Player Matchup

Izanami
Izanami
Silver I
DavidAyres_GWN
Izanami
Silver I
Level 126
God Stats
67W - 63L
1,555 SR
Queue Stats
348W - 354L
1,299 MMR
Party 3
Sol
Sol
Silver III
Quemoney6269
Sol
Silver III
Level 47
God Stats
0W - 2L
1,525 SR
Queue Stats
22W - 37L
1,014 MMR
Party 1
Cerberus
Cerberus
Bronze IV
TTHA_mana_YT
Cerberus
Bronze IV
Level 65
God Stats
4W - 2L
1,373 SR
Queue Stats
354W - 374L
1,223 MMR
Solo
Anubis
Anubis
Silver III
Wishes Venom
Anubis
Silver III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,379 MMR
Party 1
Ymir
Ymir
Silver I
Xavi3rZBeast
Ymir
Silver I
Level 160
God Stats
6W - 8L
1,473 SR
Queue Stats
689W - 691L
1,148 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,485 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,632 SR
1,213 MMR
Vamana
Vamana
Silver V
Agent HotSpring
Vamana
Silver V
Level 69
God Stats
2W - 1L
1,781 SR
Queue Stats
10W - 16L
1,235 MMR
Party 2
Arachne
Arachne
Silver III
Agent Slumped
Arachne
Silver III
Level 93
God Stats
3W - 5L
1,404 SR
Queue Stats
10W - 17L
1,235 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Evan_brower
Danzaburou
Gold I
Level 112
God Stats
26W - 10L
1,835 SR
Queue Stats
159W - 143L
1,403 MMR
Party 4
Kumbhakarna
Kumbhakarna
Gold III
GodKrypto
Kumbhakarna
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,208 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
silent_scope2kil
Baron Samedi
Silver I
Level 85
God Stats
5W - 2L
1,638 SR
Queue Stats
250W - 254L
986 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,396
492
5,770
6,293
3,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,924
533
5,495
8,002
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
TTHA_mana_YT
Cerberus
9
1 / 1 / 1
6,030
464
3,770
9,315
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
7
1 / 4 / 0
5,346
411
2,544
6,217
2,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 2
6,641
511
3,128
9,463
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Cu ChulainnJanusChaacSetCabrakan

VS

Bans
Chang'eSun WukongTsukuyomiFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,675
513
3,678
7,657
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
15
6 / 0 / 1
8,466
651
5,834
9,027
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Evan_brower
Danzaburou
12
0 / 1 / 1
7,189
553
5,537
7,617
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GodKrypto
Kumbhakarna
11
1 / 1 / 3
6,946
534
2,849
8,096
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
silent_scope2kil
Baron Samedi
11
4 / 3 / 2
7,124
548
9,180
8,215
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Arachne
6
0
1
6.5
L
2
3
1
0.83
W
Danzaburou
Evan_brower
Danzaburou
0
1
1
0.5
W
Kumbhakarna
GodKrypto
Kumbhakarna
1
1
3
2.5
L
1
1
0
1
L
Cerberus
TTHA_mana_YT
Cerberus
1
1
1
1.5
L
Anubis
1
4
0
0.25
L
1
2
2
1
W
Baron Samedi
silent_scope2kil
Baron Samedi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
27,078
39,290
Taken
40,612
16,033
Mitigated
18,103
11,396
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,678
1,118
0
2,299
7,657
4,458
0
5,495
2,162
0
39,325
W
Arachne
5,834
4,408
0
2,671
9,027
3,124
636
1,814
7,032
0
62,102
L
5,770
4,398
0
393
6,293
3,581
443
1,722
4,559
0
42,804
W
Danzaburou
Evan_brower
Danzaburou
5,537
2,206
0
2,015
7,617
2,011
1,854
1,395
6,222
0
47,879
W
Kumbhakarna
GodKrypto
Kumbhakarna
2,849
280
0
3,083
8,096
5,205
0
1,108
6,988
28,799
0
L
5,495
2,549
0
3,911
8,002
2,445
230
0
8,002
44,318
0
L
Cerberus
TTHA_mana_YT
Cerberus
3,770
129
0
2,976
9,315
3,950
0
1,947
7,272
14,685
0
L
Anubis
2,544
405
0
932
6,217
2,376
0
2,964
2,856
14,549
0
L
3,128
300
0
3,184
9,463
3,681
0
4,668
4,572
41,251
0
W
Baron Samedi
silent_scope2kil
Baron Samedi
9,180
754
305
2,508
8,215
3,305
111
4,944
3,271
32,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
36,400
314
Minions Killed
379
0
Camps Cleared
0
1,081,677
Distance Traveled
1,266,705
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,675
513
72
6
0
266,794
0
W
Arachne
8,466
651
112
9
0
289,572
4
L
Izanami
6,396
492
81
6
0
229,900
2
W
Danzaburou
7,189
553
91
7
0
216,935
3
W
Kumbhakarna
6,946
534
39
3
0
263,543
0
L
Sol
6,924
533
83
6
0
212,517
0
L
Cerberus
6,030
464
31
2
0
249,589
2
L
Anubis
5,346
411
32
2
0
174,666
0
L
Ymir
6,641
511
87
7
0
215,005
5
W
Baron Samedi
7,124
548
65
5
0
229,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role