Player Matchup

Cthulhu
Cthulhu
Kiddin101
Cthulhu
Level 14
God Stats
2W - 2L
1,408 SR
Queue Stats
15W - 10L
1,620 Elo+
Party 1
Anubis
Anubis
MaSlu
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,574 Elo+
Party 1
Izanami
Izanami
MonkaMOnk
Izanami
Level 17
God Stats
15W - 10L
1,639 SR
Queue Stats
35W - 36L
1,468 Elo+
Party 1
Serqet
Serqet
lArmandoI
Serqet
Level 29
God Stats
2W - 0L
1,759 SR
Queue Stats
18W - 22L
1,565 Elo+
Solo
Vamana
Vamana
theredheifa
Vamana
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Solo
Team Averages
Level 27
1,561 SR
1,545 Elo+

VS

Team Averages
Level 23
1,580 SR
1,568 Elo+
Merlin
Merlin
Ashalar
Merlin
Level 29
God Stats
27W - 21L
1,597 SR
Queue Stats
196W - 176L
1,538 Elo+
Party 2
Fenrir
Fenrir
FliG97
Fenrir
Level 26
God Stats
0W - 1L
1,542 SR
Queue Stats
7W - 7L
1,643 Elo+
Party 3
Anubis
Anubis
Hobbitjoufflux
Anubis
Level 26
God Stats
4W - 2L
1,689 SR
Queue Stats
15W - 17L
1,600 Elo+
Party 3
Skadi
Skadi
LordValor55
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Nybler
Athena
Level 18
God Stats
13W - 11L
1,571 SR
Queue Stats
63W - 53L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiddin101
Cthulhu
6
1 / 5 / 4
4,382
548
2,168
6,127
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MaSlu
Anubis
9
12 / 0 / 1
6,465
808
7,799
2,882
1,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MonkaMOnk
Izanami
9
1 / 1 / 5
5,201
650
3,025
4,316
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
lArmandoI
Serqet
9
3 / 0 / 3
5,300
663
1,851
4,839
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
9
0 / 1 / 1
5,014
627
121
3,203
1,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashalar
Merlin
7
3 / 2 / 1
4,716
590
2,964
2,634
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FliG97
Fenrir
7
2 / 2 / 1
4,474
559
2,107
5,219
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 1
3,771
471
2,731
5,297
1,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 5 / 0
3,220
403
230
3,306
557
Athena
Nybler
Athena
7
2 / 3 / 2
4,686
586
2,107
7,207
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
7
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ashalar
Merlin
3
2
1
1.75
L
Fenrir
FliG97
Fenrir
2
2
1
1.25
L
0
6
1
0.08
W
Cthulhu
Kiddin101
Cthulhu
1
5
4
0.6
L
0
5
0
0
W
Anubis
MaSlu
Anubis
12
0
1
12.5
W
Izanami
MonkaMOnk
Izanami
1
1
5
3.5
L
Athena
Nybler
Athena
2
3
2
1
W
Serqet
lArmandoI
Serqet
3
0
3
4.5
W
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,964
Damage
10,139
21,367
Taken
23,663
7,884
Mitigated
6,309
7,665
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ashalar
Merlin
2,964
809
0
380
2,634
440
0
402
2,088
19,699
0
L
Fenrir
FliG97
Fenrir
2,107
368
147
1,695
5,219
1,340
0
2,130
3,089
0
14,985
L
2,731
543
0
1,207
5,297
1,727
0
3,102
1,897
12,825
0
W
Cthulhu
Kiddin101
Cthulhu
2,168
396
0
217
6,127
2,447
0
3,345
2,638
6,657
0
L
230
128
0
0
3,306
557
0
1,683
1,623
0
1,752
W
Anubis
MaSlu
Anubis
7,799
1,244
0
2,206
2,882
1,081
31
958
1,906
26,519
0
W
Izanami
MonkaMOnk
Izanami
3,025
1,927
0
1,735
4,316
1,168
0
1,564
2,620
0
28,247
L
Athena
Nybler
Athena
2,107
855
0
1,782
7,207
2,245
0
2,650
4,557
10,279
0
W
Serqet
lArmandoI
Serqet
1,851
787
0
2,436
4,839
1,298
0
1,262
3,555
0
20,146
W
Vamana
121
121
0
1,071
3,203
1,890
180
347
2,846
0
23,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,362
Gold Earned
20,867
223
Minions Killed
127
0
Camps Cleared
0
795,658
Distance Traveled
665,411
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,716
590
51
6
0
156,641
2
L
Fenrir
4,474
559
36
5
0
155,574
0
L
Anubis
3,771
471
21
3
0
123,665
1
W
Cthulhu
4,382
548
10
1
0
173,523
2
L
Skadi
3,220
403
2
0
0
91,889
3
W
Anubis
6,465
808
45
6
0
150,070
4
W
Izanami
5,201
650
51
6
0
131,329
2
L
Athena
4,686
586
17
2
0
137,642
0
W
Serqet
5,300
663
61
8
0
186,540
0
W
Vamana
5,014
627
56
7
0
154,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role