Player Matchup

Sol
Sol
LadyLynxie
Sol
Level 28
God Stats
6W - 3L
1,604 SR
Queue Stats
61W - 72L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
kijips
Cthulhu
Level 88
God Stats
4W - 3L
1,005 SR
Queue Stats
112W - 126L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
sausc
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 134L
1,394 Elo+
Party 1
Team Averages
Level 52
1,370 SR
1,406 Elo+

VS

Team Averages
Level 17
1,566 SR
1,421 Elo+
Ullr
Ullr
Chameleon-Eyes2K
Ullr
Level 28
God Stats
14W - 12L
1,699 SR
Queue Stats
327W - 314L
1,601 Elo+
Solo
King Arthur
King Arthur
piggych
King Arthur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,161 Elo+
Solo
Merlin
Merlin
redlightningR
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
5,726
954
3,925
2,854
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
kijips
Cthulhu
8
3 / 1 / 4
5,550
925
4,968
6,429
3,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
sausc
Hou Yi
7
1 / 1 / 6
5,135
856
1,432
4,372
1,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,351
892
5,516
4,817
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
piggych
King Arthur
6
0 / 2 / 1
4,354
726
2,789
5,567
2,877
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 6 / 1
4,138
690
819
4,037
1,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
4
0
3
5.5
W
Cthulhu
kijips
Cthulhu
3
1
4
5
L
King Arthur
piggych
King Arthur
0
2
1
0.25
L
0
6
1
0.08
W
Hou Yi
sausc
Hou Yi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
9,124
13,655
Taken
14,421
5,401
Mitigated
5,671
3,340
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,516
2,134
0
1,643
4,817
1,607
0
2,338
2,479
0
27,297
W
3,925
1,637
0
1,394
2,854
750
599
318
2,536
14,794
0
W
Cthulhu
kijips
Cthulhu
4,968
969
0
624
6,429
3,349
243
380
6,049
16,472
0
L
King Arthur
piggych
King Arthur
2,789
541
0
0
5,567
2,877
0
4,135
1,432
0
6,164
L
819
246
0
127
4,037
1,187
0
2,420
1,617
1,798
0
W
Hou Yi
sausc
Hou Yi
1,432
396
421
901
4,372
1,302
473
149
4,223
0
7,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,411
Gold Earned
13,843
61
Minions Killed
60
0
Camps Cleared
0
324,623
Distance Traveled
302,814
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,351
892
51
9
0
102,390
1
W
Sol
5,726
954
31
5
0
96,931
1
W
Cthulhu
5,550
925
18
3
0
119,412
0
L
King Arthur
4,354
726
5
1
0
122,173
0
L
Merlin
4,138
690
4
1
0
78,251
2
W
Hou Yi
5,135
856
12
2
0
108,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role