Player Matchup

Thoth
Thoth
DankScorpion267
Thoth
Level 28
God Stats
5W - 13L
1,311 SR
Queue Stats
37W - 49L
1,272 Elo+
Party 2
Izanami
Izanami
RemovedRain
Izanami
Level 38
God Stats
1W - 6L
1,332 SR
Queue Stats
142W - 158L
1,396 Elo+
Party 2
Khepri
Khepri
SpicyKappi28
Khepri
Level 103
God Stats
2W - 2L
1,432 SR
Queue Stats
127W - 121L
1,460 Elo+
Party 2
Team Averages
Level 56
1,358 SR
1,376 Elo+

VS

Team Averages
Level 55
1,557 SR
1,365 Elo+
Chang'e
Chang'e
Cranberries508
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
divinefails2
Tiamat
Level 124
God Stats
0W - 1L
1,455 SR
Queue Stats
13W - 19L
1,440 Elo+
Party 1
Ravana
Ravana
vfricke
Ravana
Level 12
God Stats
7W - 6L
1,715 SR
Queue Stats
30W - 48L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
8,973
690
4,310
6,154
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RemovedRain
Izanami
12
3 / 1 / 4
8,989
691
4,073
8,773
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
11
1 / 1 / 6
8,472
652
4,150
10,981
5,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
6,655
512
398
1,007
243
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
14
3 / 4 / 0
9,077
698
12,829
9,607
8,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
vfricke
Ravana
10
0 / 3 / 2
7,210
555
2,766
6,715
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
4
1
3
5.5
W
Izanami
RemovedRain
Izanami
3
1
4
5
W
Khepri
1
1
6
4
L
Tiamat
3
4
0
0.75
L
Ravana
vfricke
Ravana
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,533
Damage
15,993
25,908
Taken
17,329
10,228
Mitigated
11,897
6,794
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
398
0
178
268
1,007
243
0
395
588
2,371
0
W
4,310
348
55
135
6,154
1,839
677
4,480
1,306
31,449
0
W
Izanami
RemovedRain
Izanami
4,073
2,495
687
2,527
8,773
2,767
2,236
4,973
3,407
0
41,880
W
Khepri
4,150
353
593
2,797
10,981
5,622
159
3,204
7,263
17,015
0
L
Tiamat
12,829
1,470
0
1,321
9,607
8,569
8
4,142
5,254
49,481
0
L
Ravana
vfricke
Ravana
2,766
282
0
590
6,715
3,085
0
3,506
2,951
0
10,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
22,942
158
Minions Killed
91
0
Camps Cleared
0
722,578
Distance Traveled
406,538
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,655
512
4
0
0
17,045
0
W
Thoth
8,973
690
60
5
0
242,381
0
W
Izanami
8,989
691
78
6
0
222,361
0
W
Khepri
8,472
652
20
2
0
257,836
4
L
Tiamat
9,077
698
68
5
0
194,787
0
L
Ravana
7,210
555
19
1
0
194,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role