Player Matchup

Hades
Hades
ACS_BRU
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,662 Elo+
Party 1
Hachiman
Hachiman
RXLETROPÊ
Hachiman
Level 6
God Stats
4W - 6L
1,313 SR
Queue Stats
12W - 14L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
VarcosMinicios
Amaterasu
Level 6
God Stats
5W - 2L
1,140 SR
Queue Stats
23W - 17L
1,442 Elo+
Party 2
Ares
Ares
livedobronz
Ares
Level 20
God Stats
2W - 0L
1,663 SR
Queue Stats
15W - 28L
1,283 Elo+
Party 1
Nemesis
Nemesis
yShaDowZy
Nemesis
Level 28
God Stats
12W - 18L
1,399 SR
Queue Stats
140W - 195L
1,356 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,437 Elo+

VS

Team Averages
Level 13
1,613 SR
1,485 Elo+
Bellona
Bellona
D2ality
Bellona
Level 18
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 6L
1,711 Elo+
Solo
Nemesis
Nemesis
RelentlessASD
Nemesis
Level 27
God Stats
4W - 5L
1,546 SR
Queue Stats
85W - 93L
1,439 Elo+
Solo
Ymir
Ymir
V1S1ON4RI0_
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,078 Elo+
Solo
Neith
Neith
glaycon151kuro
Neith
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Ra
Ra
keyn388
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 226L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ACS_BRU
Hades
19
4 / 6 / 11
12,327
514
9,946
18,102
9,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RXLETROPÊ
Hachiman
20
12 / 3 / 13
13,985
583
22,785
12,812
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
VarcosMinicios
Amaterasu
20
16 / 2 / 9
14,887
620
22,708
23,522
18,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 7 / 15
11,968
499
8,311
24,568
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
yShaDowZy
Nemesis
20
9 / 4 / 10
13,934
581
15,816
18,878
10,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D2ality
Bellona
14
1 / 7 / 0
9,905
413
7,106
13,111
8,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
3 / 16 / 8
10,773
449
11,473
25,728
11,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 10 / 6
10,593
441
19,688
27,198
25,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 6
9,581
399
9,574
11,651
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 7 / 1
13,584
566
22,248
19,207
10,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
45
Kills
22
22
Deaths
45
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
ACS_BRU
Hades
4
6
11
1.58
L
Bellona
D2ality
Bellona
1
7
0
0.14
W
Hachiman
RXLETROPÊ
Hachiman
12
3
13
6.17
L
Nemesis
3
16
8
0.44
L
3
10
6
0.6
W
Amaterasu
VarcosMinicios
Amaterasu
16
2
9
10.25
L
3
5
6
1.2
L
12
7
1
1.79
W
4
7
15
1.64
W
Nemesis
yShaDowZy
Nemesis
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,566
Damage
70,089
97,882
Taken
96,895
64,224
Mitigated
60,690
28,046
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ACS_BRU
Hades
9,946
1,277
429
5,741
18,102
9,385
4,329
9,538
8,439
50,808
0
L
Bellona
D2ality
Bellona
7,106
3,643
0
1,631
13,111
8,976
950
0
13,111
0
39,400
W
Hachiman
RXLETROPÊ
Hachiman
22,785
17,642
0
4,381
12,812
5,987
4,316
5,631
7,181
0
81,695
L
Nemesis
11,473
6,220
146
4,122
25,728
11,240
630
3,601
22,127
0
43,631
L
19,688
2,461
0
1,008
27,198
25,926
264
6,147
21,051
52,869
0
W
Amaterasu
VarcosMinicios
Amaterasu
22,708
12,401
0
7,797
23,522
18,181
3,294
6,163
17,271
33
90,957
L
9,574
6,383
0
2,220
11,651
4,318
1,538
3,281
8,370
0
40,234
L
22,248
2,792
801
3,908
19,207
10,230
1,217
5,234
13,973
85,453
0
W
8,311
1,082
0
2,858
24,568
20,291
439
14,713
9,830
24,188
0
W
Nemesis
yShaDowZy
Nemesis
15,816
8,872
0
6,840
18,878
10,380
650
5,603
13,225
0
103,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,101
Gold Earned
54,436
533
Minions Killed
411
0
Camps Cleared
0
2,200,148
Distance Traveled
1,826,423
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,327
514
89
4
0
349,393
0
L
Bellona
9,905
413
81
3
0
303,355
0
W
Hachiman
13,985
583
125
5
0
415,774
1
L
Nemesis
10,773
449
68
3
0
405,165
1
L
Ymir
10,593
441
65
3
0
398,779
3
W
Amaterasu
14,887
620
131
5
0
500,906
4
L
Neith
9,581
399
51
2
0
324,191
0
L
Ra
13,584
566
146
6
0
394,933
1
W
Ares
11,968
499
23
1
0
445,872
5
W
Nemesis
13,934
581
165
7
0
488,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role