Player Matchup

Olorun
Olorun
Bass4prez
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Scylla
Scylla
Gobi_Bryant
Scylla
Level 9
God Stats
1W - 1L
1,811 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
He Bo
He Bo
HitStickYoClique
He Bo
Level 27
God Stats
6W - 7L
1,503 SR
Queue Stats
112W - 140L
1,429 Elo+
Party 3
Apollo
Apollo
Starphaso
Apollo
Level 15
God Stats
2W - 5L
1,451 SR
Queue Stats
19W - 18L
1,355 Elo+
Party 1
Odin
Odin
svenegas18
Odin
Level 27
God Stats
3W - 3L
1,425 SR
Queue Stats
159W - 182L
1,452 Elo+
Party 3
Team Averages
Level 17
1,538 SR
1,453 Elo+

VS

Team Averages
Level 34
1,540 SR
1,420 Elo+
Bellona
Bellona
GGTempest_
Bellona
Level 87
God Stats
4W - 3L
1,556 SR
Queue Stats
19W - 19L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IWantYourSkull00
Tsukuyomi
Level 25
God Stats
43W - 39L
1,433 SR
Queue Stats
110W - 156L
1,392 Elo+
Solo
Raijin
Raijin
MistyDevise
Raijin
Level 25
God Stats
5W - 3L
1,713 SR
Queue Stats
118W - 122L
1,349 Elo+
Solo
Ymir
Ymir
Oinker12
Ymir
Level 15
God Stats
9W - 8L
1,500 SR
Queue Stats
92W - 93L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
comitalbook67
Cernunnos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 66L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bass4prez
Olorun
7
0 / 2 / 1
4,270
427
631
3,700
917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
6
0 / 2 / 0
3,912
391
485
3,900
1,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
2 / 2 / 1
4,310
431
994
2,598
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Starphaso
Apollo
9
1 / 3 / 1
5,442
544
2,638
6,447
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 2 / 2
4,577
458
2,010
5,449
1,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GGTempest_
Bellona
10
1 / 0 / 0
5,936
594
1,599
3,316
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
10
3 / 1 / 1
6,101
610
3,807
5,090
1,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
10
6 / 1 / 0
6,493
649
4,468
3,087
1,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 2 / 1
4,742
474
1,522
4,866
2,020
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
comitalbook67
Cernunnos
8
1 / 1 / 0
4,843
484
1,519
3,079
1,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
11
11
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bass4prez
Olorun
0
2
1
0.25
W
Bellona
GGTempest_
Bellona
1
0
0
1
L
Scylla
0
2
0
0
L
2
2
1
1.25
W
Tsukuyomi
3
1
1
3.5
W
Raijin
6
1
0
6
W
Ymir
0
2
1
0.25
L
Apollo
Starphaso
Apollo
1
3
1
0.5
W
Cernunnos
comitalbook67
Cernunnos
1
1
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,758
Damage
12,915
22,094
Taken
19,438
6,519
Mitigated
8,302
1,838
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bass4prez
Olorun
631
268
0
190
3,700
917
0
640
3,060
16,487
0
W
Bellona
GGTempest_
Bellona
1,599
663
0
1,319
3,316
2,165
1,438
0
3,316
0
29,152
L
Scylla
485
131
0
100
3,900
1,081
0
1,615
2,285
8,554
0
L
994
68
0
38
2,598
605
0
840
1,758
4,262
0
W
Tsukuyomi
3,807
581
0
2,353
5,090
1,668
16
0
5,090
0
29,400
W
Raijin
4,468
651
0
1,224
3,087
1,308
397
510
2,537
31,702
0
W
Ymir
1,522
182
297
811
4,866
2,020
460
613
4,187
14,602
0
L
Apollo
Starphaso
Apollo
2,638
1,816
0
1,223
6,447
1,924
0
1,417
5,030
0
21,966
W
Cernunnos
comitalbook67
Cernunnos
1,519
528
0
481
3,079
1,141
920
797
2,198
0
16,960
L
2,010
935
0
287
5,449
1,992
0
1,478
3,971
0
10,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
28,115
124
Minions Killed
264
0
Camps Cleared
0
806,080
Distance Traveled
939,502
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,270
427
32
3
0
157,438
0
W
Bellona
5,936
594
77
8
0
193,807
0
L
Scylla
3,912
391
18
2
0
159,925
0
L
He Bo
4,310
431
12
1
0
134,802
0
W
Tsukuyomi
6,101
610
65
7
0
230,962
1
W
Raijin
6,493
649
59
6
0
152,511
2
W
Ymir
4,742
474
32
3
0
183,608
2
L
Apollo
5,442
544
49
5
0
167,676
0
W
Cernunnos
4,843
484
31
3
0
178,614
0
L
Odin
4,577
458
13
1
0
186,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role