Player Matchup

Nemesis
Nemesis
Dayobi
Nemesis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 87L
1,425 Elo+
Party 2
Cerberus
Cerberus
Ownshadowman
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,460 Elo+
Party 2
Anubis
Anubis
Sgillardd
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,440 Elo+
Party 1
Hachiman
Hachiman
Sharkboy1841
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Whiteraven187
Chaac
Level 56
God Stats
12W - 13L
1,527 SR
Queue Stats
373W - 440L
1,349 Elo+
Party 1
Team Averages
Level 56
1,505 SR
1,435 Elo+

VS

Team Averages
Level 57
1,509 SR
1,446 Elo+
Ymir
Ymir
ExStAcY
Ymir
Level 46
God Stats
19W - 7L
1,439 SR
Queue Stats
92W - 81L
1,500 Elo+
Party 3
Nemesis
Nemesis
RelaxingMango37
Nemesis
Level 85
God Stats
33W - 31L
1,299 SR
Queue Stats
269W - 266L
1,381 Elo+
Party 4
Cupid
Cupid
RooKxKing
Cupid
Level 66
God Stats
16W - 7L
1,653 SR
Queue Stats
38W - 38L
1,437 Elo+
Party 3
Ra
Ra
l Jaevi l
Ra
Level 42
God Stats
9W - 12L
1,482 SR
Queue Stats
201W - 194L
1,372 Elo+
Party 4
Mulan
Mulan
mikypardo
Mulan
Level 47
God Stats
10W - 7L
1,673 SR
Queue Stats
268W - 238L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dayobi
Nemesis
11
0 / 5 / 0
6,738
396
3,679
15,410
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Ownshadowman
Cerberus
11
0 / 3 / 0
7,218
425
747
8,981
3,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sgillardd
Anubis
11
0 / 7 / 1
6,413
377
2,909
7,668
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Sharkboy1841
Hachiman
12
0 / 3 / 1
6,754
397
7,214
10,279
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,307
430
4,934
10,902
6,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ExStAcY
Ymir
14
3 / 0 / 7
8,576
504
4,282
9,452
7,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 6
9,960
586
5,337
8,800
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
RooKxKing
Cupid
13
1 / 1 / 7
8,148
479
8,455
6,856
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 4
10,997
647
8,195
6,733
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
mikypardo
Mulan
17
8 / 0 / 3
10,473
616
11,529
11,294
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
0
Kills
23
23
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dayobi
Nemesis
0
5
0
0
W
Ymir
ExStAcY
Ymir
3
0
7
6.5
L
Cerberus
Ownshadowman
Cerberus
0
3
0
0
W
3
0
6
6
W
Cupid
RooKxKing
Cupid
1
1
7
4.5
L
Anubis
Sgillardd
Anubis
0
7
1
0.07
L
Hachiman
Sharkboy1841
Hachiman
0
3
1
0.17
L
0
5
0
0
W
8
0
4
10
W
Mulan
mikypardo
Mulan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
37,798
53,240
Taken
43,135
21,549
Mitigated
24,542
12,567
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dayobi
Nemesis
3,679
991
0
4,863
15,410
5,061
0
1,727
13,571
0
38,468
W
Ymir
ExStAcY
Ymir
4,282
1,279
620
2,977
9,452
7,534
632
670
8,732
34,733
0
L
Cerberus
Ownshadowman
Cerberus
747
0
0
1,058
8,981
3,170
0
2,229
6,726
16,920
0
W
5,337
2,797
0
1,768
8,800
3,819
1,143
605
8,077
0
71,465
W
Cupid
RooKxKing
Cupid
8,455
4,474
0
2,224
6,856
2,201
3,082
511
6,305
0
43,389
L
Anubis
Sgillardd
Anubis
2,909
248
0
878
7,668
3,176
530
2,681
4,743
24,742
0
L
Hachiman
Sharkboy1841
Hachiman
7,214
2,508
0
2,925
10,279
3,497
0
3,398
6,667
0
49,434
L
4,934
616
0
2,843
10,902
6,645
784
1,846
9,056
0
38,827
W
8,195
637
528
3,477
6,733
2,801
2,359
954
5,581
69,469
0
W
Mulan
mikypardo
Mulan
11,529
1,288
0
3,352
11,294
8,187
945
1,080
9,634
0
68,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
48,154
323
Minions Killed
510
0
Camps Cleared
0
1,394,400
Distance Traveled
1,675,613
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,738
396
78
5
0
309,735
3
W
Ymir
8,576
504
49
3
0
337,825
3
L
Cerberus
7,218
425
32
2
0
277,745
2
W
Nemesis
9,960
586
118
7
0
371,731
6
W
Cupid
8,148
479
73
4
0
310,863
2
L
Anubis
6,413
377
48
3
0
253,933
0
L
Hachiman
6,754
397
87
5
0
261,887
4
L
Chaac
7,307
430
78
5
0
291,100
0
W
Ra
10,997
647
139
8
0
333,605
6
W
Mulan
10,473
616
131
8
0
321,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role