Player Matchup

Scylla
Scylla
Lozano1523
Scylla
Level 21
God Stats
28W - 36L
1,413 SR
Queue Stats
57W - 71L
1,254 Elo+
Solo
Izanami
Izanami
Pietzschoni
Izanami
Level 57
God Stats
5W - 6L
1,508 SR
Queue Stats
60W - 65L
1,357 Elo+
Party 1
Nemesis
Nemesis
Sensemann_82
Nemesis
Level 25
God Stats
16W - 10L
1,671 SR
Queue Stats
94W - 95L
1,463 Elo+
Party 1
Ymir
Ymir
Taro-Ger
Ymir
Level 19
God Stats
28W - 19L
1,560 SR
Queue Stats
50W - 51L
1,406 Elo+
Party 1
Bellona
Bellona
WegDaPolizei
Bellona
Level 28
God Stats
10W - 9L
1,616 SR
Queue Stats
102W - 112L
1,392 Elo+
Party 1
Team Averages
Level 30
1,553 SR
1,374 Elo+

VS

Team Averages
Level 17
1,404 SR
1,182 Elo+
Hachiman
Hachiman
Kirito-Kirigaja_
Hachiman
Level 17
God Stats
10W - 14L
1,381 SR
Queue Stats
51W - 51L
1,278 Elo+
Party 2
Athena
Athena
ManuGdu53
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,020 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Soul97Zer0
Tsukuyomi
Level 12
God Stats
15W - 16L
1,268 SR
Queue Stats
44W - 38L
1,186 Elo+
Party 2
Agni
Agni
Yuko_Akatsushy
Agni
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,166 Elo+
Party 3
Ymir
Ymir
nachoykary
Ymir
Level 27
God Stats
6W - 12L
1,370 SR
Queue Stats
68W - 83L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lozano1523
Scylla
18
5 / 4 / 14
13,385
496
21,114
16,465
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pietzschoni
Izanami
20
18 / 1 / 12
14,816
549
20,973
12,936
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sensemann_82
Nemesis
20
12 / 2 / 19
15,055
558
17,331
19,764
12,357
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
7 / 3 / 25
13,557
502
11,854
21,710
33,191
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
WegDaPolizei
Bellona
20
29 / 1 / 17
16,021
593
37,923
22,069
23,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 17 / 5
10,832
401
13,232
25,045
7,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
ManuGdu53
Athena
16
1 / 8 / 7
10,194
378
7,436
27,639
22,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Soul97Zer0
Tsukuyomi
15
2 / 15 / 4
10,734
398
11,954
22,714
9,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 15 / 6
11,350
420
11,664
23,260
10,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 16 / 4
10,471
388
9,375
30,423
33,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
71
Kills
11
11
Deaths
71
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
17
5
0.32
W
Scylla
Lozano1523
Scylla
5
4
14
3
L
Athena
ManuGdu53
Athena
1
8
7
0.56
W
Izanami
Pietzschoni
Izanami
18
1
12
24
W
Nemesis
Sensemann_82
Nemesis
12
2
19
10.75
L
Tsukuyomi
Soul97Zer0
Tsukuyomi
2
15
4
0.27
W
Ymir
7
3
25
6.5
W
Bellona
WegDaPolizei
Bellona
29
1
17
37.5
L
3
15
6
0.4
L
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,195
Damage
53,661
92,944
Taken
129,081
82,119
Mitigated
82,203
28,760
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,232
6,943
763
3,288
25,045
7,869
188
3,956
20,965
0
55,068
W
Scylla
Lozano1523
Scylla
21,114
1,494
0
2,772
16,465
6,653
1,075
5,344
11,121
81,105
0
L
Athena
ManuGdu53
Athena
7,436
2,085
0
0
27,639
22,069
0
7,531
19,847
32,175
0
W
Izanami
Pietzschoni
Izanami
20,973
12,220
835
4,642
12,936
6,363
7,186
2,720
10,216
0
104,264
W
Nemesis
Sensemann_82
Nemesis
17,331
10,336
0
2,931
19,764
12,357
5,355
7,631
12,133
0
94,444
L
Tsukuyomi
Soul97Zer0
Tsukuyomi
11,954
3,343
0
1,478
22,714
9,097
90
3,550
19,050
0
42,678
W
Ymir
11,854
1,406
762
5,107
21,710
33,191
350
10,146
11,564
38,842
0
W
Bellona
WegDaPolizei
Bellona
37,923
23,350
858
10,853
22,069
23,555
3,155
8,317
13,752
0
115,482
L
11,664
1,325
0
2,353
23,260
10,147
576
7,445
15,517
46,491
0
L
9,375
2,271
0
1,269
30,423
33,021
0
9,289
20,734
25,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,834
Gold Earned
53,581
559
Minions Killed
263
0
Camps Cleared
0
2,146,418
Distance Traveled
1,831,785
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,832
401
91
3
0
324,054
0
W
Scylla
13,385
496
96
4
0
420,425
4
L
Athena
10,194
378
50
2
0
469,721
0
W
Izanami
14,816
549
151
6
0
398,041
0
W
Nemesis
15,055
558
156
6
0
504,134
3
L
Tsukuyomi
10,734
398
55
2
0
402,126
0
W
Ymir
13,557
502
40
1
0
397,571
6
W
Bellona
16,021
593
116
4
0
426,247
3
L
Agni
11,350
420
48
2
0
340,865
1
L
Ymir
10,471
388
19
1
0
295,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role