Player Matchup

Athena
Athena
MAXTER27
Athena
Level 41
God Stats
5W - 2L
1,761 SR
Queue Stats
458W - 442L
1,444 Elo+
Solo
Skadi
Skadi
Mr_BrunECHO_-
Skadi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
668W - 721L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
P_Talyuli
Nu Wa
Level 48
God Stats
16W - 13L
1,574 SR
Queue Stats
52W - 62L
1,426 Elo+
Solo
Raijin
Raijin
uriel0313
Raijin
Level 44
God Stats
11W - 8L
1,391 SR
Queue Stats
261W - 261L
1,475 Elo+
Solo
Nemesis
Nemesis
yNeMeZis_MiTo
Nemesis
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
452W - 475L
1,521 Elo+
Party 2
Team Averages
Level 46
1,545 SR
1,480 Elo+

VS

Team Averages
Level 50
1,521 SR
1,411 Elo+
Artio
Artio
ArKaNt0z
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hilário
Izanami
Level 13
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
Kyanchome
Aphrodite
Level 64
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 9L
1,308 Elo+
Party 1
Merlin
Merlin
Maxdragox
Merlin
Level 40
God Stats
3W - 5L
1,438 SR
Queue Stats
27W - 43L
1,399 Elo+
Solo
Ravana
Ravana
v1n1cim_v
Ravana
Level 86
God Stats
1W - 2L
1,733 SR
Queue Stats
340W - 344L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MAXTER27
Athena
16
4 / 2 / 18
11,319
492
13,607
19,379
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 10
8,971
390
9,127
9,651
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
P_Talyuli
Nu Wa
19
6 / 4 / 11
12,120
527
25,426
12,046
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
uriel0313
Raijin
19
7 / 6 / 9
12,168
529
17,578
15,483
6,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
17
7 / 3 / 9
11,557
502
9,533
13,282
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArKaNt0z
Artio
16
5 / 6 / 8
11,123
484
11,884
28,605
27,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Hilário
Izanami
14
1 / 8 / 6
8,633
375
12,192
18,398
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Kyanchome
Aphrodite
14
1 / 6 / 9
9,872
429
9,141
21,448
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Maxdragox
Merlin
19
2 / 2 / 6
10,996
478
5,906
13,786
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
v1n1cim_v
Ravana
17
9 / 4 / 2
11,231
488
11,941
20,119
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
26
Kills
18
19
Deaths
26
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artio
ArKaNt0z
Artio
5
6
8
1.5
L
Izanami
Hilário
Izanami
1
8
6
0.5
L
Aphrodite
Kyanchome
Aphrodite
1
6
9
0.92
W
Athena
MAXTER27
Athena
4
2
18
6.5
L
Merlin
Maxdragox
Merlin
2
2
6
2.5
W
2
4
10
1.75
W
Nu Wa
P_Talyuli
Nu Wa
6
4
11
2.88
W
Raijin
uriel0313
Raijin
7
6
9
1.92
L
Ravana
v1n1cim_v
Ravana
9
4
2
2.5
W
Nemesis
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,271
Damage
51,064
69,841
Taken
102,356
35,964
Mitigated
59,760
18,476
Healing
36,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ArKaNt0z
Artio
11,884
989
1,424
9,280
28,605
27,672
307
15,029
13,576
69,015
0
L
Izanami
Hilário
Izanami
12,192
7,335
0
1,341
18,398
5,912
1,073
12,296
6,102
0
62,745
L
Aphrodite
Kyanchome
Aphrodite
9,141
1,874
6,827
10,035
21,448
12,685
335
11,299
10,149
43,390
0
W
Athena
MAXTER27
Athena
13,607
2,945
1,026
2,115
19,379
15,600
287
7,909
11,470
33,641
0
L
Merlin
Maxdragox
Merlin
5,906
558
1,265
2,393
13,786
5,151
396
8,638
5,148
74,867
0
W
9,127
3,603
614
2,331
9,651
3,578
867
3,193
6,458
0
38,502
W
Nu Wa
P_Talyuli
Nu Wa
25,426
7,113
0
2,842
12,046
4,332
3,009
5,508
6,538
96,179
0
W
Raijin
uriel0313
Raijin
17,578
1,825
608
4,068
15,483
6,340
540
5,296
10,187
96,867
0
L
Ravana
v1n1cim_v
Ravana
11,941
3,702
0
3,787
20,119
8,340
0
9,349
10,770
0
75,023
W
Nemesis
9,533
3,851
0
4,872
13,282
6,114
1,260
5,025
8,257
0
57,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
51,855
481
Minions Killed
496
0
Camps Cleared
0
2,107,748
Distance Traveled
2,045,878
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,123
484
103
4
0
446,674
5
L
Izanami
8,633
375
80
3
0
401,098
1
L
Aphrodite
9,872
429
63
3
0
392,403
7
W
Athena
11,319
492
40
2
0
499,063
7
L
Merlin
10,996
478
138
6
0
380,828
0
W
Skadi
8,971
390
57
2
0
381,802
2
W
Nu Wa
12,120
527
150
7
0
367,200
8
W
Raijin
12,168
529
146
6
0
408,576
1
L
Ravana
11,231
488
112
5
0
424,875
0
W
Nemesis
11,557
502
88
4
0
451,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role