Player Matchup

Neith
Neith
ISleepyDemonI
Neith
Level 47
God Stats
25W - 34L
1,518 SR
Queue Stats
188W - 199L
1,435 Elo+
Party 2
Cabrakan
Cabrakan
MEI-HOU-WANG
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 146L
1,473 Elo+
Party 2
Eset
Eset
MassiveBeastkoen
Eset
Level 129
God Stats
3W - 9L
1,728 SR
Queue Stats
431W - 454L
1,459 Elo+
Party 4
Da Ji
Da Ji
TPkiller01
Da Ji
Level 105
God Stats
2W - 1L
1,828 SR
Queue Stats
77W - 67L
1,490 Elo+
Party 4
Achilles
Achilles
zKakashi-Senseii
Achilles
Level 62
God Stats
9W - 11L
1,531 SR
Queue Stats
54W - 64L
1,419 Elo+
Party 2
Team Averages
Level 86
1,621 SR
1,455 Elo+

VS

Team Averages
Level 75
1,528 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Brockenv1__
Baron Samedi
Level 86
God Stats
4W - 2L
1,725 SR
Queue Stats
156W - 153L
1,418 Elo+
Party 1
Bellona
Bellona
HomeReKter
Bellona
Level 57
God Stats
29W - 28L
1,425 SR
Queue Stats
946W - 881L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
I own the pitch
Danzaburou
Level 62
God Stats
5W - 5L
1,492 SR
Queue Stats
114W - 111L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nemesis4815
Cu Chulainn
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,826
465
8,853
13,418
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
MEI-HOU-WANG
Cabrakan
12
2 / 7 / 2
8,083
425
5,999
16,881
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 4
10,198
537
6,865
12,486
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
5 / 7 / 1
8,965
472
7,256
15,864
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 0 / 1
9,743
513
9,053
10,411
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
12 / 2 / 4
10,630
559
11,274
15,175
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Brockenv1__
Baron Samedi
15
3 / 4 / 14
9,351
492
10,784
10,589
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
HomeReKter
Bellona
17
0 / 1 / 1
9,731
512
5,388
14,226
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
I own the pitch
Danzaburou
16
8 / 4 / 8
10,791
568
14,885
12,559
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Nemesis4815
Cu Chulainn
9
1 / 3 / 5
6,975
367
4,071
9,317
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
14
Kills
24
25
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
2
4
7
W
Baron Samedi
Brockenv1__
Baron Samedi
3
4
14
2.5
W
Bellona
HomeReKter
Bellona
0
1
1
0.5
W
Danzaburou
I own the pitch
Danzaburou
8
4
8
3
L
3
6
1
0.58
L
Cabrakan
MEI-HOU-WANG
Cabrakan
2
7
2
0.43
L
4
5
4
1.2
W
Cu Chulainn
Nemesis4815
Cu Chulainn
1
3
5
1.17
L
Da Ji
5
7
1
0.79
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,026
Damage
46,402
69,060
Taken
61,866
43,710
Mitigated
27,432
20,655
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,274
4,963
0
5,540
15,175
5,841
0
3,835
11,106
0
71,438
W
Baron Samedi
Brockenv1__
Baron Samedi
10,784
1,255
1,859
4,545
10,589
3,998
306
2,841
7,552
49,290
0
W
Bellona
HomeReKter
Bellona
5,388
1,727
0
7,191
14,226
8,287
0
0
13,501
0
65,845
W
Danzaburou
I own the pitch
Danzaburou
14,885
6,523
0
2,718
12,559
4,664
546
3,435
8,998
0
61,893
L
8,853
3,620
0
4,802
13,418
5,387
883
2,951
10,294
0
49,530
L
Cabrakan
MEI-HOU-WANG
Cabrakan
5,999
676
421
1,837
16,881
17,774
473
1,201
15,488
20,817
0
L
6,865
876
214
2,129
12,486
5,026
72
3,305
9,181
58,573
0
W
Cu Chulainn
Nemesis4815
Cu Chulainn
4,071
944
72
2,111
9,317
4,642
0
2,197
7,120
0
18,267
L
Da Ji
7,256
1,415
369
4,832
15,864
6,442
0
3,327
12,537
0
44,637
L
9,053
777
0
6,051
10,411
9,081
376
0
10,411
0
64,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
47,478
435
Minions Killed
446
0
Camps Cleared
0
1,644,488
Distance Traveled
1,694,924
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,630
559
100
5
0
434,256
1
W
Baron Samedi
9,351
492
82
4
0
352,525
1
W
Bellona
9,731
512
150
8
0
376,287
0
W
Danzaburou
10,791
568
85
4
0
332,341
0
L
Neith
8,826
465
91
5
0
277,378
4
L
Cabrakan
8,083
425
29
2
0
300,128
0
L
Eset
10,198
537
119
6
0
339,463
6
W
Cu Chulainn
6,975
367
29
2
0
199,515
0
L
Da Ji
8,965
472
76
4
0
343,648
0
L
Achilles
9,743
513
120
6
0
383,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role