Player Matchup

Fafnir
Fafnir
Bronze III
Oshijam2007
Fafnir
Bronze III
Level 32
God Stats
0W - 2L
1,402 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
Squidnugget499
Discordia
Bronze III
Level 68
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
sniperdog556
Ne Zha
Bronze III
Level 102
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,389 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,575 SR
1,416 MMR
Ymir
Ymir
Gold II
ButterBill420
Ymir
Gold II
Level 109
God Stats
23W - 25L
1,613 SR
Queue Stats
212W - 233L
1,609 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Kingwerewolf9191
Baba Yaga
Silver I
Level 132
God Stats
13W - 13L
1,525 SR
Queue Stats
244W - 283L
1,106 MMR
Solo
Artemis
Artemis
Gold III
PROKINGKASH
Artemis
Gold III
Level 129
God Stats
36W - 36L
1,586 SR
Queue Stats
155W - 160L
1,533 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 0 / 6
11,203
700
3,274
14,069
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Squidnugget499
Discordia
15
7 / 6 / 2
11,694
731
20,734
12,630
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
11
0 / 9 / 6
9,223
576
5,835
15,067
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeCthulhuChaacTiamatHeimdallr

VS

Bans
ScyllaErlang ShenPersephonePoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
10,209
638
7,170
14,938
11,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
13
4 / 3 / 8
10,778
674
14,187
11,358
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PROKINGKASH
Artemis
16
8 / 2 / 6
11,817
739
13,454
14,081
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
15
15
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Baba Yaga
4
3
8
2.67
L
Fafnir
2
0
6
5
W
Artemis
PROKINGKASH
Artemis
8
2
6
5.5
L
Discordia
Squidnugget499
Discordia
7
6
2
1.33
L
Ne Zha
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
34,811
41,766
Taken
40,377
25,752
Mitigated
20,385
5,716
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
396
864
1,389
14,938
11,295
240
7,804
6,490
36,078
0
W
Baba Yaga
14,187
355
200
2,434
11,358
4,363
1,188
6,612
4,308
44,502
0
L
Fafnir
3,274
567
1,026
4,158
14,069
15,783
0
7,686
6,383
15,604
0
W
Artemis
PROKINGKASH
Artemis
13,454
6,012
0
3,055
14,081
4,727
919
8,051
5,536
0
62,462
L
Discordia
Squidnugget499
Discordia
20,734
916
0
0
12,630
4,650
68
6,910
5,720
59,094
0
L
Ne Zha
5,835
917
0
532
15,067
5,319
0
6,792
8,275
0
35,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
32,804
156
Minions Killed
188
0
Camps Cleared
0
804,262
Distance Traveled
826,117
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,209
638
41
3
0
274,273
3
W
Baba Yaga
10,778
674
52
3
0
293,576
2
L
Fafnir
11,203
700
23
1
0
298,405
6
W
Artemis
11,817
739
95
6
0
258,268
3
L
Discordia
11,694
731
93
6
0
244,005
2
L
Ne Zha
9,223
576
40
3
0
261,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role