Player Matchup

Hel
Hel
Clairu
Hel
Level 21
God Stats
16W - 13L
1,524 SR
Queue Stats
95W - 98L
1,277 Elo+
Solo
Neith
Neith
DinamitNobel
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
daniilzon
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ПавелФлориан
Erlang Shen
Level 21
God Stats
5W - 8L
1,208 SR
Queue Stats
43W - 62L
1,251 Elo+
Party 1
Izanami
Izanami
Форгон
Izanami
Level 27
God Stats
7W - 15L
1,484 SR
Queue Stats
55W - 77L
1,283 Elo+
Party 1
Team Averages
Level 15
1,443 SR
1,362 Elo+

VS

Team Averages
Level 16
1,331 SR
1,204 Elo+
Nemesis
Nemesis
Dominizo555
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
McChibin90
Chernobog
Level 18
God Stats
11W - 11L
1,170 SR
Queue Stats
63W - 79L
1,255 Elo+
Party 2
Anubis
Anubis
SAYMONzeon
Anubis
Level 15
God Stats
2W - 1L
1,311 SR
Queue Stats
3W - 4L
1,025 Elo+
Solo
Ares
Ares
Vovchik2204
Ares
Level 8
God Stats
12W - 12L
1,193 SR
Queue Stats
24W - 41L
1,168 Elo+
Party 2
Achilles
Achilles
金枪大官人
Achilles
Level 8
God Stats
2W - 1L
1,483 SR
Queue Stats
112W - 92L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Clairu
Hel
12
6 / 2 / 1
7,274
485
6,302
8,307
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 6 / 0
5,541
369
2,194
7,120
1,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
3 / 4 / 3
6,652
443
7,382
10,136
5,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 0
6,408
427
831
8,608
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Форгон
Izanami
10
0 / 5 / 3
6,320
421
7,729
10,749
2,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dominizo555
Nemesis
12
4 / 0 / 2
7,961
531
2,694
8,275
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
McChibin90
Chernobog
12
3 / 5 / 0
7,446
496
5,536
10,571
3,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SAYMONzeon
Anubis
15
6 / 0 / 4
8,770
585
9,748
6,714
2,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
7,195
480
3,752
10,773
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
15
4 / 0 / 3
8,919
595
5,059
7,955
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
18
19
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
Clairu
Hel
6
2
1
3.25
L
0
6
0
0
W
Nemesis
Dominizo555
Nemesis
4
0
2
5
W
Chernobog
McChibin90
Chernobog
3
5
0
0.6
W
Anubis
SAYMONzeon
Anubis
6
0
4
8
W
1
4
3
0.63
L
Ymir
3
4
3
1.13
L
0
2
0
0
L
Izanami
Форгон
Izanami
0
5
3
0.3
W
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
26,789
44,920
Taken
44,288
16,079
Mitigated
22,243
10,575
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Clairu
Hel
6,302
1,499
1,121
4,462
8,307
2,172
0
2,471
5,744
23,790
0
L
2,194
1,208
0
515
7,120
1,569
200
3,834
3,286
0
14,630
W
Nemesis
Dominizo555
Nemesis
2,694
975
0
4,280
8,275
2,665
0
908
7,327
0
32,646
W
Chernobog
McChibin90
Chernobog
5,536
4,030
0
750
10,571
3,617
917
5,632
4,768
0
39,838
W
Anubis
SAYMONzeon
Anubis
9,748
259
0
4,664
6,714
2,620
1,509
2,401
4,017
45,695
0
W
3,752
493
0
1,006
10,773
6,942
0
3,733
6,944
18,511
0
L
Ymir
7,382
1,352
0
1,933
10,136
5,646
0
3,788
6,348
21,011
0
L
831
503
0
1,603
8,608
3,760
0
222
8,286
0
42,136
L
Izanami
Форгон
Izanami
7,729
5,062
0
941
10,749
2,932
118
3,118
7,506
0
33,539
W
Achilles
5,059
2,675
0
3,022
7,955
6,399
2,019
407
7,548
0
46,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
40,291
237
Minions Killed
340
0
Camps Cleared
0
1,369,580
Distance Traveled
1,351,832
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,274
485
44
3
0
294,808
3
L
Neith
5,541
369
26
2
0
190,234
2
W
Nemesis
7,961
531
60
4
0
279,133
1
W
Chernobog
7,446
496
74
5
0
244,773
1
W
Anubis
8,770
585
81
5
0
275,202
6
W
Ares
7,195
480
25
2
0
265,361
0
L
Ymir
6,652
443
33
2
0
284,407
5
L
Erlang Shen
6,408
427
73
5
0
306,701
0
L
Izanami
6,320
421
61
4
0
293,430
0
W
Achilles
8,919
595
100
7
0
287,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role