Player Matchup

Ra
Ra
Barraccudo
Ra
Level 89
God Stats
1W - 3L
1,766 SR
Queue Stats
147W - 143L
1,562 Elo+
Party 2
Jormungandr
Jormungandr
Pedrohdab
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Redaytius
Chernobog
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
409W - 385L
1,582 Elo+
Solo
Tyr
Tyr
W0LFACER
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Ðιєgσ
Thor
Level 83
God Stats
1W - 2L
1,636 SR
Queue Stats
30W - 36L
1,557 Elo+
Solo
Team Averages
Level 122
1,580 SR
1,540 Elo+

VS

Team Averages
Level 125
1,641 SR
1,638 Elo+
Hera
Hera
Casantrox
Hera
Level 147
God Stats
5W - 2L
1,769 SR
Queue Stats
160W - 102L
1,734 Elo+
Party 3
Zeus
Zeus
oℓdsir
Zeus
Level 160
God Stats
4W - 1L
1,739 SR
Queue Stats
451W - 102L
1,833 Elo+
Party 1
Hachiman
Hachiman
riku140
Hachiman
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 70L
1,692 Elo+
Party 3
Tyr
Tyr
yunk
Tyr
Level 156
God Stats
2W - 0L
1,695 SR
Queue Stats
45W - 39L
1,606 Elo+
Party 1
Bacchus
Bacchus
ÐarkzGƒx
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,665
567
2,606
5,964
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Pedrohdab
Jormungandr
11
0 / 0 / 0
5,470
547
6,096
7,868
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
Redaytius
Chernobog
9
1 / 5 / 1
5,153
515
4,433
6,867
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,887
489
1,579
9,395
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
2 / 6 / 3
5,758
576
3,106
9,486
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 1 / 10
6,032
603
4,432
5,289
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
12
13 / 1 / 2
7,359
736
10,135
5,105
1,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
riku140
Hachiman
11
2 / 1 / 2
6,364
636
3,006
6,305
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
yunk
Tyr
10
1 / 1 / 0
6,151
615
5,030
10,370
6,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ÐarkzGƒx
Bacchus
10
2 / 2 / 12
6,386
639
6,170
6,963
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Hera
1
1
10
6
L
Jormungandr
Pedrohdab
Jormungandr
0
0
0
0
L
Chernobog
Redaytius
Chernobog
1
5
1
0.3
L
1
5
0
0.2
W
Zeus
13
1
2
14
W
Hachiman
riku140
Hachiman
2
1
2
3
W
Tyr
yunk
Tyr
1
1
0
1
W
Bacchus
ÐarkzGƒx
Bacchus
2
2
12
4
L
Thor
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
28,773
39,580
Taken
34,032
15,745
Mitigated
15,782
10,640
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,606
239
153
2,188
5,964
2,066
0
4,491
1,473
24,378
0
W
Hera
4,432
791
0
2,550
5,289
1,368
40
508
4,725
31,290
0
L
Jormungandr
Pedrohdab
Jormungandr
6,096
2,580
0
3,751
7,868
4,070
512
915
6,953
35,854
0
L
Chernobog
Redaytius
Chernobog
4,433
2,088
0
1,414
6,867
1,964
0
3,660
3,207
0
27,243
L
1,579
42
0
2,334
9,395
4,316
0
5,911
3,484
0
8,171
W
Zeus
10,135
2,037
0
2,329
5,105
1,515
131
1,232
3,797
42,104
0
W
Hachiman
riku140
Hachiman
3,006
1,947
0
3,181
6,305
1,461
0
22
6,281
0
39,904
W
Tyr
yunk
Tyr
5,030
1,748
0
5,820
10,370
6,074
0
5,553
4,817
0
37,441
W
Bacchus
ÐarkzGƒx
Bacchus
6,170
1,044
0
1,778
6,963
5,364
19
1,127
5,710
12,973
0
L
Thor
3,106
522
0
800
9,486
3,329
0
5,760
3,726
0
28,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
32,292
238
Minions Killed
311
0
Camps Cleared
0
937,853
Distance Traveled
1,030,090
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,665
567
60
6
0
220,505
7
W
Hera
6,032
603
59
6
0
213,327
2
L
Jormungandr
5,470
547
62
6
0
153,263
1
L
Chernobog
5,153
515
42
4
0
169,661
0
L
Tyr
4,887
489
11
1
0
206,508
3
W
Zeus
7,359
736
78
8
0
184,082
2
W
Hachiman
6,364
636
72
7
0
197,619
0
W
Tyr
6,151
615
84
8
0
214,665
4
W
Bacchus
6,386
639
18
2
0
220,397
5
L
Thor
5,758
576
63
6
0
187,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role