Player Matchup

Arachne
Arachne
Aldrinpc22
Arachne
Level 24
God Stats
17W - 13L
1,515 SR
Queue Stats
17W - 14L
1,370 Elo+
Solo
Guan Yu
Guan Yu
DEMO_LITION-23
Guan Yu
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
53W - 55L
1,394 Elo+
Solo
Cthulhu
Cthulhu
TNaste
Cthulhu
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
cocoglover23
Fenrir
Level 26
God Stats
1W - 3L
1,398 SR
Queue Stats
22W - 26L
1,366 Elo+
Solo
Chernobog
Chernobog
rrdiamond1108
Chernobog
Level 12
God Stats
1W - 1L
1,703 SR
Queue Stats
28W - 27L
1,606 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,447 Elo+

VS

Team Averages
Level 20
1,592 SR
1,493 Elo+
Hel
Hel
LatinKiri
Hel
Level 29
God Stats
10W - 20L
1,349 SR
Queue Stats
333W - 355L
1,481 Elo+
Solo
Fenrir
Fenrir
danehester
Fenrir
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 66L
1,505 Elo+
Solo
Izanami
Izanami
drunkenwizard11
Izanami
Level 13
God Stats
15W - 13L
1,455 SR
Queue Stats
39W - 38L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
feuCeleste
Kuzenbo
Level 21
God Stats
24W - 17L
1,775 SR
Queue Stats
69W - 58L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
kgkiller01
Cu Chulainn
Level 16
God Stats
4W - 0L
1,882 SR
Queue Stats
13W - 9L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldrinpc22
Arachne
17
6 / 9 / 3
12,574
1,048
15,510
27,957
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
3 / 10 / 6
11,461
955
13,159
23,064
27,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
TNaste
Cthulhu
18
0 / 4 / 9
11,815
985
19,672
23,891
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
2 / 8 / 3
10,458
872
4,839
10,808
4,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
rrdiamond1108
Chernobog
17
1 / 10 / 9
11,259
938
21,039
21,553
9,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 22
13,621
1,135
17,843
7,953
3,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
danehester
Fenrir
20
11 / 5 / 21
13,136
1,095
25,287
21,585
16,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 2 / 21
11,891
991
16,664
13,060
5,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
feuCeleste
Kuzenbo
19
3 / 1 / 30
13,469
1,122
18,832
19,983
34,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
kgkiller01
Cu Chulainn
20
13 / 4 / 24
14,492
1,208
21,627
16,898
20,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
159
12
Kills
41
41
Deaths
12
30
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aldrinpc22
Arachne
6
9
3
0.83
L
3
10
6
0.6
W
8
0
22
19
L
Cthulhu
TNaste
Cthulhu
0
4
9
1.13
L
Fenrir
2
8
3
0.44
W
Fenrir
danehester
Fenrir
11
5
21
4.3
W
6
2
21
8.25
W
Kuzenbo
feuCeleste
Kuzenbo
3
1
30
18
W
Cu Chulainn
kgkiller01
Cu Chulainn
13
4
24
6.25
L
Chernobog
rrdiamond1108
Chernobog
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,219
Damage
100,253
107,273
Taken
79,479
80,573
Mitigated
80,718
22,378
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aldrinpc22
Arachne
15,510
9,357
0
7,206
27,957
14,695
0
12,031
15,926
184
27,467
L
13,159
3,151
3,328
3,875
23,064
27,005
0
8,679
14,385
0
31,022
W
17,843
5,553
4,722
2,337
7,953
3,389
0
2,926
5,002
52,153
0
L
Cthulhu
TNaste
Cthulhu
19,672
866
702
3,395
23,891
24,627
0
6,797
17,094
44,821
0
L
Fenrir
4,839
1,581
0
218
10,808
4,513
0
3,020
7,788
0
7,160
W
Fenrir
danehester
Fenrir
25,287
8,804
0
4,888
21,585
16,848
0
4,205
17,305
0
38,089
W
16,664
13,712
0
0
13,060
5,445
0
4,252
8,708
0
42,187
W
Kuzenbo
feuCeleste
Kuzenbo
18,832
5,879
0
1,825
19,983
34,446
0
3,695
16,091
34,013
0
W
Cu Chulainn
kgkiller01
Cu Chulainn
21,627
7,198
0
0
16,898
20,590
0
4,778
12,066
90
38,577
L
Chernobog
rrdiamond1108
Chernobog
21,039
11,728
0
3,654
21,553
9,733
0
6,232
15,321
0
49,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
66,609
189
Minions Killed
268
7
Camps Cleared
3
967,938
Distance Traveled
1,145,971
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,574
1,048
19
2
5
203,596
1
L
Guan Yu
11,461
955
44
4
0
205,344
0
W
Hel
13,621
1,135
91
8
1
212,221
0
L
Cthulhu
11,815
985
68
6
0
235,234
0
L
Fenrir
10,458
872
10
1
0
111,461
0
W
Fenrir
13,136
1,095
28
2
2
251,338
2
W
Izanami
11,891
991
83
7
0
206,998
0
W
Kuzenbo
13,469
1,122
16
1
0
233,425
6
W
Cu Chulainn
14,492
1,208
50
4
0
241,989
0
L
Chernobog
11,259
938
48
4
2
212,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role