Player Matchup

Athena
Athena
Dean Gullbearie
Athena
Level 124
God Stats
23W - 15L
1,626 SR
Queue Stats
719W - 697L
1,546 Elo+
Solo
Cupid
Cupid
FUPA_cxhrisx
Cupid
Level 109
God Stats
7W - 11L
1,519 SR
Queue Stats
78W - 95L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
bootyson11
Baron Samedi
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,541 Elo+

VS

Team Averages
Level 104
1,557 SR
1,559 Elo+
Amaterasu
Amaterasu
AsylumsWarden
Amaterasu
Level 89
God Stats
68W - 49L
1,493 SR
Queue Stats
169W - 195L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
DarkKin02
Zhong Kui
Level 157
God Stats
4W - 2L
1,703 SR
Queue Stats
329W - 317L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Elcanah30
Hun Batz
Level 66
God Stats
2W - 3L
1,477 SR
Queue Stats
201W - 209L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 17
10,954
843
12,940
18,657
18,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 2 / 14
10,188
784
8,858
7,542
3,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
bootyson11
Baron Samedi
15
13 / 1 / 9
11,315
870
14,763
13,674
9,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AsylumsWarden
Amaterasu
11
1 / 6 / 3
8,198
631
6,114
15,426
12,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
DarkKin02
Zhong Kui
12
3 / 8 / 2
9,737
749
13,967
15,902
11,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Elcanah30
Hun Batz
12
1 / 9 / 3
8,715
670
5,460
13,461
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
23
Kills
5
5
Deaths
23
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AsylumsWarden
Amaterasu
1
6
3
0.42
L
Zhong Kui
DarkKin02
Zhong Kui
3
8
2
0.5
W
5
2
17
6.75
L
Hun Batz
Elcanah30
Hun Batz
1
9
3
0.28
W
5
2
14
6
W
Baron Samedi
bootyson11
Baron Samedi
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
25,541
39,873
Taken
44,789
30,952
Mitigated
28,048
16,710
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AsylumsWarden
Amaterasu
6,114
3,120
0
3,123
15,426
12,150
0
8,720
6,706
0
20,002
L
Zhong Kui
DarkKin02
Zhong Kui
13,967
705
0
5,018
15,902
11,007
0
9,501
6,401
40,705
0
W
12,940
2,371
666
2,737
18,657
18,094
166
5,975
12,682
28,389
0
L
Hun Batz
Elcanah30
Hun Batz
5,460
1,223
0
875
13,461
4,891
0
9,528
3,933
0
31,932
W
8,858
4,452
1,361
1,389
7,542
3,283
1,861
2,187
5,355
0
45,841
W
Baron Samedi
bootyson11
Baron Samedi
14,763
1,070
3,615
6,942
13,674
9,575
542
5,821
7,853
44,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
26,650
147
Minions Killed
121
0
Camps Cleared
0
752,552
Distance Traveled
690,587
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,198
631
25
2
0
259,755
2
L
Zhong Kui
9,737
749
51
4
0
207,069
2
W
Athena
10,954
843
26
2
0
282,186
1
L
Hun Batz
8,715
670
45
3
0
223,763
4
W
Cupid
10,188
784
67
5
0
240,287
3
W
Baron Samedi
11,315
870
54
4
0
230,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role