Player Matchup

Cernunnos
Cernunnos
AID x FluiiD
Cernunnos
Level 27
God Stats
4W - 1L
1,746 SR
Queue Stats
17W - 9L
1,631 Elo+
Party 1
Rama
Rama
BDCraknChins
Rama
Level 18
God Stats
11W - 9L
1,291 SR
Queue Stats
35W - 38L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
SillyTilly14
Baron Samedi
Level 128
God Stats
2W - 1L
1,586 SR
Queue Stats
105W - 67L
1,675 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkraampDadi
Cu Chulainn
Level 119
God Stats
6W - 3L
1,777 SR
Queue Stats
57W - 36L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
iCodyyx
Cthulhu
Level 99
God Stats
3W - 0L
1,766 SR
Queue Stats
25W - 32L
1,399 Elo+
Party 3
Team Averages
Level 78
1,633 SR
1,573 Elo+

VS

Team Averages
Level 57
1,640 SR
1,454 Elo+
Artemis
Artemis
CHr0NicDreAMz
Artemis
Level 63
God Stats
1W - 5L
1,654 SR
Queue Stats
22W - 26L
1,494 Elo+
Party 2
Hel
Hel
ChumpkinsMcWest
Hel
Level 128
God Stats
3W - 2L
1,657 SR
Queue Stats
26W - 31L
1,397 Elo+
Party 2
Fafnir
Fafnir
UniformDuck
Fafnir
Level 39
God Stats
1W - 1L
1,768 SR
Queue Stats
65W - 79L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Zearaphim
Zhong Kui
Level 27
God Stats
4W - 6L
1,542 SR
Queue Stats
138W - 159L
1,457 Elo+
Party 2
Kali
Kali
xXD3B3rt1Xx
Kali
Level 27
God Stats
10W - 12L
1,580 SR
Queue Stats
163W - 198L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AID x FluiiD
Cernunnos
20
7 / 11 / 23
13,300
1,108
23,157
21,751
8,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 0 / 22
12,906
1,076
15,559
10,433
4,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SillyTilly14
Baron Samedi
20
16 / 1 / 24
15,864
1,322
33,580
12,775
5,165
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
SkraampDadi
Cu Chulainn
20
12 / 3 / 25
14,737
1,228
21,164
26,887
19,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cthulhu
iCodyyx
Cthulhu
20
6 / 3 / 34
13,547
1,129
27,040
26,054
22,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
3 / 9 / 11
11,906
992
28,157
23,154
8,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 10
11,110
926
21,579
21,625
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
18
3 / 10 / 14
12,092
1,008
13,941
26,402
32,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Zearaphim
Zhong Kui
18
7 / 11 / 8
12,726
1,061
14,097
27,404
18,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 13 / 8
11,292
941
12,207
27,383
10,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
69
48
Kills
18
18
Deaths
48
128
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AID x FluiiD
Cernunnos
7
11
23
1.68
W
7
0
22
18
L
Artemis
3
9
11
0.94
L
1
5
10
1.2
W
Baron Samedi
SillyTilly14
Baron Samedi
16
1
24
28
W
Cu Chulainn
SkraampDadi
Cu Chulainn
12
3
25
8.17
L
Fafnir
3
10
14
1
L
Zhong Kui
Zearaphim
Zhong Kui
7
11
8
1
W
Cthulhu
iCodyyx
Cthulhu
6
3
34
7.67
L
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,500
Damage
89,981
97,900
Taken
125,968
60,523
Mitigated
79,193
23,094
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AID x FluiiD
Cernunnos
23,157
13,794
0
0
21,751
8,168
0
11,437
10,176
0
35,611
W
15,559
13,492
0
0
10,433
4,442
0
5,167
5,198
0
29,045
L
Artemis
28,157
19,524
382
1,844
23,154
8,980
0
11,597
11,432
0
58,348
L
21,579
677
8,518
7,555
21,625
8,446
0
10,854
10,536
59,235
0
W
Baron Samedi
SillyTilly14
Baron Samedi
33,580
3,209
5,081
5,544
12,775
5,165
0
8,044
4,640
68,778
0
W
Cu Chulainn
SkraampDadi
Cu Chulainn
21,164
6,758
0
6,416
26,887
19,785
0
8,932
17,795
1,084
37,057
L
Fafnir
13,941
2,760
532
2,981
26,402
32,403
0
11,589
14,575
25,747
0
L
Zhong Kui
Zearaphim
Zhong Kui
14,097
1,514
0
2,138
27,404
18,752
0
13,592
13,382
33,353
0
W
Cthulhu
iCodyyx
Cthulhu
27,040
1,186
1,844
4,209
26,054
22,963
0
15,145
10,474
51,033
0
L
12,207
7,802
0
1,545
27,383
10,612
0
12,899
14,288
0
17,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,354
Gold Earned
59,126
237
Minions Killed
218
10
Camps Cleared
4
1,104,092
Distance Traveled
1,091,745
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,300
1,108
32
3
0
173,206
0
W
Rama
12,906
1,076
36
3
1
208,144
0
L
Artemis
11,906
992
47
4
2
195,059
0
L
Hel
11,110
926
98
8
1
251,423
0
W
Baron Samedi
15,864
1,322
92
8
3
223,672
0
W
Cu Chulainn
14,737
1,228
23
2
6
238,743
0
L
Fafnir
12,092
1,008
20
2
1
212,715
0
L
Zhong Kui
12,726
1,061
50
4
0
203,094
2
W
Cthulhu
13,547
1,129
54
5
0
260,327
0
L
Kali
11,292
941
3
0
0
229,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role