Player Matchup

Bastet
Bastet
NiTEN_iAiTO
Bastet
Level 34
God Stats
0W - 1L
1,354 SR
Queue Stats
130W - 137L
1,390 Elo+
Solo
Janus
Janus
ahijadofdz
Janus
Level 43
God Stats
1W - 4L
1,273 SR
Queue Stats
48W - 66L
1,251 Elo+
Solo
Jormungandr
Jormungandr
bayfaction
Jormungandr
Level 43
God Stats
7W - 8L
1,434 SR
Queue Stats
180W - 203L
1,383 Elo+
Solo
Team Averages
Level 40
1,354 SR
1,341 Elo+

VS

Team Averages
Level 53
1,422 SR
1,324 Elo+
Ah Muzen Cab
Ah Muzen Cab
TChad2636
Ah Muzen Cab
Level 45
God Stats
3W - 6L
1,442 SR
Queue Stats
15W - 26L
1,266 Elo+
Party 1
Ymir
Ymir
icebank16
Ymir
Level 46
God Stats
15W - 13L
1,484 SR
Queue Stats
31W - 32L
1,304 Elo+
Party 1
Tiamat
Tiamat
spence_playboy94
Tiamat
Level 69
God Stats
13W - 19L
1,341 SR
Queue Stats
113W - 127L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 2 / 2
8,389
559
10,498
10,710
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
10
1 / 3 / 0
8,175
545
3,927
5,115
1,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
bayfaction
Jormungandr
12
2 / 3 / 2
9,087
606
6,289
13,451
6,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TChad2636
Ah Muzen Cab
12
1 / 2 / 3
9,250
617
6,847
10,366
3,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
1 / 2 / 6
10,573
705
6,189
13,464
13,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 0 / 1
10,791
719
9,744
7,999
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
2
0.5
W
Ah Muzen Cab
TChad2636
Ah Muzen Cab
1
2
3
1.25
L
Janus
1
3
0
0.33
L
Jormungandr
bayfaction
Jormungandr
2
3
2
1
W
Ymir
1
2
6
2
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
22,780
29,276
Taken
31,829
11,809
Mitigated
24,559
2,316
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,498
4,142
0
886
10,710
3,697
0
5,300
5,238
0
38,988
W
Ah Muzen Cab
TChad2636
Ah Muzen Cab
6,847
2,149
342
3,277
10,366
3,885
1,653
2,234
7,982
0
42,940
L
Janus
3,927
108
0
541
5,115
1,592
0
2,963
1,994
19,747
0
L
Jormungandr
bayfaction
Jormungandr
6,289
1,072
0
889
13,451
6,520
0
6,990
6,003
30,157
0
W
Ymir
6,189
604
0
1,091
13,464
13,873
588
4,987
8,256
24,996
0
W
9,744
640
307
4,632
7,999
6,801
247
2,643
5,276
43,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
30,614
166
Minions Killed
180
0
Camps Cleared
0
735,063
Distance Traveled
790,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,389
559
58
4
0
305,035
4
W
Ah Muzen Cab
9,250
617
70
5
0
267,081
0
L
Janus
8,175
545
36
2
0
197,833
2
L
Jormungandr
9,087
606
72
5
0
232,195
0
W
Ymir
10,573
705
36
2
0
249,506
0
W
Tiamat
10,791
719
74
5
0
273,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role