Player Matchup

Sobek
Sobek
NanoPuli
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nikolae26
Thanatos
Level 155
God Stats
9W - 7L
1,560 SR
Queue Stats
361W - 329L
1,581 Elo+
Party 1
Osiris
Osiris
Ynferkan
Osiris
Level 33
God Stats
5W - 5L
1,765 SR
Queue Stats
241W - 209L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
darioferias
Danzaburou
Level 25
God Stats
6W - 8L
1,485 SR
Queue Stats
12W - 19L
1,489 Elo+
Party 1
Sol
Sol
darzolessa
Sol
Level 64
God Stats
10W - 6L
1,500 SR
Queue Stats
220W - 173L
1,549 Elo+
Party 1
Team Averages
Level 73
1,562 SR
1,540 Elo+

VS

Team Averages
Level 43
1,603 SR
1,482 Elo+
Neith
Neith
Lacikan
Neith
Level 33
God Stats
20W - 29L
1,374 SR
Queue Stats
107W - 130L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
Nemaru
Kuzenbo
Level 29
God Stats
15W - 7L
1,711 SR
Queue Stats
23W - 19L
1,513 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pezhunta
Tsukuyomi
Level 28
God Stats
5W - 2L
1,807 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
Pezzles
Cernunnos
Level 78
God Stats
13W - 9L
1,582 SR
Queue Stats
115W - 95L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
Sizeify
Nu Wa
Level 48
God Stats
11W - 7L
1,541 SR
Queue Stats
79W - 77L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NanoPuli
Sobek
9
1 / 1 / 1
5,725
520
2,674
9,005
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Nikolae26
Thanatos
10
1 / 2 / 1
6,075
552
3,398
7,647
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Ynferkan
Osiris
10
2 / 2 / 1
6,288
572
3,582
7,881
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
darioferias
Danzaburou
5
0 / 0 / 1
4,270
388
1,332
2,196
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 0
7,553
687
5,828
8,610
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lacikan
Neith
10
1 / 3 / 1
5,885
535
3,596
4,591
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Nemaru
Kuzenbo
8
0 / 1 / 2
5,158
469
2,664
7,100
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Pezhunta
Tsukuyomi
11
3 / 1 / 2
6,251
568
5,129
6,502
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Pezzles
Cernunnos
9
1 / 0 / 1
5,086
462
5,625
8,139
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Sizeify
Nu Wa
10
1 / 3 / 2
5,816
529
4,387
3,812
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
6
6
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Lacikan
Neith
1
3
1
0.5
L
Sobek
NanoPuli
Sobek
1
1
1
1.5
W
Kuzenbo
Nemaru
Kuzenbo
0
1
2
1
L
Thanatos
Nikolae26
Thanatos
1
2
1
0.75
W
Tsukuyomi
Pezhunta
Tsukuyomi
3
1
2
4
W
Cernunnos
Pezzles
Cernunnos
1
0
1
1.5
W
Nu Wa
Sizeify
Nu Wa
1
3
2
0.67
L
Osiris
Ynferkan
Osiris
2
2
1
1.25
L
Danzaburou
darioferias
Danzaburou
0
0
1
0.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
21,401
35,339
Taken
30,144
14,654
Mitigated
11,332
19,698
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lacikan
Neith
3,596
1,798
0
426
4,591
1,331
958
168
4,423
0
26,126
L
Sobek
NanoPuli
Sobek
2,674
95
0
3,122
9,005
4,580
0
2,904
6,005
13,773
0
W
Kuzenbo
Nemaru
Kuzenbo
2,664
1,147
0
2,219
7,100
4,357
444
2,240
4,860
9,286
0
L
Thanatos
Nikolae26
Thanatos
3,398
1,101
0
5,984
7,647
2,599
0
892
6,669
0
36,942
W
Tsukuyomi
Pezhunta
Tsukuyomi
5,129
1,277
0
3,259
6,502
2,043
0
1,795
4,707
0
27,627
W
Cernunnos
Pezzles
Cernunnos
5,625
3,029
0
4,350
8,139
2,404
48
1,727
6,412
0
35,959
W
Nu Wa
Sizeify
Nu Wa
4,387
805
0
180
3,812
1,197
0
2,572
1,240
25,030
0
L
Osiris
Ynferkan
Osiris
3,582
551
0
4,260
7,881
4,365
272
235
7,592
0
30,767
L
Danzaburou
darioferias
Danzaburou
1,332
476
0
1,164
2,196
431
0
359
1,783
0
9,820
L
5,828
2,427
0
5,168
8,610
2,679
1,516
2,130
6,239
53,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
28,196
296
Minions Killed
233
0
Camps Cleared
0
922,889
Distance Traveled
978,298
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,885
535
53
5
0
156,347
2
L
Sobek
5,725
520
15
1
0
222,883
1
W
Kuzenbo
5,158
469
18
2
0
220,079
2
L
Thanatos
6,075
552
78
7
0
219,147
1
W
Tsukuyomi
6,251
568
57
5
0
230,243
0
W
Cernunnos
5,086
462
54
5
0
190,410
0
W
Nu Wa
5,816
529
51
5
0
181,219
0
L
Osiris
6,288
572
71
6
0
212,459
5
L
Danzaburou
4,270
388
24
2
0
80,637
0
L
Sol
7,553
687
108
10
0
187,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role