Player Matchup

Skadi
Skadi
EaNation19
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SAOjaguar
Cerberus
Level 129
God Stats
13W - 8L
1,675 SR
Queue Stats
96W - 59L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
ZekromSmite
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,360 Elo+
Party 1
Team Averages
Level 71
1,558 SR
1,521 Elo+

VS

Team Averages
Level 46
1,451 SR
1,381 Elo+
Medusa
Medusa
ScuzziTwo
Medusa
Level 26
God Stats
0W - 7L
1,426 SR
Queue Stats
0W - 7L
1,071 Elo+
Solo
Cthulhu
Cthulhu
apolloarrow
Cthulhu
Level 29
God Stats
29W - 20L
1,514 SR
Queue Stats
73W - 66L
1,531 Elo+
Party 2
Thoth
Thoth
jeffguz90
Thoth
Level 84
God Stats
3W - 6L
1,413 SR
Queue Stats
76W - 67L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
7 / 1 / 14
12,214
763
19,667
10,945
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SAOjaguar
Cerberus
15
9 / 4 / 11
12,915
807
16,522
18,960
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
5 / 4 / 13
11,448
716
7,749
8,748
3,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ScuzziTwo
Medusa
14
1 / 10 / 5
10,628
664
5,922
15,605
7,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
apolloarrow
Cthulhu
14
5 / 4 / 1
11,999
750
11,058
24,311
27,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
jeffguz90
Thoth
13
3 / 7 / 3
10,344
647
11,992
10,060
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
21
Kills
9
9
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
1
14
14
W
Cerberus
SAOjaguar
Cerberus
9
4
11
3.63
L
Medusa
ScuzziTwo
Medusa
1
10
5
0.35
W
5
4
13
2.88
L
Cthulhu
apolloarrow
Cthulhu
5
4
1
1.38
L
Thoth
jeffguz90
Thoth
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
28,972
38,653
Taken
49,976
26,063
Mitigated
37,327
11,340
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
19,667
7,415
0
2,773
10,945
3,572
1,093
7,303
3,642
0
88,840
W
Cerberus
SAOjaguar
Cerberus
16,522
591
0
7,159
18,960
19,485
346
8,763
10,197
36,529
0
L
Medusa
ScuzziTwo
Medusa
5,922
2,046
654
2,025
15,605
7,010
518
7,729
7,876
0
37,315
W
7,749
2,502
0
1,408
8,748
3,006
679
7,048
1,700
29,882
0
L
Cthulhu
apolloarrow
Cthulhu
11,058
237
795
1,777
24,311
27,639
0
10,635
13,676
31,373
0
L
Thoth
jeffguz90
Thoth
11,992
392
1,018
1,319
10,060
2,678
72
5,927
4,133
37,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
32,971
201
Minions Killed
166
0
Camps Cleared
0
847,729
Distance Traveled
762,138
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,214
763
111
7
0
300,646
1
W
Cerberus
12,915
807
58
4
0
305,344
1
L
Medusa
10,628
664
63
4
0
240,420
2
W
Nu Wa
11,448
716
32
2
0
241,739
1
L
Cthulhu
11,999
750
52
3
0
267,552
0
L
Thoth
10,344
647
51
3
0
254,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role