Player Matchup

Erlang Shen
Erlang Shen
Chrisboiii
Erlang Shen
Level 29
God Stats
23W - 25L
1,573 SR
Queue Stats
391W - 415L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Jonay
The Morrigan
Level 29
God Stats
5W - 4L
1,705 SR
Queue Stats
136W - 134L
1,512 Elo+
Party 1
Skadi
Skadi
M1keR1ze
Skadi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,649 Elo+
Solo
Sobek
Sobek
MiCuzz
Sobek
Level 29
God Stats
8W - 8L
1,702 SR
Queue Stats
45W - 37L
1,590 Elo+
Solo
Arachne
Arachne
xDerpul
Arachne
Level 26
God Stats
7W - 5L
1,720 SR
Queue Stats
135W - 137L
1,523 Elo+
Party 1
Team Averages
Level 23
1,640 SR
1,548 Elo+

VS

Team Averages
Level 20
1,628 SR
1,478 Elo+
Aphrodite
Aphrodite
BrijiteAphrodite
Aphrodite
Level 18
God Stats
10W - 2L
1,863 SR
Queue Stats
10W - 2L
1,825 Elo+
Solo
Hou Yi
Hou Yi
DeragonSlayer69
Hou Yi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
Derkoslav
Sun Wukong
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
64W - 64L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
JorníkPyčo
Sylvanus
Level 24
God Stats
6W - 7L
1,780 SR
Queue Stats
88W - 95L
1,416 Elo+
Party 2
Pele
Pele
Vojtzyk
Pele
Level 24
God Stats
1W - 2L
1,266 SR
Queue Stats
35W - 33L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chrisboiii
Erlang Shen
19
6 / 6 / 7
12,863
476
20,457
32,250
27,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Jonay
The Morrigan
18
3 / 6 / 6
11,831
438
19,514
17,090
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
M1keR1ze
Skadi
18
9 / 11 / 9
12,630
468
35,382
30,956
14,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
MiCuzz
Sobek
16
2 / 4 / 13
11,563
428
14,591
38,942
51,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
xDerpul
Arachne
17
6 / 11 / 8
12,156
450
15,022
30,462
14,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
9 / 3 / 22
13,052
483
34,639
27,640
16,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 7 / 14
13,548
502
41,275
24,499
12,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Derkoslav
Sun Wukong
18
4 / 5 / 18
12,277
455
17,483
28,996
24,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
JorníkPyčo
Sylvanus
17
3 / 5 / 27
11,191
414
13,761
38,529
48,288
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Vojtzyk
Pele
19
7 / 6 / 22
12,952
480
18,191
27,611
13,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
140
26
Kills
37
38
Deaths
26
43
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
9
3
22
6.67
L
Erlang Shen
Chrisboiii
Erlang Shen
6
6
7
1.58
W
14
7
14
3
W
Sun Wukong
Derkoslav
Sun Wukong
4
5
18
2.6
L
The Morrigan
Jonay
The Morrigan
3
6
6
1
W
Sylvanus
JorníkPyčo
Sylvanus
3
5
27
3.3
L
Skadi
M1keR1ze
Skadi
9
11
9
1.23
L
Sobek
MiCuzz
Sobek
2
4
13
2.13
W
Pele
Vojtzyk
Pele
7
6
22
3
L
Arachne
xDerpul
Arachne
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,966
Damage
125,349
149,700
Taken
147,275
114,809
Mitigated
115,210
35,208
Healing
78,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
34,639
3,349
19,483
18,771
27,640
16,905
1,432
6,102
20,790
123,147
0
L
Erlang Shen
Chrisboiii
Erlang Shen
20,457
9,756
0
8,020
32,250
27,975
1,047
7,390
24,860
0
80,150
W
41,275
16,626
2,192
3,749
24,499
12,237
2,935
3,719
20,455
0
93,836
W
Sun Wukong
Derkoslav
Sun Wukong
17,483
3,534
1,323
3,802
28,996
24,543
2,238
4,875
24,009
0
82,778
L
The Morrigan
Jonay
The Morrigan
19,514
2,369
0
5,024
17,090
6,832
842
6,648
10,442
84,754
5,957
W
Sylvanus
JorníkPyčo
Sylvanus
13,761
4,031
12,747
11,653
38,529
48,288
544
8,297
29,876
39,937
0
L
Skadi
M1keR1ze
Skadi
35,382
14,256
0
2,840
30,956
14,337
2,091
12,463
18,493
0
90,779
L
Sobek
MiCuzz
Sobek
14,591
1,089
0
9,554
38,942
51,498
404
13,360
25,582
36,178
0
W
Pele
Vojtzyk
Pele
18,191
4,529
0
4,323
27,611
13,237
1,164
4,677
22,800
0
90,625
L
Arachne
xDerpul
Arachne
15,022
8,206
1,319
8,451
30,462
14,167
540
8,714
21,748
0
67,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
63,020
519
Minions Killed
545
0
Camps Cleared
0
2,316,758
Distance Traveled
2,528,200
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,052
483
146
5
0
531,607
11
L
Erlang Shen
12,863
476
121
4
0
439,433
0
W
Hou Yi
13,548
502
87
3
0
434,236
4
W
Sun Wukong
12,277
455
152
6
0
495,595
3
L
The Morrigan
11,831
438
145
5
0
465,425
4
W
Sylvanus
11,191
414
45
2
0
482,046
4
L
Skadi
12,630
468
130
5
0
449,914
1
L
Sobek
11,563
428
36
1
0
516,237
18
W
Pele
12,952
480
115
4
0
584,716
0
L
Arachne
12,156
450
87
3
0
445,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role