Player Matchup

Xbalanque
Xbalanque
ElianSwat
Xbalanque
Level 16
God Stats
2W - 0L
1,724 SR
Queue Stats
11W - 5L
1,710 Elo+
Solo
Arachne
Arachne
OPPyeahYouKnowMe
Arachne
Level 24
God Stats
19W - 14L
1,679 SR
Queue Stats
244W - 218L
1,655 Elo+
Solo
Kukulkan
Kukulkan
The_GreatLangini
Kukulkan
Level 22
God Stats
10W - 13L
1,631 SR
Queue Stats
264W - 222L
1,582 Elo+
Solo
Cthulhu
Cthulhu
iTMcNasty
Cthulhu
Level 23
God Stats
1W - 0L
1,406 SR
Queue Stats
11W - 12L
1,474 Elo+
Solo
Ne Zha
Ne Zha
o_Abraxas
Ne Zha
Level 21
God Stats
4W - 3L
1,530 SR
Queue Stats
76W - 57L
1,655 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,615 Elo+

VS

Team Averages
Level 14
1,577 SR
1,613 Elo+
Bellona
Bellona
FlacoTONY
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,583 Elo+
Solo
Eset
Eset
HAPAchance
Eset
Level 16
God Stats
10W - 10L
1,421 SR
Queue Stats
140W - 144L
1,418 Elo+
Solo
Mercury
Mercury
Steriotyped
Mercury
Level 29
God Stats
2W - 3L
1,617 SR
Queue Stats
196W - 185L
1,539 Elo+
Solo
Tiamat
Tiamat
Taxi
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Danzaburou
Danzaburou
iBuhhhh
Danzaburou
Level 17
God Stats
2W - 1L
1,845 SR
Queue Stats
226W - 111L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElianSwat
Xbalanque
12
2 / 5 / 5
7,328
489
6,092
12,068
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 0 / 4
9,235
616
9,947
13,420
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 5
8,732
582
9,383
3,824
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
iTMcNasty
Cthulhu
10
2 / 3 / 2
6,444
430
3,670
9,824
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
o_Abraxas
Ne Zha
15
2 / 2 / 4
8,160
544
7,359
11,049
7,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlacoTONY
Bellona
13
1 / 4 / 1
7,327
488
9,054
12,918
9,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 2
6,885
459
1,725
6,997
2,687
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Steriotyped
Mercury
9
3 / 7 / 1
6,434
429
4,873
11,198
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Taxi
Tiamat
4
0 / 2 / 0
4,801
320
215
2,212
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
iBuhhhh
Danzaburou
14
4 / 5 / 3
8,550
570
14,725
16,409
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
9
10
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ElianSwat
Xbalanque
2
5
5
0.9
L
Bellona
FlacoTONY
Bellona
1
4
1
0.38
L
1
4
2
0.5
W
10
0
4
12
L
Mercury
Steriotyped
Mercury
3
7
1
0.5
L
Tiamat
Taxi
Tiamat
0
2
0
0
W
6
0
5
8.5
L
Danzaburou
iBuhhhh
Danzaburou
4
5
3
1.1
W
Cthulhu
iTMcNasty
Cthulhu
2
3
2
1
W
Ne Zha
o_Abraxas
Ne Zha
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
30,592
50,185
Taken
49,734
24,101
Mitigated
24,189
16,366
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ElianSwat
Xbalanque
6,092
2,594
0
3,932
12,068
3,882
880
847
11,221
0
43,954
L
Bellona
FlacoTONY
Bellona
9,054
3,264
0
4,333
12,918
9,893
0
1,046
11,836
0
42,998
L
1,725
75
398
728
6,997
2,687
557
2,581
4,238
21,779
0
W
9,947
6,949
0
5,632
13,420
5,153
29
105
13,279
0
69,596
L
Mercury
Steriotyped
Mercury
4,873
2,561
0
2,066
11,198
4,075
0
3,639
7,309
0
26,912
L
Tiamat
Taxi
Tiamat
215
0
0
386
2,212
607
0
519
1,649
7,872
0
W
9,383
834
0
981
3,824
1,636
506
44
3,750
49,555
0
L
Danzaburou
iBuhhhh
Danzaburou
14,725
7,387
0
8,194
16,409
6,927
70
4,472
11,649
0
62,903
W
Cthulhu
iTMcNasty
Cthulhu
3,670
232
0
784
9,824
6,343
0
878
8,946
22,762
0
W
Ne Zha
o_Abraxas
Ne Zha
7,359
3,722
0
5,037
11,049
7,087
0
0
11,049
0
44,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
33,997
384
Minions Killed
317
0
Camps Cleared
0
1,377,409
Distance Traveled
1,096,910
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,328
489
67
4
0
230,519
2
L
Bellona
7,327
488
92
6
0
232,545
2
L
Eset
6,885
459
45
3
0
255,088
1
W
Arachne
9,235
616
106
7
0
316,781
4
L
Mercury
6,434
429
55
4
0
302,540
4
L
Tiamat
4,801
320
14
1
0
72,767
0
W
Kukulkan
8,732
582
82
5
0
281,638
8
L
Danzaburou
8,550
570
111
7
0
233,970
2
W
Cthulhu
6,444
430
38
3
0
269,687
0
W
Ne Zha
8,160
544
91
6
0
278,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role