Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aspidas
He Bo
Level 124
God Stats
4W - 8L
1,515 SR
Queue Stats
185W - 158L
1,647 Elo+
Solo
Thanatos
Thanatos
Capt1nObvious7
Thanatos
Level 144
God Stats
1W - 1L
1,652 SR
Queue Stats
180W - 173L
1,621 Elo+
Solo
Ullr
Ullr
DarkMystifyLY
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
avpphenom
King Arthur
Level 140
God Stats
3W - 1L
1,772 SR
Queue Stats
105W - 76L
1,726 Elo+
Solo
Team Averages
Level 145
1,588 SR
1,599 Elo+

VS

Team Averages
Level 119
1,489 SR
1,574 Elo+
Ra
Ra
Brycerod515
Ra
Level 123
God Stats
1W - 2L
1,276 SR
Queue Stats
150W - 171L
1,564 Elo+
Solo
Achilles
Achilles
DragonPasta
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,552 Elo+
Solo
Raijin
Raijin
HeimdallGar
Raijin
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
248W - 256L
1,611 Elo+
Solo
Chiron
Chiron
chaleje1
Chiron
Level 136
God Stats
3W - 0L
1,796 SR
Queue Stats
60W - 69L
1,544 Elo+
Solo
Hun Batz
Hun Batz
fran241302
Hun Batz
Level 127
God Stats
7W - 4L
1,372 SR
Queue Stats
761W - 784L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 8 / 7
9,951
663
6,412
25,593
25,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Aspidas
He Bo
15
4 / 8 / 2
9,414
628
20,297
18,042
6,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
5 / 11 / 4
10,236
682
10,958
18,018
6,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 7
11,360
757
13,140
12,355
5,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
avpphenom
King Arthur
17
0 / 10 / 9
9,375
625
7,882
24,335
19,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 22
11,035
736
11,504
14,315
5,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
DragonPasta
Achilles
19
10 / 2 / 24
11,806
787
16,540
19,441
23,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
20
13 / 2 / 18
12,902
860
32,342
17,445
8,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
chaleje1
Chiron
20
8 / 1 / 26
12,176
812
20,230
15,649
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
fran241302
Hun Batz
17
6 / 6 / 20
11,140
743
12,190
17,786
19,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
151
15
Kills
41
41
Deaths
15
29
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
7
0.56
L
He Bo
Aspidas
He Bo
4
8
2
0.63
W
4
4
22
3.75
L
Thanatos
5
11
4
0.64
L
5
4
7
2.13
W
Achilles
DragonPasta
Achilles
10
2
24
11
W
Raijin
13
2
18
11
L
King Arthur
avpphenom
King Arthur
0
10
9
0.45
W
Chiron
chaleje1
Chiron
8
1
26
21
W
Hun Batz
fran241302
Hun Batz
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,689
Damage
92,806
98,343
Taken
84,636
63,365
Mitigated
65,643
32,201
Healing
47,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,412
416
8,873
7,124
25,593
25,757
0
8,741
16,677
0
12,498
L
He Bo
Aspidas
He Bo
20,297
1,039
1,888
3,410
18,042
6,517
0
6,133
11,884
27,001
0
W
11,504
1,264
12,234
4,802
14,315
5,482
1,747
3,038
11,277
31,145
0
L
Thanatos
10,958
1,780
536
5,406
18,018
6,685
0
8,692
9,201
0
12,796
L
13,140
4,722
365
1,103
12,355
5,224
0
4,956
7,324
0
43,457
W
Achilles
DragonPasta
Achilles
16,540
2,963
4,379
5,815
19,441
23,010
64
6,256
11,827
0
24,494
W
Raijin
32,342
2,308
1,424
2,925
17,445
8,191
1,260
3,160
14,285
59,321
0
L
King Arthur
avpphenom
King Arthur
7,882
1,710
891
2,605
24,335
19,182
0
15,324
8,804
0
19,955
W
Chiron
chaleje1
Chiron
20,230
5,099
6,484
5,939
15,649
9,013
3,633
3,830
11,819
0
39,865
W
Hun Batz
fran241302
Hun Batz
12,190
2,799
1,941
1,801
17,786
19,947
22
4,013
13,636
0
20,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
59,059
123
Minions Killed
164
0
Camps Cleared
0
1,086,023
Distance Traveled
1,293,986
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,951
663
17
1
0
234,143
2
L
He Bo
9,414
628
17
1
0
224,297
0
W
Ra
11,035
736
47
3
0
251,631
2
L
Thanatos
10,236
682
1
0
0
201,339
2
L
Ullr
11,360
757
62
4
0
222,879
0
W
Achilles
11,806
787
16
1
0
287,678
4
W
Raijin
12,902
860
50
3
0
238,511
2
L
King Arthur
9,375
625
26
2
0
203,365
0
W
Chiron
12,176
812
36
2
0
278,383
0
W
Hun Batz
11,140
743
15
1
0
237,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role