Player Matchup

Neith
Neith
Jasimro
Neith
Level 7
God Stats
17W - 11L
1,736 SR
Queue Stats
24W - 14L
1,591 Elo+
Solo
Yemoja
Yemoja
Nalheim
Yemoja
Level 6
God Stats
1W - 3L
1,479 SR
Queue Stats
111W - 160L
1,377 Elo+
Solo
Janus
Janus
NotSploag
Janus
Level 13
God Stats
3W - 6L
1,439 SR
Queue Stats
11W - 14L
1,473 Elo+
Solo
Vamana
Vamana
Rorgen
Vamana
Level 4
God Stats
1W - 3L
1,120 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 1
Ra
Ra
Shawry6578
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Team Averages
Level 7
1,455 SR
1,462 Elo+

VS

Team Averages
Level 19
1,426 SR
1,461 Elo+
Ne Zha
Ne Zha
Gratch God
Ne Zha
Level 29
God Stats
3W - 5L
1,420 SR
Queue Stats
152W - 171L
1,425 Elo+
Solo
Anubis
Anubis
JSlay1002
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,646 Elo+
Solo
Ymir
Ymir
Xandersaurus_Rex
Ymir
Level 7
God Stats
2W - 0L
1,294 SR
Queue Stats
6W - 5L
1,336 Elo+
Solo
Nu Wa
Nu Wa
fumumuu
Nu Wa
Level 26
God Stats
14W - 14L
1,430 SR
Queue Stats
19W - 23L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
Level 29
God Stats
58W - 43L
1,487 SR
Queue Stats
458W - 477L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jasimro
Neith
18
4 / 4 / 5
12,566
898
12,961
20,810
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Nalheim
Yemoja
19
1 / 1 / 8
14,013
1,001
10,273
21,827
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
NotSploag
Janus
19
5 / 7 / 5
13,091
935
22,023
20,717
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Rorgen
Vamana
18
3 / 11 / 6
12,486
892
14,921
36,467
25,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 11 / 5
11,221
802
7,830
17,325
5,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gratch God
Ne Zha
20
9 / 0 / 12
14,344
1,025
19,741
13,527
5,772
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
JSlay1002
Anubis
20
5 / 4 / 12
13,503
965
16,527
15,879
7,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 8 / 17
12,242
874
8,820
17,981
19,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
fumumuu
Nu Wa
20
8 / 0 / 22
14,959
1,069
41,155
12,482
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
lIDarkKnightIll
Tsukuyomi
20
12 / 1 / 16
14,930
1,066
24,695
15,591
7,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
13
Kills
34
34
Deaths
13
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Gratch God
Ne Zha
9
0
12
15
W
Anubis
JSlay1002
Anubis
5
4
12
2.75
L
Neith
Jasimro
Neith
4
4
5
1.63
L
Yemoja
Nalheim
Yemoja
1
1
8
5
L
Janus
NotSploag
Janus
5
7
5
1.07
L
Vamana
Rorgen
Vamana
3
11
6
0.55
L
0
11
5
0.23
W
0
8
17
1.06
W
Nu Wa
fumumuu
Nu Wa
8
0
22
19
W
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,008
Damage
110,938
117,146
Taken
75,460
66,580
Mitigated
45,151
18,154
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Gratch God
Ne Zha
19,741
8,799
0
1,614
13,527
5,772
0
7,171
6,181
0
38,953
W
Anubis
JSlay1002
Anubis
16,527
1,932
0
6,249
15,879
7,291
0
7,966
7,738
47,153
0
L
Neith
Jasimro
Neith
12,961
4,741
0
2,233
20,810
7,070
0
11,303
9,159
0
38,383
L
Yemoja
Nalheim
Yemoja
10,273
889
2,649
3,111
21,827
22,221
0
11,739
9,582
38,578
0
L
Janus
NotSploag
Janus
22,023
1,945
0
0
20,717
5,813
0
9,728
10,659
64,524
0
L
Vamana
Rorgen
Vamana
14,921
5,924
0
5,886
36,467
25,895
0
23,304
12,497
0
32,722
L
7,830
1,811
2,267
2,008
17,325
5,581
0
8,300
8,747
25,951
0
W
8,820
1,252
0
0
17,981
19,161
0
10,009
7,755
22,638
0
W
Nu Wa
fumumuu
Nu Wa
41,155
10,115
212
2,937
12,482
5,392
0
7,350
4,911
72,569
0
W
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
24,695
5,804
0
148
15,591
7,535
0
7,630
7,811
0
41,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,377
Gold Earned
69,978
270
Minions Killed
284
2
Camps Cleared
6
1,227,487
Distance Traveled
1,248,464
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,344
1,025
44
3
0
271,404
1
W
Anubis
13,503
965
89
6
0
208,194
0
L
Neith
12,566
898
42
3
0
258,917
0
L
Yemoja
14,013
1,001
50
4
0
252,602
1
L
Janus
13,091
935
95
7
1
266,612
0
L
Vamana
12,486
892
36
3
0
298,648
1
L
Ra
11,221
802
47
3
1
150,708
3
W
Ymir
12,242
874
31
2
0
200,241
1
W
Nu Wa
14,959
1,069
83
6
3
252,905
1
W
Tsukuyomi
14,930
1,066
37
3
3
315,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role