Player Matchup

Cupid
Cupid
DA_R3APER_P11
Cupid
Level 16
God Stats
21W - 20L
1,542 SR
Queue Stats
26W - 34L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
Seraph_619
Hun Batz
Level 92
God Stats
6W - 3L
1,577 SR
Queue Stats
443W - 359L
1,554 Elo+
Party 1
Chaac
Chaac
THEPROTOTYPE3000
Chaac
Level 65
God Stats
19W - 18L
1,680 SR
Queue Stats
578W - 534L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
baconlover229
Cthulhu
Level 39
God Stats
22W - 14L
1,477 SR
Queue Stats
53W - 59L
1,453 Elo+
Solo
Hades
Hades
raphsean1000
Hades
Level 39
God Stats
1W - 3L
1,607 SR
Queue Stats
347W - 313L
1,479 Elo+
Party 1
Team Averages
Level 50
1,576 SR
1,475 Elo+

VS

Team Averages
Level 79
1,687 SR
1,601 Elo+
Ares
Ares
Abraxamy
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 77L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
Phoebe
Nu Wa
Level 128
God Stats
6W - 1L
1,820 SR
Queue Stats
67W - 49L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
RNG_JeronimoTv
Danzaburou
Level 43
God Stats
20W - 27L
1,474 SR
Queue Stats
197W - 233L
1,489 Elo+
Solo
Tiamat
Tiamat
VersaceTamale
Tiamat
Level 88
God Stats
8W - 2L
1,691 SR
Queue Stats
60W - 42L
1,610 Elo+
Party 2
Fenrir
Fenrir
lucentex
Fenrir
Level 27
God Stats
6W - 1L
1,950 SR
Queue Stats
53W - 30L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,227
374
2,709
14,189
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Seraph_619
Hun Batz
19
6 / 4 / 2
11,611
528
12,493
21,597
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 1
11,000
500
9,035
22,782
22,161
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
15
0 / 4 / 2
8,650
393
8,932
16,420
7,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 7 / 1
10,399
473
8,035
20,298
11,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 3 / 12
12,072
549
17,146
17,876
20,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Phoebe
Nu Wa
20
3 / 2 / 9
13,603
618
21,302
9,603
8,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RNG_JeronimoTv
Danzaburou
20
7 / 2 / 3
12,839
584
10,530
12,770
6,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 2 / 11
12,239
556
12,806
9,526
9,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
lucentex
Fenrir
20
8 / 3 / 6
13,446
611
11,879
16,204
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
12
Kills
23
23
Deaths
12
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
12
3.33
L
1
6
1
0.25
W
Nu Wa
Phoebe
Nu Wa
3
2
9
3.75
W
Danzaburou
RNG_JeronimoTv
Danzaburou
7
2
3
4.25
L
Hun Batz
Seraph_619
Hun Batz
6
4
2
1.75
L
2
2
1
1.25
W
1
2
11
3.25
L
Cthulhu
0
4
2
0.25
W
Fenrir
lucentex
Fenrir
8
3
6
3.67
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,204
Damage
73,663
95,286
Taken
65,979
54,561
Mitigated
54,558
31,494
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
17,146
511
0
2,553
17,876
20,445
222
4,087
13,764
43,597
0
L
2,709
1,415
24
1,660
14,189
5,127
115
5,630
8,519
0
38,289
W
Nu Wa
Phoebe
Nu Wa
21,302
6,423
0
2,638
9,603
8,102
4,293
0
9,228
114,058
0
W
Danzaburou
RNG_JeronimoTv
Danzaburou
10,530
5,365
0
4,203
12,770
6,288
2,157
5,408
7,362
0
94,806
L
Hun Batz
Seraph_619
Hun Batz
12,493
4,632
0
7,100
21,597
8,345
0
10,030
11,353
0
105,858
L
9,035
1,131
0
8,614
22,782
22,161
0
15,521
7,151
0
80,484
W
12,806
3,038
0
3,095
9,526
9,187
434
2,583
6,933
81,595
0
L
Cthulhu
8,932
185
1,281
5,008
16,420
7,509
0
7,619
8,744
58,868
0
W
Fenrir
lucentex
Fenrir
11,879
2,762
0
6,836
16,204
10,536
0
5,061
11,118
0
88,187
L
8,035
430
180
7,627
20,298
11,419
896
11,564
8,265
56,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
64,199
636
Minions Killed
669
0
Camps Cleared
0
2,002,482
Distance Traveled
2,103,727
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,072
549
36
2
0
466,100
5
L
Cupid
8,227
374
61
3
0
400,703
2
W
Nu Wa
13,603
618
178
8
0
392,230
8
W
Danzaburou
12,839
584
168
8
0
381,621
3
L
Hun Batz
11,611
528
166
8
0
443,640
3
L
Chaac
11,000
500
163
7
0
450,984
6
W
Tiamat
12,239
556
154
7
0
425,552
5
L
Cthulhu
8,650
393
100
5
0
345,065
4
W
Fenrir
13,446
611
133
6
0
438,224
3
L
Hades
10,399
473
146
7
0
362,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role