Player Matchup

Cabrakan
Cabrakan
BTGFMommyMilkers
Cabrakan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,793 Elo+
Solo
Sun Wukong
Sun Wukong
CaribouSlaughter
Sun Wukong
Level 24
God Stats
3W - 5L
1,166 SR
Queue Stats
113W - 113L
1,580 Elo+
Solo
Neith
Neith
Kaalathar
Neith
Level 28
God Stats
5W - 6L
1,493 SR
Queue Stats
29W - 32L
1,550 Elo+
Solo
Yemoja
Yemoja
LittleDummy
Yemoja
Level 24
God Stats
9W - 7L
1,637 SR
Queue Stats
55W - 54L
1,602 Elo+
Solo
Merlin
Merlin
LuckyNisp
Merlin
Level 28
God Stats
22W - 16L
1,541 SR
Queue Stats
118W - 100L
1,582 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,621 Elo+

VS

Team Averages
Level 23
1,617 SR
1,599 Elo+
Ra
Ra
HappyRainz
Ra
Level 26
God Stats
5W - 2L
1,919 SR
Queue Stats
174W - 136L
1,607 Elo+
Solo
Rama
Rama
JahWasTaken
Rama
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
387W - 240L
1,620 Elo+
Party 1
Osiris
Osiris
Shikanorii
Osiris
Level 25
God Stats
4W - 2L
1,833 SR
Queue Stats
485W - 366L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
Somar16
Cabrakan
Level 15
God Stats
3W - 7L
1,524 SR
Queue Stats
219W - 151L
1,634 Elo+
Party 1
Mulan
Mulan
Suhspektt
Mulan
Level 26
God Stats
3W - 6L
1,309 SR
Queue Stats
196W - 203L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,143
597
17,081
14,523
12,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CaribouSlaughter
Sun Wukong
17
4 / 0 / 6
10,156
597
5,655
12,369
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Kaalathar
Neith
14
5 / 2 / 6
9,055
533
9,529
10,793
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
13
2 / 3 / 7
8,390
494
3,023
7,302
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
LuckyNisp
Merlin
16
8 / 4 / 5
9,960
586
15,253
9,258
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,520
501
7,366
12,295
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 4 / 3
9,191
541
8,084
12,562
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Shikanorii
Osiris
12
1 / 8 / 0
7,147
420
5,799
14,544
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Somar16
Cabrakan
12
2 / 5 / 4
8,216
483
5,368
14,483
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Suhspektt
Mulan
13
2 / 5 / 2
8,076
475
5,841
13,090
5,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
27
Kills
11
11
Deaths
27
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Sun Wukong
CaribouSlaughter
Sun Wukong
4
0
6
7
L
2
5
1
0.5
L
4
4
3
1.38
W
Neith
Kaalathar
Neith
5
2
6
4
W
Yemoja
2
3
7
1.83
W
Merlin
LuckyNisp
Merlin
8
4
5
2.63
L
Osiris
Shikanorii
Osiris
1
8
0
0.13
L
Cabrakan
Somar16
Cabrakan
2
5
4
0.8
L
Mulan
Suhspektt
Mulan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
32,458
54,245
Taken
66,974
32,427
Mitigated
32,828
14,709
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,081
2,641
0
4,798
14,523
12,121
961
3,397
11,126
58,976
0
W
Sun Wukong
CaribouSlaughter
Sun Wukong
5,655
1,315
0
717
12,369
7,895
95
2,026
10,343
0
69,945
L
7,366
470
758
5,136
12,295
4,743
0
4,504
7,791
53,366
0
L
8,084
6,632
0
5,495
12,562
4,238
1,136
5,750
6,685
0
57,654
W
Neith
Kaalathar
Neith
9,529
3,759
0
4,001
10,793
3,883
2,876
3,086
7,707
0
52,233
W
Yemoja
3,023
1,074
3,227
1,196
7,302
4,565
198
2,128
5,174
20,352
0
W
Merlin
LuckyNisp
Merlin
15,253
938
0
770
9,258
3,963
750
2,097
7,161
64,862
0
L
Osiris
Shikanorii
Osiris
5,799
1,721
0
2,737
14,544
6,916
0
10,733
3,459
0
31,633
L
Cabrakan
Somar16
Cabrakan
5,368
761
0
1,795
14,483
11,498
0
7,948
6,535
24,095
0
L
Mulan
Suhspektt
Mulan
5,841
287
0
2,057
13,090
5,433
0
5,943
7,147
0
46,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,704
Gold Earned
41,150
474
Minions Killed
405
0
Camps Cleared
0
1,568,625
Distance Traveled
1,517,593
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,143
597
113
7
0
304,358
1
W
Sun Wukong
10,156
597
126
7
0
358,263
2
L
Ra
8,520
501
104
6
0
333,514
5
L
Rama
9,191
541
105
6
0
274,756
2
W
Neith
9,055
533
87
5
0
308,547
5
W
Yemoja
8,390
494
38
2
0
288,612
3
W
Merlin
9,960
586
110
6
0
308,845
0
L
Osiris
7,147
420
62
4
0
304,420
4
L
Cabrakan
8,216
483
38
2
0
303,062
1
L
Mulan
8,076
475
96
6
0
301,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role