Player Matchup

Danzaburou
Danzaburou
Gyhermeauxs
Danzaburou
Level 29
God Stats
5W - 6L
1,754 SR
Queue Stats
99W - 74L
1,605 Elo+
Solo
Yemoja
Yemoja
Jryoder
Yemoja
Level 27
God Stats
3W - 4L
1,630 SR
Queue Stats
10W - 12L
1,558 Elo+
Solo
Camazotz
Camazotz
TROLLorNOOB
Camazotz
Level 19
God Stats
2W - 1L
1,784 SR
Queue Stats
77W - 53L
1,578 Elo+
Solo
Mercury
Mercury
fadedghost01
Mercury
Level 16
God Stats
15W - 8L
1,742 SR
Queue Stats
224W - 198L
1,609 Elo+
Solo
Anubis
Anubis
longzhinu
Anubis
Level 29
God Stats
25W - 15L
1,678 SR
Queue Stats
34W - 22L
1,604 Elo+
Solo
Team Averages
Level 24
1,718 SR
1,591 Elo+

VS

Team Averages
Level 19
1,607 SR
1,607 Elo+
He Bo
He Bo
Ademski
He Bo
Level 8
God Stats
0W - 2L
1,438 SR
Queue Stats
6W - 11L
1,675 Elo+
Party 1
Artemis
Artemis
FroggyToad
Artemis
Level 16
God Stats
7W - 8L
1,481 SR
Queue Stats
24W - 32L
1,587 Elo+
Party 2
Aphrodite
Aphrodite
Iarry
Aphrodite
Level 34
God Stats
6W - 4L
1,727 SR
Queue Stats
162W - 152L
1,619 Elo+
Party 2
Bakasura
Bakasura
InDeOrdegrootte
Bakasura
Level 7
God Stats
1W - 2L
1,576 SR
Queue Stats
9W - 12L
1,662 Elo+
Party 1
Osiris
Osiris
fonzehh
Osiris
Level 28
God Stats
12W - 7L
1,812 SR
Queue Stats
30W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gyhermeauxs
Danzaburou
19
10 / 3 / 1
12,985
590
18,668
18,636
7,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Jryoder
Yemoja
15
1 / 3 / 6
10,645
484
6,004
17,117
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
TROLLorNOOB
Camazotz
20
6 / 4 / 1
13,739
625
12,960
23,108
14,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
fadedghost01
Mercury
18
4 / 3 / 9
12,189
554
11,585
16,008
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
longzhinu
Anubis
20
16 / 4 / 2
13,657
621
21,844
20,887
11,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ademski
He Bo
13
0 / 13 / 3
8,058
366
6,096
14,931
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
FroggyToad
Artemis
15
2 / 5 / 7
9,425
428
13,869
19,358
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Iarry
Aphrodite
17
4 / 6 / 7
11,161
507
16,655
19,217
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
20
9 / 7 / 4
12,742
579
19,120
22,278
8,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
fonzehh
Osiris
17
1 / 6 / 1
10,066
458
9,660
15,900
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
37
Kills
16
17
Deaths
37
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ademski
He Bo
0
13
3
0.12
L
Artemis
FroggyToad
Artemis
2
5
7
1.1
W
Danzaburou
Gyhermeauxs
Danzaburou
10
3
1
3.5
L
Aphrodite
Iarry
Aphrodite
4
6
7
1.25
L
Bakasura
9
7
4
1.57
W
Yemoja
Jryoder
Yemoja
1
3
6
1.33
W
Camazotz
TROLLorNOOB
Camazotz
6
4
1
1.63
W
Mercury
fadedghost01
Mercury
4
3
9
2.83
L
Osiris
fonzehh
Osiris
1
6
1
0.25
W
Anubis
longzhinu
Anubis
16
4
2
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,061
Damage
65,400
95,756
Taken
91,684
55,084
Mitigated
42,839
41,507
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ademski
He Bo
6,096
432
0
1,123
14,931
3,585
406
8,535
6,396
30,045
0
L
Artemis
FroggyToad
Artemis
13,869
7,448
89
3,000
19,358
5,719
1,355
7,539
11,819
0
45,123
W
Danzaburou
Gyhermeauxs
Danzaburou
18,668
8,335
0
4,500
18,636
7,293
3,247
7,468
10,338
0
92,046
L
Aphrodite
Iarry
Aphrodite
16,655
1,903
9,472
10,355
19,217
8,530
593
4,426
14,791
44,854
0
L
Bakasura
19,120
11,330
0
2,953
22,278
8,932
0
7,916
14,362
0
67,502
W
Yemoja
Jryoder
Yemoja
6,004
785
4,663
2,404
17,117
15,383
580
5,024
11,064
32,030
0
W
Camazotz
TROLLorNOOB
Camazotz
12,960
5,298
0
14,233
23,108
14,780
2,461
1,633
20,052
5,607
90,537
W
Mercury
fadedghost01
Mercury
11,585
4,398
0
4,484
16,008
6,194
1,483
2,839
12,528
0
84,261
L
Osiris
fonzehh
Osiris
9,660
4,289
0
2,155
15,900
16,073
246
512
15,388
0
72,906
W
Anubis
longzhinu
Anubis
21,844
1,341
0
11,223
20,887
11,434
2,317
5,176
13,534
99,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,215
Gold Earned
51,452
684
Minions Killed
428
0
Camps Cleared
0
1,990,902
Distance Traveled
1,989,679
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,058
366
54
2
0
343,680
2
L
Artemis
9,425
428
68
3
0
404,639
6
W
Danzaburou
12,985
590
144
7
0
374,690
1
L
Aphrodite
11,161
507
57
3
0
386,990
3
L
Bakasura
12,742
579
119
5
0
473,196
6
W
Yemoja
10,645
484
59
3
0
382,812
1
W
Camazotz
13,739
625
197
9
0
393,174
6
W
Mercury
12,189
554
121
6
0
513,023
5
L
Osiris
10,066
458
130
6
0
381,174
5
W
Anubis
13,657
621
163
7
0
327,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role