239W - 198L
1,641 Elo+
Party 2
Team Averages
Level 90
1,617 SR
1,597 Elo+

VS

Team Averages
Level 61
1,585 SR
1,451 Elo+
Loki
Loki
KibeZe
Loki
Level 26
God Stats
7W - 14L
1,423 SR
Queue Stats
34W - 48L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
KoShmArek
Baron Samedi
Level 69
God Stats
2W - 3L
1,621 SR
Queue Stats
58W - 60L
1,547 Elo+
Party 3
Chang'e
Chang'e
MIHNEAtheBOSS
Chang'e
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 242L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Metrix2030
Sun Wukong
Level 95
God Stats
71W - 55L
1,506 SR
Queue Stats
335W - 350L
1,370 Elo+
Party 1
Skadi
Skadi
kirito323
Skadi
Level 29
God Stats
3W - 1L
1,874 SR
Queue Stats
39W - 40L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
16 / 1 / 18
15,662
580
25,176
13,528
7,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Cuanit
Ares
20
11 / 3 / 22
14,726
545
17,467
28,716
35,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Mirexent666
Danzaburou
19
5 / 3 / 11
13,267
491
9,688
13,544
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
TiiSTz
Tsukuyomi
20
9 / 6 / 21
15,156
561
19,557
26,177
18,695
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
aedvx
Chaac
20
6 / 3 / 15
14,266
528
24,416
27,667
41,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KibeZe
Loki
17
3 / 12 / 7
12,023
445
9,337
19,493
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
KoShmArek
Baron Samedi
16
0 / 12 / 8
10,111
374
15,015
22,642
15,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
19
5 / 5 / 2
12,393
459
9,800
21,167
11,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Metrix2030
Sun Wukong
20
3 / 6 / 2
13,747
509
18,816
29,256
27,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
kirito323
Skadi
16
5 / 12 / 3
11,855
439
15,713
22,833
10,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
47
Kills
16
16
Deaths
47
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Eset
16
1
18
25
W
Ares
Cuanit
Ares
11
3
22
7.33
L
Loki
KibeZe
Loki
3
12
7
0.54
L
Baron Samedi
KoShmArek
Baron Samedi
0
12
8
0.33
L
Chang'e
5
5
2
1.2
L
Sun Wukong
Metrix2030
Sun Wukong
3
6
2
0.67
W
Danzaburou
Mirexent666
Danzaburou
5
3
11
3.5
W
Tsukuyomi
TiiSTz
Tsukuyomi
9
6
21
3.25
W
Chaac
aedvx
Chaac
6
3
15
4.5
L
Skadi
kirito323
Skadi
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,304
Damage
68,681
109,632
Taken
115,391
109,501
Mitigated
70,690
41,151
Healing
34,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
25,176
1,575
3,140
3,732
13,528
7,787
1,764
3,920
9,492
114,290
0
W
Ares
Cuanit
Ares
17,467
1,540
0
7,206
28,716
35,367
673
6,731
21,549
42,393
0
L
Loki
KibeZe
Loki
9,337
2,983
0
2,779
19,493
6,438
2,108
9,032
10,147
0
57,532
L
Baron Samedi
KoShmArek
Baron Samedi
15,015
1,844
2,874
4,811
22,642
15,250
305
8,503
13,513
51,643
0
L
Chang'e
9,800
564
3,691
8,361
21,167
11,522
82
9,762
11,091
75,339
0
L
Sun Wukong
Metrix2030
Sun Wukong
18,816
3,873
0
9,233
29,256
27,034
61
6,293
22,068
0
98,361
W
Danzaburou
Mirexent666
Danzaburou
9,688
3,710
0
6,084
13,544
6,597
6,650
2,494
10,824
0
98,956
W
Tsukuyomi
TiiSTz
Tsukuyomi
19,557
3,541
0
6,288
26,177
18,695
1,928
6,134
19,680
0
107,692
W
Chaac
aedvx
Chaac
24,416
3,610
0
14,701
27,667
41,055
1,344
4,926
22,515
0
89,687
L
Skadi
kirito323
Skadi
15,713
9,132
0
2,599
22,833
10,446
3,095
8,040
14,610
0
57,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,077
Gold Earned
60,129
604
Minions Killed
580
0
Camps Cleared
0
2,591,624
Distance Traveled
2,170,330
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,662
580
173
6
0
547,687
9
W
Ares
14,726
545
36
1
0
545,796
4
L
Loki
12,023
445
93
3
0
421,920
0
L
Baron Samedi
10,111
374
73
3
0
429,783
2
L
Chang'e
12,393
459
117
4
0
504,628
6
L
Sun Wukong
13,747
509
191
7
0
442,910
1
W
Danzaburou
13,267
491
124
5
0
471,935
4
W
Tsukuyomi
15,156
561
134
5
0
525,145
6
W
Chaac
14,266
528
137
5
0
501,061
5
L
Skadi
11,855
439
106
4
0
371,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role