Player Matchup

Apollo
Apollo
SunbroSLim
Apollo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,246 Elo+
Solo
Tiamat
Tiamat
UnBakedSkunk666
Tiamat
Level 100
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 42L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
bzzfeeds
Cthulhu
Level 26
God Stats
9W - 4L
1,496 SR
Queue Stats
37W - 28L
1,478 Elo+
Party 2
Team Averages
Level 64
1,433 SR
1,384 Elo+

VS

Team Averages
Level 26
1,500 SR
1,335 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IvanDelgado2007
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,253 Elo+
Party 1
Ra
Ra
REINJAVIKPOWER2
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SunbroSLim
Apollo
11
6 / 0 / 9
8,153
815
4,556
3,461
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 7
8,441
844
13,180
7,614
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
bzzfeeds
Cthulhu
11
2 / 2 / 12
8,084
808
7,900
6,396
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 1
6,232
623
3,937
7,711
2,536
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 2
5,996
600
2,048
10,654
6,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 9 / 1
6,474
647
5,173
11,576
4,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
0
3
2
0.33
L
2
9
1
0.28
W
Apollo
SunbroSLim
Apollo
6
0
9
10.5
W
7
1
7
10.5
W
Cthulhu
bzzfeeds
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,636
Damage
11,158
17,471
Taken
29,941
13,641
Mitigated
13,549
4,359
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,937
781
354
1,162
7,711
2,536
0
5,162
2,361
0
12,716
L
2,048
881
621
1,212
10,654
6,709
0
6,637
3,743
0
6,008
L
5,173
1,020
1,002
2,207
11,576
4,304
88
8,357
2,757
22,978
0
W
Apollo
SunbroSLim
Apollo
4,556
3,057
0
0
3,461
1,208
1,571
998
2,463
0
17,052
W
13,180
1,376
0
3,387
7,614
7,258
249
2,206
5,408
30,915
0
W
Cthulhu
bzzfeeds
Cthulhu
7,900
289
209
763
6,396
5,175
190
1,985
4,411
26,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
18,702
100
Minions Killed
61
0
Camps Cleared
0
585,342
Distance Traveled
523,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,232
623
13
1
0
165,613
3
L
Horus
5,996
600
10
1
0
195,016
0
L
Ra
6,474
647
38
4
0
162,565
0
W
Apollo
8,153
815
29
3
0
190,909
1
W
Tiamat
8,441
844
34
3
0
187,963
0
W
Cthulhu
8,084
808
37
4
0
206,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role