Player Matchup

Hou Yi
Hou Yi
KiselNew
Hou Yi
Level 33
God Stats
0W - 1L
1,294 SR
Queue Stats
27W - 35L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
Podlbaf
Ah Puch
Level 25
God Stats
1W - 3L
1,636 SR
Queue Stats
26W - 35L
1,299 Elo+
Party 1
Athena
Athena
Sven4ik
Athena
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 40L
1,330 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,313 Elo+

VS

Team Averages
Level 53
1,501 SR
1,385 Elo+
Chang'e
Chang'e
Depre55edUnicorn
Chang'e
Level 29
God Stats
6W - 2L
1,705 SR
Queue Stats
9W - 7L
1,389 Elo+
Solo
Chaac
Chaac
OniOsh
Chaac
Level 29
God Stats
4W - 3L
1,297 SR
Queue Stats
4W - 3L
1,268 Elo+
Party 2
Medusa
Medusa
Ranjeet675
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KiselNew
Hou Yi
18
5 / 6 / 8
14,423
627
19,060
18,808
10,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Podlbaf
Ah Puch
19
10 / 5 / 11
16,076
699
29,292
23,695
15,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Sven4ik
Athena
18
7 / 4 / 16
15,719
683
13,981
34,839
54,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
14,005
609
13,717
20,847
18,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
OniOsh
Chaac
16
2 / 8 / 10
13,632
593
15,950
27,433
31,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Ranjeet675
Medusa
20
9 / 7 / 5
16,248
706
30,377
26,449
13,035
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
22
Kills
14
15
Deaths
23
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
8
9
0.94
L
Hou Yi
KiselNew
Hou Yi
5
6
8
1.5
W
Chaac
OniOsh
Chaac
2
8
10
0.88
L
Ah Puch
Podlbaf
Ah Puch
10
5
11
3.1
W
Medusa
Ranjeet675
Medusa
9
7
5
1.64
L
Athena
Sven4ik
Athena
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
60,044
77,342
Taken
74,729
80,530
Mitigated
62,829
9,140
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,717
2,705
2,566
5,463
20,847
18,315
835
11,212
9,635
68,873
0
L
Hou Yi
KiselNew
Hou Yi
19,060
11,401
0
83
18,808
10,409
1,551
2,073
16,460
0
78,258
W
Chaac
OniOsh
Chaac
15,950
2,666
0
8,853
27,433
31,479
236
15,724
11,709
311
51,673
L
Ah Puch
Podlbaf
Ah Puch
29,292
3,453
178
4,755
23,695
15,872
972
4,727
18,875
79,141
0
W
Medusa
Ranjeet675
Medusa
30,377
14,640
0
10,515
26,449
13,035
2,415
16,446
10,003
0
120,530
L
Athena
Sven4ik
Athena
13,981
4,212
1,140
2,984
34,839
54,249
864
7,336
27,003
48,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
43,885
196
Minions Killed
291
0
Camps Cleared
0
1,052,678
Distance Traveled
1,057,182
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,005
609
87
4
0
355,527
2
L
Hou Yi
14,423
627
76
3
0
354,421
1
W
Chaac
13,632
593
51
2
0
359,709
1
L
Ah Puch
16,076
699
88
4
0
310,498
1
W
Medusa
16,248
706
153
7
0
341,946
4
L
Athena
15,719
683
32
1
0
387,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role