Player Matchup

Cthulhu
Cthulhu
Heavyrainfall
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,473 Elo+
Solo
Rama
Rama
Mixolidico
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 108L
1,550 Elo+
Solo
Tyr
Tyr
MyWkeyIsOP
Tyr
Level 29
God Stats
1W - 3L
1,119 SR
Queue Stats
37W - 41L
1,487 Elo+
Solo
Scylla
Scylla
SkellyBirb
Scylla
Level 26
God Stats
31W - 35L
1,497 SR
Queue Stats
50W - 47L
1,500 Elo+
Solo
Nemesis
Nemesis
TheRedwoodchuck
Nemesis
Level 28
God Stats
9W - 7L
1,286 SR
Queue Stats
158W - 170L
1,475 Elo+
Solo
Team Averages
Level 26
1,380 SR
1,497 Elo+

VS

Team Averages
Level 16
1,493 SR
1,490 Elo+
Erlang Shen
Erlang Shen
Lowzi
Erlang Shen
Level 23
God Stats
12W - 7L
1,583 SR
Queue Stats
42W - 35L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
Mythlordious
Guan Yu
Level 7
God Stats
11W - 6L
1,558 SR
Queue Stats
23W - 24L
1,507 Elo+
Party 1
Chaac
Chaac
Nevada7904
Chaac
Level 6
God Stats
1W - 3L
1,466 SR
Queue Stats
15W - 13L
1,609 Elo+
Solo
Skadi
Skadi
SpiritBunny12
Skadi
Level 22
God Stats
33W - 16L
1,570 SR
Queue Stats
91W - 71L
1,424 Elo+
Party 2
Merlin
Merlin
kidreally
Merlin
Level 23
God Stats
0W - 1L
1,288 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 4 / 4
7,498
441
3,920
8,127
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 2
7,491
441
3,300
7,378
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 4
10,297
606
7,481
10,924
10,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
SkellyBirb
Scylla
14
7 / 5 / 2
9,106
536
10,594
8,411
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 7
8,530
502
7,111
11,794
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lowzi
Erlang Shen
13
2 / 2 / 4
8,418
495
3,688
10,035
4,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
Mythlordious
Guan Yu
13
1 / 0 / 0
7,533
443
4,880
6,862
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
13
2 / 6 / 6
7,927
466
6,934
16,278
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 2
7,549
444
7,143
6,263
1,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
kidreally
Merlin
13
3 / 6 / 2
7,850
462
5,558
10,652
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
12
12
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
4
4
0.5
L
Erlang Shen
Lowzi
Erlang Shen
2
2
4
2
W
1
2
2
1
W
5
0
4
7
L
Guan Yu
Mythlordious
Guan Yu
1
0
0
1
L
Chaac
2
6
6
0.83
W
Scylla
SkellyBirb
Scylla
7
5
2
1.6
L
4
3
2
1.67
W
4
1
7
7.5
L
Merlin
kidreally
Merlin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
28,203
46,634
Taken
50,090
26,205
Mitigated
25,457
15,968
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,920
154
95
952
8,127
6,188
42
412
7,692
25,141
0
L
Erlang Shen
Lowzi
Erlang Shen
3,688
1,580
0
2,964
10,035
4,282
726
3,054
6,767
0
24,591
W
3,300
2,498
609
2,980
7,378
2,273
1,783
615
6,696
0
29,122
W
7,481
690
0
4,532
10,924
10,050
225
430
10,169
0
66,323
L
Guan Yu
Mythlordious
Guan Yu
4,880
617
125
1,102
6,862
6,764
0
90
6,747
0
36,370
L
Chaac
6,934
936
0
7,559
16,278
8,835
0
3,040
13,017
0
47,647
W
Scylla
SkellyBirb
Scylla
10,594
961
0
1,484
8,411
2,561
888
2,377
5,668
41,270
0
L
7,143
3,327
0
1,472
6,263
1,986
636
2,773
3,364
0
38,339
W
7,111
3,946
0
5,316
11,794
5,133
1,022
1,181
10,501
0
38,367
L
Merlin
kidreally
Merlin
5,558
803
231
1,197
10,652
3,590
343
4,685
5,681
33,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
39,277
402
Minions Killed
353
0
Camps Cleared
0
1,581,932
Distance Traveled
1,584,275
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,498
441
49
3
0
311,808
6
L
Erlang Shen
8,418
495
22
1
0
339,693
5
W
Rama
7,491
441
53
3
0
310,383
3
W
Tyr
10,297
606
145
9
0
363,097
4
L
Guan Yu
7,533
443
77
5
0
369,476
0
L
Chaac
7,927
466
81
5
0
284,137
3
W
Scylla
9,106
536
79
5
0
272,597
3
L
Skadi
7,549
444
100
6
0
315,957
2
W
Nemesis
8,530
502
76
4
0
324,047
2
L
Merlin
7,850
462
73
4
0
275,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role