Player Matchup

Osiris
Osiris
HEEMIEN_IS_BACK_
Osiris
Level 49
God Stats
2W - 1L
1,703 SR
Queue Stats
39W - 16L
1,635 Elo+
Party 1
Ymir
Ymir
Night_Crawler_Jr
Ymir
Level 154
God Stats
11W - 6L
1,647 SR
Queue Stats
116W - 79L
1,541 Elo+
Party 1
Set
Set
PrinzBrowen
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Slow_Hope
Hel
Level 40
God Stats
2W - 0L
1,733 SR
Queue Stats
164W - 150L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
markentoha
Zhong Kui
Level 119
God Stats
1W - 2L
1,359 SR
Queue Stats
191W - 171L
1,481 Elo+
Party 2
Team Averages
Level 104
1,589 SR
1,528 Elo+

VS

Team Averages
Level 37
1,500 SR
1,322 Elo+
Neith
Neith
Gata007
Neith
Level 16
God Stats
4W - 4L
1,427 SR
Queue Stats
12W - 23L
1,243 Elo+
Party 4
Arachne
Arachne
MaGiQuE BinGo
Arachne
Level 44
God Stats
11W - 11L
1,472 SR
Queue Stats
234W - 193L
1,451 Elo+
Party 3
Vamana
Vamana
mireiaperez2011
Vamana
Level 45
God Stats
1W - 3L
1,351 SR
Queue Stats
46W - 83L
1,196 Elo+
Party 4
Athena
Athena
trois frites
Athena
Level 39
God Stats
3W - 5L
1,730 SR
Queue Stats
205W - 175L
1,455 Elo+
Party 3
Tiamat
Tiamat
zocalo_opaco
Tiamat
Level 43
God Stats
4W - 4L
1,521 SR
Queue Stats
74W - 104L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,799
580
1,681
4,690
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 6
7,071
707
4,908
7,527
3,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 2
6,625
663
4,634
5,633
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 0
6,216
622
2,898
3,054
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
markentoha
Zhong Kui
11
4 / 0 / 3
6,538
654
4,823
4,943
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gata007
Neith
7
0 / 3 / 1
4,373
437
1,499
5,365
1,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
5
0 / 4 / 0
3,980
398
188
5,184
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 3 / 0
4,564
456
1,309
5,450
1,799
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
3
0 / 1 / 0
3,659
366
514
3,408
891
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
8
2 / 4 / 0
5,151
515
3,008
7,216
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Gata007
Neith
0
3
1
0.17
W
0
1
1
0.5
L
Arachne
0
4
0
0
W
4
1
6
7
W
4
1
2
5
W
3
0
0
3
W
Zhong Kui
markentoha
Zhong Kui
4
0
3
5.5
L
1
3
0
0.33
L
Athena
0
1
0
0
L
Tiamat
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
6,518
25,847
Taken
26,623
13,119
Mitigated
9,176
11,895
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gata007
Neith
1,499
985
0
736
5,365
1,261
0
2,895
2,428
0
14,729
W
1,681
354
0
675
4,690
3,807
1,334
0
4,690
0
24,507
L
Arachne
188
188
0
504
5,184
1,437
0
2,095
3,019
0
8,898
W
4,908
1,591
0
1,894
7,527
3,589
68
593
6,843
29,695
0
W
4,634
1,862
0
3,193
5,633
2,096
0
1,007
4,562
0
42,830
W
2,898
488
1,018
1,830
3,054
669
666
253
2,801
22,167
0
W
Zhong Kui
markentoha
Zhong Kui
4,823
529
0
3,285
4,943
2,958
1,136
1,242
3,429
27,179
0
L
1,309
644
0
929
5,450
1,799
210
1,578
3,672
0
12,103
L
Athena
514
147
60
848
3,408
891
0
1,514
1,894
5,005
0
L
Tiamat
3,008
526
0
1,454
7,216
3,788
0
4,136
2,781
13,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
21,727
334
Minions Killed
97
0
Camps Cleared
0
906,079
Distance Traveled
724,452
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,373
437
22
2
0
151,319
1
W
Osiris
5,799
580
53
5
0
167,656
1
L
Arachne
3,980
398
21
2
0
142,026
2
W
Ymir
7,071
707
64
6
0
168,932
0
W
Set
6,625
663
94
9
0
209,672
1
W
Hel
6,216
622
47
5
0
173,927
3
W
Zhong Kui
6,538
654
76
8
0
185,892
0
L
Vamana
4,564
456
21
2
0
177,455
1
L
Athena
3,659
366
8
1
0
94,272
1
L
Tiamat
5,151
515
25
3
0
159,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role