Player Matchup

Neith
Neith
ISleepyDemonI
Neith
Level 48
God Stats
25W - 34L
1,504 SR
Queue Stats
188W - 199L
1,427 Elo+
Party 1
Terra
Terra
MEI-HOU-WANG
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 146L
1,464 Elo+
Party 1
Fenrir
Fenrir
Raizer-dzmx
Fenrir
Level 122
God Stats
7W - 0L
1,500 SR
Queue Stats
87W - 91L
1,246 Elo+
Solo
Hades
Hades
joon__p
Hades
Level 104
God Stats
12W - 5L
1,667 SR
Queue Stats
294W - 262L
1,489 Elo+
Solo
Achilles
Achilles
zKakashi-Senseii
Achilles
Level 62
God Stats
9W - 11L
1,509 SR
Queue Stats
54W - 64L
1,411 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,407 Elo+

VS

Team Averages
Level 59
1,513 SR
1,510 Elo+
Izanami
Izanami
Enzista_
Izanami
Level 51
God Stats
0W - 3L
1,562 SR
Queue Stats
38W - 43L
1,468 Elo+
Party 3
Bellona
Bellona
HomeReKter
Bellona
Level 57
God Stats
29W - 28L
1,468 SR
Queue Stats
946W - 881L
1,512 Elo+
Party 2
Artio
Artio
LordShnek-Zer
Artio
Level 60
God Stats
4W - 3L
1,576 SR
Queue Stats
148W - 140L
1,592 Elo+
Party 3
Fenrir
Fenrir
Nemesis4815
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vincenzoo1897
Cu Chulainn
Level 63
God Stats
15W - 15L
1,458 SR
Queue Stats
56W - 55L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
11,213
510
16,927
15,761
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 3 / 8
10,512
478
6,385
16,061
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
14
3 / 6 / 7
10,154
462
8,744
15,513
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
joon__p
Hades
20
14 / 1 / 1
13,094
595
22,380
13,812
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 3
11,191
509
8,002
13,011
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enzista_
Izanami
14
3 / 6 / 1
9,137
415
10,002
13,057
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
HomeReKter
Bellona
18
3 / 1 / 1
10,514
478
12,031
16,355
9,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 3
7,784
354
5,539
19,344
14,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
15
2 / 4 / 3
9,474
431
7,069
17,905
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Vincenzoo1897
Cu Chulainn
11
1 / 7 / 2
7,445
338
4,897
13,717
6,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
10
10
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Enzista_
Izanami
3
6
1
0.58
L
Bellona
HomeReKter
Bellona
3
1
1
3.5
W
4
0
8
8
L
1
6
3
0.42
W
2
3
8
2
L
Fenrir
2
4
3
0.88
W
Fenrir
3
6
7
1.08
L
Cu Chulainn
Vincenzoo1897
Cu Chulainn
1
7
2
0.29
W
Hades
joon__p
Hades
14
1
1
14.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,438
Damage
39,538
74,158
Taken
80,378
53,968
Mitigated
42,586
40,570
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Enzista_
Izanami
10,002
5,558
699
3,281
13,057
4,180
240
4,833
8,224
0
54,922
L
Bellona
HomeReKter
Bellona
12,031
3,714
0
5,900
16,355
9,793
0
3,187
12,693
0
72,956
W
16,927
8,312
0
10,168
15,761
7,008
4,623
1,948
13,813
0
91,914
L
5,539
617
1,890
3,760
19,344
14,822
120
6,697
12,572
19,259
0
W
6,385
620
2,855
5,279
16,061
19,271
1,260
1,839
14,222
28,343
0
L
Fenrir
7,069
888
0
3,672
17,905
7,729
0
5,589
12,166
0
46,253
W
Fenrir
8,744
2,589
561
5,510
15,513
6,367
1,121
1,547
13,966
0
53,918
L
Cu Chulainn
Vincenzoo1897
Cu Chulainn
4,897
807
33
1,611
13,717
6,062
0
8,459
5,208
0
28,389
W
Hades
joon__p
Hades
22,380
1,952
150
9,830
13,812
8,252
2,198
114
13,698
91,598
0
W
8,002
791
279
5,938
13,011
13,070
1,967
91
12,920
0
63,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
44,354
522
Minions Killed
417
0
Camps Cleared
0
1,991,780
Distance Traveled
1,883,066
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,137
415
110
5
0
347,835
6
L
Bellona
10,514
478
144
7
0
418,751
2
W
Neith
11,213
510
137
6
0
374,776
7
L
Artio
7,784
354
36
2
0
399,493
1
W
Terra
10,512
478
43
2
0
415,409
0
L
Fenrir
9,474
431
82
4
0
385,041
1
W
Fenrir
10,154
462
78
4
0
388,549
0
L
Cu Chulainn
7,445
338
45
2
0
331,946
0
W
Hades
13,094
595
140
6
0
382,175
1
W
Achilles
11,191
509
124
6
0
430,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role