Player Matchup

Achilles
Achilles
GelloFin
Achilles
Level 42
God Stats
78W - 71L
1,518 SR
Queue Stats
261W - 303L
1,489 Elo+
Solo
Artio
Artio
Sobris
Artio
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Anubis
Anubis
WhiteWolf_Mg
Anubis
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Team Averages
Level 56
1,506 SR
1,496 Elo+

VS

Team Averages
Level 107
1,444 SR
1,395 Elo+
Ao Kuang
Ao Kuang
Angormatore
Ao Kuang
Level 128
God Stats
2W - 11L
1,446 SR
Queue Stats
101W - 142L
1,369 Elo+
Party 1
Cerberus
Cerberus
BlowinByTheO97
Cerberus
Level 120
God Stats
18W - 11L
1,551 SR
Queue Stats
160W - 190L
1,450 Elo+
Solo
Danzaburou
Danzaburou
SydneeRae
Danzaburou
Level 72
God Stats
8W - 17L
1,335 SR
Queue Stats
69W - 89L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GelloFin
Achilles
19
8 / 7 / 11
16,417
608
21,254
31,022
28,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Sobris
Artio
19
3 / 2 / 17
17,034
631
16,684
28,460
38,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
10 / 9 / 10
18,520
686
34,500
30,128
11,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Angormatore
Ao Kuang
18
8 / 11 / 4
16,722
619
19,658
27,457
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
20
9 / 3 / 7
17,802
659
31,436
39,577
30,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SydneeRae
Danzaburou
19
1 / 7 / 12
16,221
601
23,601
21,797
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
21
Kills
18
18
Deaths
21
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Angormatore
Ao Kuang
8
11
4
0.91
L
Cerberus
9
3
7
4.17
W
Achilles
GelloFin
Achilles
8
7
11
1.93
W
Artio
Sobris
Artio
3
2
17
5.75
L
Danzaburou
SydneeRae
Danzaburou
1
7
12
1
W
Anubis
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,438
Damage
74,695
89,610
Taken
88,831
78,760
Mitigated
47,961
34,369
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Angormatore
Ao Kuang
19,658
6,200
0
5,140
27,457
9,839
1,637
17,303
10,154
48,510
3,205
L
Cerberus
31,436
920
0
12,383
39,577
30,985
322
20,087
19,490
110,259
0
W
Achilles
GelloFin
Achilles
21,254
6,635
755
7,505
31,022
28,825
932
19,813
11,209
4,248
55,091
W
Artio
Sobris
Artio
16,684
1,852
1,876
11,876
28,460
38,374
189
12,647
15,813
63,351
0
L
Danzaburou
SydneeRae
Danzaburou
23,601
10,481
669
6,440
21,797
7,137
2,218
14,843
6,954
0
88,143
W
Anubis
34,500
1,538
0
12,357
30,128
11,561
1,122
18,014
12,114
105,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
50,745
227
Minions Killed
288
0
Camps Cleared
0
1,294,131
Distance Traveled
1,289,561
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
16,722
619
38
1
0
376,164
7
L
Cerberus
17,802
659
130
5
0
496,274
2
W
Achilles
16,417
608
54
2
0
463,902
3
W
Artio
17,034
631
56
2
0
492,603
5
L
Danzaburou
16,221
601
120
4
0
417,123
0
W
Anubis
18,520
686
117
4
0
337,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role