Player Matchup

Discordia
Discordia
Bronze I
BOSSPAFFY
Discordia
Bronze I
Level 128
God Stats
20W - 23L
1,488 SR
Queue Stats
251W - 267L
413 MMR
Solo
King Arthur
King Arthur
Silver V
Demon Slayer580
King Arthur
Silver V
Level 106
God Stats
2W - 5L
1,403 SR
Queue Stats
60W - 97L
951 MMR
Solo
Fafnir
Fafnir
Bronze I
Rilude
Fafnir
Bronze I
Level 59
God Stats
4W - 4L
1,503 SR
Queue Stats
30W - 53L
404 MMR
Solo
Chernobog
Chernobog
Bronze III
TRIBES14
Chernobog
Bronze III
Level 99
God Stats
209W - 216L
1,413 SR
Queue Stats
308W - 383L
9 MMR
Solo
Artemis
Artemis
Silver II
cm-2012
Artemis
Silver II
Level 123
God Stats
69W - 70L
1,546 SR
Queue Stats
424W - 430L
967 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,471 SR
549 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,390 SR
539 MMR
Medusa
Medusa
Silver III
Destructive-LY
Medusa
Silver III
Level 67
God Stats
5W - 8L
1,465 SR
Queue Stats
76W - 98L
821 MMR
Solo
Hera
Hera
Silver I
Schlange_lang
Hera
Silver I
Level 129
God Stats
1W - 2L
1,630 SR
Queue Stats
290W - 289L
1,113 MMR
Solo
Hun Batz
Hun Batz
Bronze I
adriancito926
Hun Batz
Bronze I
Level 93
God Stats
16W - 33L
1,340 SR
Queue Stats
67W - 113L
499 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze II
aumedesalba
Sun Wukong
Bronze II
Level 85
God Stats
25W - 40L
1,424 SR
Queue Stats
239W - 271L
189 MMR
Party 1
Xing Tian
Xing Tian
Bronze II
nonsensemadness
Xing Tian
Bronze II
Level 160
God Stats
6W - 9L
1,089 SR
Queue Stats
494W - 557L
74 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOSSPAFFY
Discordia
20
9 / 4 / 8
17,422
458
23,687
21,582
10,669
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Demon Slayer580
King Arthur
20
4 / 12 / 8
16,479
434
22,759
42,892
62,694
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
Rilude
Fafnir
20
1 / 3 / 16
15,100
397
14,753
38,686
63,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
TRIBES14
Chernobog
2
0 / 0 / 0
7,219
190
0
0
0
Artemis
cm-2012
Artemis
20
15 / 9 / 7
19,783
521
51,183
38,369
17,054
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
TsukuyomiCthulhuDanzaburouArachneCu Chulainn

VS

Bans
Nu WaAphroditeScyllaChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 6
20,150
530
28,079
46,050
21,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 3
20,941
551
26,385
23,123
10,286
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
adriancito926
Hun Batz
20
5 / 6 / 7
19,120
503
14,221
27,654
13,683
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
aumedesalba
Sun Wukong
20
8 / 4 / 7
19,707
519
28,358
50,612
49,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
nonsensemadness
Xing Tian
20
3 / 5 / 11
16,726
440
16,007
39,293
62,808
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
29
Kills
28
28
Deaths
29
39
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
BOSSPAFFY
Discordia
9
4
8
3.25
L
King Arthur
Demon Slayer580
King Arthur
4
12
8
0.67
W
4
9
6
0.78
L
Fafnir
Rilude
Fafnir
1
3
16
3
W
8
5
3
1.9
L
Chernobog
TRIBES14
Chernobog
0
0
0
0
W
Hun Batz
adriancito926
Hun Batz
5
6
7
1.42
W
Sun Wukong
aumedesalba
Sun Wukong
8
4
7
2.88
L
Artemis
cm-2012
Artemis
15
9
7
2.06
W
Xing Tian
nonsensemadness
Xing Tian
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,382
Damage
113,050
141,529
Taken
186,732
153,871
Mitigated
158,376
42,897
Healing
77,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BOSSPAFFY
Discordia
23,687
2,229
0
6,559
21,582
10,669
0
7,917
13,475
135,923
0
L
King Arthur
Demon Slayer580
King Arthur
22,759
1,561
0
12,685
42,892
62,694
804
6,275
36,590
0
123,813
W
28,079
18,873
644
25,970
46,050
21,843
7,360
6,675
39,019
0
222,048
L
Fafnir
Rilude
Fafnir
14,753
4,254
0
10,667
38,686
63,454
42
12,596
25,732
49,688
0
W
26,385
6,970
0
7,129
23,123
10,286
342
4,693
17,964
166,184
0
L
Chernobog
TRIBES14
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
adriancito926
Hun Batz
14,221
3,178
813
10,067
27,654
13,683
369
6,796
20,534
0
162,930
W
Sun Wukong
aumedesalba
Sun Wukong
28,358
5,319
0
23,186
50,612
49,756
4,790
10,595
39,437
0
161,491
L
Artemis
cm-2012
Artemis
51,183
31,285
0
12,986
38,369
17,054
484
14,969
23,100
0
168,625
W
Xing Tian
nonsensemadness
Xing Tian
16,007
326
1,449
8,345
39,293
62,808
1,967
10,240
28,780
78,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,003
Gold Earned
96,644
653
Minions Killed
970
0
Camps Cleared
0
2,485,230
Distance Traveled
3,311,936
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,422
458
215
6
0
680,155
0
L
King Arthur
16,479
434
179
5
0
568,923
1
W
Medusa
20,150
530
219
6
0
606,328
8
L
Fafnir
15,100
397
42
1
0
707,477
12
W
Hera
20,941
551
243
6
0
609,460
4
L
Chernobog
7,219
190
0
0
0
0
0
W
Hun Batz
19,120
503
205
5
0
742,172
0
W
Sun Wukong
19,707
519
225
6
0
666,520
3
L
Artemis
19,783
521
217
6
0
528,675
1
W
Xing Tian
16,726
440
78
2
0
687,456
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role