Player Matchup

Ao Kuang
Ao Kuang
DrSaIadin
Ao Kuang
Level 46
God Stats
38W - 40L
1,456 SR
Queue Stats
682W - 654L
1,352 Elo+
Party 2
Ymir
Ymir
ThreeClock95611
Ymir
Level 5
God Stats
5W - 5L
1,505 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 2
Ra
Ra
UwUManuelUwU491
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,035 Elo+
Solo
Heimdallr
Heimdallr
lTzzVenomis
Heimdallr
Level 8
God Stats
0W - 2L
1,228 SR
Queue Stats
10W - 14L
1,362 Elo+
Party 2
Merlin
Merlin
ramthepro
Merlin
Level 4
God Stats
2W - 4L
1,088 SR
Queue Stats
3W - 8L
863 Elo+
Solo
Team Averages
Level 16
1,355 SR
1,188 Elo+

VS

Team Averages
Level 26
1,544 SR
1,357 Elo+
Tsukuyomi
Tsukuyomi
CypherG_
Tsukuyomi
Level 24
God Stats
29W - 21L
1,561 SR
Queue Stats
51W - 47L
1,473 Elo+
Party 1
Cerberus
Cerberus
Itsdozer42
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 137L
1,252 Elo+
Solo
Set
Set
OKA_Zaikodemon
Set
Level 15
God Stats
15W - 9L
1,609 SR
Queue Stats
26W - 25L
1,368 Elo+
Solo
Janus
Janus
WaffleKing421
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,207 Elo+
Solo
Pele
Pele
xsarauchix
Pele
Level 37
God Stats
45W - 41L
1,551 SR
Queue Stats
316W - 354L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrSaIadin
Ao Kuang
18
13 / 5 / 2
11,909
541
15,807
22,409
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 3
10,434
474
14,646
20,999
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 1
8,071
367
381
7,607
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lTzzVenomis
Heimdallr
15
0 / 4 / 8
9,174
417
4,281
11,604
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
ramthepro
Merlin
9
1 / 11 / 3
7,543
343
945
8,273
1,680
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CypherG_
Tsukuyomi
18
3 / 4 / 3
11,325
515
9,266
11,248
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Itsdozer42
Cerberus
20
10 / 2 / 4
13,018
592
9,547
13,745
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 4 / 6
11,430
520
9,816
15,401
7,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 7 / 4
11,193
509
9,286
13,517
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 5
10,770
490
7,831
12,066
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
18
Kills
30
32
Deaths
19
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CypherG_
Tsukuyomi
3
4
3
1.13
L
Ao Kuang
DrSaIadin
Ao Kuang
13
5
2
2.8
W
Cerberus
Itsdozer42
Cerberus
10
2
4
6
W
8
4
6
2.75
L
4
7
3
0.79
L
0
5
1
0.1
W
6
7
4
1.14
L
Heimdallr
lTzzVenomis
Heimdallr
0
4
8
1
L
Merlin
ramthepro
Merlin
1
11
3
0.23
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
45,746
70,892
Taken
65,977
31,487
Mitigated
35,390
11,936
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CypherG_
Tsukuyomi
9,266
3,650
0
1,382
11,248
5,213
4,891
5,463
5,785
0
75,091
L
Ao Kuang
DrSaIadin
Ao Kuang
15,807
5,720
0
9,653
22,409
9,964
2,105
4,113
18,032
65,877
0
W
Cerberus
Itsdozer42
Cerberus
9,547
584
0
1,903
13,745
12,565
1,359
7,469
6,250
79,318
0
W
9,816
3,640
371
2,235
15,401
7,468
1,669
5,439
9,962
0
77,048
L
14,646
3,678
0
940
20,999
14,191
382
4,576
16,300
56,321
0
L
381
117
60
432
7,607
1,909
468
2,383
5,224
30,223
0
W
9,286
1,592
0
3,037
13,517
4,731
1,578
7,037
6,464
31,713
0
L
Heimdallr
lTzzVenomis
Heimdallr
4,281
1,930
0
851
11,604
3,743
529
4,942
6,506
0
40,007
L
Merlin
ramthepro
Merlin
945
575
0
0
8,273
1,680
0
2,106
5,997
3,996
0
W
7,831
1,428
0
299
12,066
5,413
4,892
6,329
5,737
0
46,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
57,736
336
Minions Killed
550
0
Camps Cleared
0
1,680,536
Distance Traveled
2,099,431
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,325
515
129
6
0
405,713
3
L
Ao Kuang
11,909
541
110
5
0
407,206
0
W
Cerberus
13,018
592
174
8
0
425,425
0
W
Set
11,430
520
110
5
0
440,231
0
L
Ymir
10,434
474
71
3
0
386,433
0
L
Ra
8,071
367
63
3
0
289,260
0
W
Janus
11,193
509
50
2
0
380,756
0
L
Heimdallr
9,174
417
86
4
0
406,678
0
L
Merlin
7,543
343
6
0
0
190,959
0
W
Pele
10,770
490
87
4
0
447,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role