Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Gusti_akaMcfly
Kali
Level 37
God Stats
9W - 6L
1,603 SR
Queue Stats
88W - 75L
1,532 Elo+
Party 3
Athena
Athena
Joaqoo12
Athena
Level 43
God Stats
34W - 29L
1,656 SR
Queue Stats
171W - 165L
1,513 Elo+
Party 3
Janus
Janus
NataSpamPiumPium
Janus
Level 47
God Stats
32W - 28L
1,581 SR
Queue Stats
142W - 215L
1,426 Elo+
Party 2
Hades
Hades
TuMaSpamPiumPium
Hades
Level 66
God Stats
14W - 15L
1,467 SR
Queue Stats
175W - 226L
1,454 Elo+
Party 2
Team Averages
Level 52
1,562 SR
1,485 Elo+

VS

Team Averages
Level 68
1,560 SR
1,571 Elo+
Zhong Kui
Zhong Kui
Crawlid
Zhong Kui
Level 88
God Stats
4W - 0L
1,907 SR
Queue Stats
358W - 235L
1,609 Elo+
Party 1
Nemesis
Nemesis
PaulinhoReiDelaz
Nemesis
Level 91
God Stats
28W - 28L
1,566 SR
Queue Stats
720W - 449L
1,612 Elo+
Party 1
Mulan
Mulan
ReoNaS2
Mulan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 132L
1,628 Elo+
Party 1
King Arthur
King Arthur
ZEU DETONADOR
King Arthur
Level 66
God Stats
1W - 7L
1,132 SR
Queue Stats
142W - 134L
1,556 Elo+
Solo
Ra
Ra
gabschulz
Ra
Level 67
God Stats
4W - 3L
1,698 SR
Queue Stats
382W - 395L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 3
6,238
480
4,021
8,229
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 2
6,871
529
5,405
9,724
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Joaqoo12
Athena
10
1 / 1 / 4
5,938
457
2,551
9,949
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 5 / 2
6,584
506
4,327
6,202
1,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,428
494
7,010
10,750
5,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crawlid
Zhong Kui
13
2 / 2 / 2
7,276
560
5,862
6,786
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 0 / 2
8,569
659
8,223
8,472
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
ReoNaS2
Mulan
11
2 / 2 / 4
7,093
546
6,766
8,910
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ZEU DETONADOR
King Arthur
13
1 / 0 / 2
7,645
588
8,789
11,446
4,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 2
6,545
503
2,522
6,714
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
15
15
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
3
0.88
W
Zhong Kui
Crawlid
Zhong Kui
2
2
2
1.5
L
3
2
2
2
L
Athena
Joaqoo12
Athena
1
1
4
3
L
3
5
2
0.8
W
10
0
2
11
W
Mulan
ReoNaS2
Mulan
2
2
4
2
L
0
3
0
0
W
King Arthur
ZEU DETONADOR
King Arthur
1
0
2
2
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
32,162
44,854
Taken
42,328
19,516
Mitigated
18,240
12,821
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,021
1,416
0
2,870
8,229
1,928
308
2,964
5,261
0
29,831
W
Zhong Kui
Crawlid
Zhong Kui
5,862
1,335
0
3,861
6,786
3,855
532
1,201
5,585
48,403
0
L
5,405
2,035
0
3,598
9,724
4,730
0
721
8,973
0
38,634
L
Athena
Joaqoo12
Athena
2,551
543
0
884
9,949
6,212
0
3,870
5,997
18,780
0
L
4,327
377
0
500
6,202
1,390
0
671
5,489
29,469
0
W
8,223
3,965
0
4,324
8,472
3,022
0
349
8,119
0
52,852
W
Mulan
ReoNaS2
Mulan
6,766
802
0
4,365
8,910
4,298
0
3,586
5,220
0
17,711
L
7,010
1,462
183
4,786
10,750
5,256
0
0
10,570
36,824
0
W
King Arthur
ZEU DETONADOR
King Arthur
8,789
1,080
0
2,968
11,446
4,722
335
6,321
5,121
0
50,683
W
2,522
129
350
1,320
6,714
2,343
408
2,155
4,395
38,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
37,128
294
Minions Killed
405
0
Camps Cleared
0
1,184,926
Distance Traveled
1,302,595
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,238
480
62
5
0
227,541
2
W
Zhong Kui
7,276
560
90
7
0
237,876
0
L
Kali
6,871
529
72
6
0
262,968
5
L
Athena
5,938
457
19
1
0
265,832
3
L
Janus
6,584
506
52
4
0
232,335
1
W
Nemesis
8,569
659
101
8
0
296,402
4
W
Mulan
7,093
546
23
2
0
253,492
1
L
Hades
6,428
494
89
7
0
196,250
1
W
King Arthur
7,645
588
106
8
0
247,385
0
W
Ra
6,545
503
85
7
0
267,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role