Player Matchup

Sun Wukong
Sun Wukong
Doctor-Huntter
Sun Wukong
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Merlin
Merlin
GMW Tonatiuh
Merlin
Level 13
God Stats
10W - 11L
1,549 SR
Queue Stats
118W - 108L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
Kardot
Baba Yaga
Level 44
God Stats
4W - 4L
1,880 SR
Queue Stats
423W - 346L
1,599 Elo+
Party 1
Fenrir
Fenrir
Moltev
Fenrir
Level 25
God Stats
41W - 25L
1,698 SR
Queue Stats
182W - 137L
1,646 Elo+
Party 1
Bellona
Bellona
Raldim
Bellona
Level 20
God Stats
136W - 107L
1,648 SR
Queue Stats
136W - 108L
1,607 Elo+
Party 1
Team Averages
Level 26
1,655 SR
1,568 Elo+

VS

Team Averages
Level 42
1,520 SR
1,594 Elo+
Cerberus
Cerberus
AC_Breezy_
Cerberus
Level 109
God Stats
5W - 8L
1,487 SR
Queue Stats
252W - 247L
1,532 Elo+
Party 2
Pele
Pele
BustyStepSon
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
HorrorCube
Heimdallr
Level 10
God Stats
7W - 5L
1,742 SR
Queue Stats
9W - 5L
1,688 Elo+
Party 3
Ah Puch
Ah Puch
SquatchyDude
Ah Puch
Level 58
God Stats
2W - 1L
1,371 SR
Queue Stats
154W - 144L
1,518 Elo+
Party 3
Kukulkan
Kukulkan
smitediaz12
Kukulkan
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
499W - 514L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doctor-Huntter
Sun Wukong
20
6 / 7 / 12
14,636
976
13,003
33,351
33,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
1 / 5 / 14
13,223
882
12,257
16,033
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Kardot
Baba Yaga
20
9 / 7 / 13
15,497
1,033
31,706
22,930
9,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Moltev
Fenrir
20
3 / 14 / 9
13,586
906
17,840
26,781
11,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Raldim
Bellona
20
4 / 9 / 12
13,715
914
14,674
33,449
22,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AC_Breezy_
Cerberus
20
14 / 4 / 22
18,903
1,260
37,139
33,640
38,024
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
0 / 8 / 19
12,767
851
6,065
15,785
6,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
HorrorCube
Heimdallr
20
4 / 4 / 29
15,297
1,020
20,527
13,814
6,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
SquatchyDude
Ah Puch
20
8 / 7 / 20
15,052
1,003
29,505
19,422
10,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
smitediaz12
Kukulkan
20
15 / 0 / 15
17,851
1,190
27,263
10,570
5,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
146
23
Kills
41
42
Deaths
23
60
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AC_Breezy_
Cerberus
14
4
22
6.25
W
0
8
19
1.19
L
Sun Wukong
Doctor-Huntter
Sun Wukong
6
7
12
1.71
L
Merlin
1
5
14
1.6
W
Heimdallr
HorrorCube
Heimdallr
4
4
29
4.63
L
Baba Yaga
Kardot
Baba Yaga
9
7
13
2.21
L
Fenrir
Moltev
Fenrir
3
14
9
0.54
L
Bellona
Raldim
Bellona
4
9
12
1.11
W
Ah Puch
SquatchyDude
Ah Puch
8
7
20
2.57
W
Kukulkan
smitediaz12
Kukulkan
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,480
Damage
120,499
132,544
Taken
93,231
82,570
Mitigated
67,591
9,777
Healing
17,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AC_Breezy_
Cerberus
37,139
1,610
828
11,688
33,640
38,024
0
17,018
16,622
60,350
0
W
6,065
2,709
0
500
15,785
6,617
0
7,409
8,376
0
8,416
L
Sun Wukong
Doctor-Huntter
Sun Wukong
13,003
2,008
0
3,748
33,351
33,512
0
24,019
9,332
0
40,637
L
Merlin
12,257
932
0
0
16,033
6,159
0
13,080
2,953
38,124
0
W
Heimdallr
HorrorCube
Heimdallr
20,527
8,516
0
32
13,814
6,529
0
7,892
5,922
0
45,733
L
Baba Yaga
Kardot
Baba Yaga
31,706
2,279
0
4,002
22,930
9,445
0
15,644
7,286
69,150
0
L
Fenrir
Moltev
Fenrir
17,840
6,996
0
850
26,781
11,046
0
15,969
10,812
0
35,898
L
Bellona
Raldim
Bellona
14,674
6,554
0
1,177
33,449
22,408
0
25,195
8,249
0
22,333
W
Ah Puch
SquatchyDude
Ah Puch
29,505
2,351
0
1,606
19,422
10,499
0
8,086
11,336
56,566
0
W
Kukulkan
smitediaz12
Kukulkan
27,263
3,211
0
2,627
10,570
5,922
0
3,558
7,012
71,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,657
Gold Earned
79,870
238
Minions Killed
305
5
Camps Cleared
9
1,552,944
Distance Traveled
1,316,840
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,903
1,260
64
4
2
299,533
0
W
Pele
12,767
851
8
1
0
250,038
1
L
Sun Wukong
14,636
976
76
5
2
351,691
1
L
Merlin
13,223
882
45
3
2
269,047
0
W
Heimdallr
15,297
1,020
62
4
2
236,687
0
L
Baba Yaga
15,497
1,033
73
5
0
299,033
0
L
Fenrir
13,586
906
29
2
1
303,683
0
L
Bellona
13,715
914
15
1
0
329,490
0
W
Ah Puch
15,052
1,003
60
4
1
218,678
0
W
Kukulkan
17,851
1,190
111
7
4
311,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role