Player Matchup

Anubis
Anubis
GangstaVegita
Anubis
Level 54
God Stats
145W - 99L
1,417 SR
Queue Stats
526W - 513L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
OcramOibaf
Danzaburou
Level 80
God Stats
45W - 48L
1,477 SR
Queue Stats
406W - 458L
1,382 Elo+
Solo
Ullr
Ullr
Ryabeetus
Ullr
Level 81
God Stats
18W - 14L
1,908 SR
Queue Stats
383W - 338L
1,480 Elo+
Solo
Ymir
Ymir
SlidCone70
Ymir
Level 75
God Stats
18W - 15L
1,686 SR
Queue Stats
242W - 225L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
dylanr77
Heimdallr
Level 37
God Stats
42W - 54L
1,425 SR
Queue Stats
801W - 890L
1,339 Elo+
Party 1
Team Averages
Level 65
1,583 SR
1,417 Elo+

VS

Team Averages
Level 100
1,431 SR
1,376 Elo+
Izanami
Izanami
Ataraax
Izanami
Level 63
God Stats
1W - 5L
1,561 SR
Queue Stats
7W - 7L
1,403 Elo+
Solo
Geb
Geb
DrStar
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Koki_Heroe
King Arthur
Level 84
God Stats
7W - 11L
1,094 SR
Queue Stats
144W - 183L
1,424 Elo+
Solo
Arachne
Arachne
PatternedChaos
Arachne
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 402L
1,442 Elo+
Solo
Kukulkan
Kukulkan
SamyKnight
Kukulkan
Level 127
God Stats
8W - 11L
1,500 SR
Queue Stats
121W - 115L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 1
9,669
604
12,640
14,135
6,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OcramOibaf
Danzaburou
14
1 / 5 / 2
8,493
531
7,240
9,082
2,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
16
3 / 1 / 1
9,107
569
6,730
10,328
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 5 / 7
8,622
539
8,567
11,849
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
dylanr77
Heimdallr
15
1 / 1 / 0
8,763
548
3,867
5,691
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ataraax
Izanami
16
9 / 1 / 5
9,179
574
13,924
11,689
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
DrStar
Geb
12
3 / 3 / 7
7,950
497
5,384
14,027
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Koki_Heroe
King Arthur
15
2 / 2 / 2
8,520
533
5,036
14,133
8,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 9
8,650
541
8,330
12,519
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SamyKnight
Kukulkan
1
0 / 0 / 0
4,591
287
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
18
19
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ataraax
Izanami
9
1
5
11.5
L
Geb
DrStar
Geb
3
3
7
2.17
W
6
7
1
0.93
L
King Arthur
Koki_Heroe
King Arthur
2
2
2
1.5
W
Danzaburou
OcramOibaf
Danzaburou
1
5
2
0.4
L
4
5
9
1.7
W
Ullr
3
1
1
3.5
L
Kukulkan
SamyKnight
Kukulkan
0
0
0
0
W
0
5
7
0.7
W
Heimdallr
dylanr77
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,044
Damage
32,674
51,085
Taken
52,368
26,002
Mitigated
26,147
16,180
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ataraax
Izanami
13,924
9,752
0
2,779
11,689
3,836
583
5,081
6,608
0
62,405
L
Geb
DrStar
Geb
5,384
1,274
0
4,083
14,027
9,361
187
5,953
8,074
24,988
0
W
12,640
307
0
6,011
14,135
6,982
1,003
1,451
12,684
60,855
0
L
King Arthur
Koki_Heroe
King Arthur
5,036
264
0
3,784
14,133
8,561
103
2,752
11,381
0
50,315
W
Danzaburou
OcramOibaf
Danzaburou
7,240
2,768
0
2,114
9,082
2,617
1,731
799
8,283
0
48,156
L
8,330
5,031
0
3,986
12,519
4,389
647
7,421
5,098
0
36,250
W
Ullr
6,730
2,677
0
4,288
10,328
3,795
889
1,404
8,924
0
64,465
L
Kukulkan
SamyKnight
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
8,567
1,693
774
2,392
11,849
9,634
919
1,730
10,119
43,817
0
W
Heimdallr
dylanr77
Heimdallr
3,867
1,793
0
601
5,691
2,974
2,813
0
5,691
0
47,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
38,890
502
Minions Killed
315
0
Camps Cleared
0
1,372,846
Distance Traveled
1,248,116
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,179
574
118
7
0
305,963
5
L
Geb
7,950
497
36
2
0
271,109
8
W
Anubis
9,669
604
113
7
0
242,152
2
L
King Arthur
8,520
533
96
6
0
356,709
0
W
Danzaburou
8,493
531
108
7
0
278,292
0
L
Arachne
8,650
541
65
4
0
314,335
0
W
Ullr
9,107
569
112
7
0
302,188
2
L
Kukulkan
4,591
287
0
0
0
0
0
W
Ymir
8,622
539
60
4
0
256,632
0
W
Heimdallr
8,763
548
109
7
0
293,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role