Player Matchup

King Arthur
King Arthur
CB Donkey
King Arthur
Level 116
God Stats
12W - 14L
1,967 SR
Queue Stats
371W - 276L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
ChaosSonata
Cernunnos
Level 157
God Stats
5W - 3L
1,873 SR
Queue Stats
68W - 45L
1,699 Elo+
Party 1
Zhong Kui
Zhong Kui
GreySalt
Zhong Kui
Level 129
God Stats
1W - 6L
1,507 SR
Queue Stats
205W - 224L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
IWisp1
Baba Yaga
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 295L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
Sgadala01
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,669 SR
1,591 Elo+

VS

Team Averages
Level 55
1,681 SR
1,610 Elo+
Hera
Hera
Chandelinus
Hera
Level 29
God Stats
23W - 21L
1,408 SR
Queue Stats
95W - 98L
1,452 Elo+
Party 2
Ra
Ra
Picochilla
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,520 Elo+
Party 2
Anhur
Anhur
RussianPolice02
Anhur
Level 15
God Stats
3W - 1L
1,671 SR
Queue Stats
30W - 15L
1,728 Elo+
Party 3
Sol
Sol
Xargeros
Sol
Level 98
God Stats
5W - 1L
1,951 SR
Queue Stats
95W - 86L
1,488 Elo+
Party 2
Mercury
Mercury
octacxnt
Mercury
Level 94
God Stats
34W - 9L
1,875 SR
Queue Stats
161W - 29L
1,863 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CB Donkey
King Arthur
8
0 / 5 / 0
4,666
467
1,040
6,233
2,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
ChaosSonata
Cernunnos
9
1 / 3 / 1
5,105
511
3,010
7,071
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
GreySalt
Zhong Kui
10
3 / 1 / 0
5,613
561
4,354
5,981
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
IWisp1
Baba Yaga
9
1 / 2 / 1
4,985
499
4,144
4,434
1,544
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Sgadala01
Jormungandr
9
0 / 3 / 0
5,027
503
479
6,302
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,090
609
4,395
4,569
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 2
5,739
574
1,084
4,873
1,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 0 / 0
8,026
803
8,087
4,892
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 1
5,766
577
3,449
6,173
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
octacxnt
Mercury
11
1 / 0 / 1
6,129
613
2,514
4,667
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
14
14
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CB Donkey
King Arthur
0
5
0
0
W
2
2
1
1.25
L
Cernunnos
ChaosSonata
Cernunnos
1
3
1
0.5
L
Zhong Kui
GreySalt
Zhong Kui
3
1
0
3
L
Baba Yaga
IWisp1
Baba Yaga
1
2
1
0.75
W
1
1
2
2
W
8
0
0
8
L
Jormungandr
Sgadala01
Jormungandr
0
3
0
0
W
2
2
1
1.25
W
Mercury
octacxnt
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
19,529
30,021
Taken
25,174
12,124
Mitigated
7,194
8,343
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CB Donkey
King Arthur
1,040
0
0
810
6,233
2,644
0
0
6,233
0
18,275
W
4,395
1,125
0
1,106
4,569
1,315
0
2,851
1,480
29,848
0
L
Cernunnos
ChaosSonata
Cernunnos
3,010
1,295
0
2,927
7,071
2,022
35
3,809
3,178
0
21,602
L
Zhong Kui
GreySalt
Zhong Kui
4,354
509
0
2,681
5,981
3,908
189
1,844
3,847
29,614
0
L
Baba Yaga
IWisp1
Baba Yaga
4,144
39
0
1,060
4,434
1,544
0
2,588
1,832
24,350
0
W
1,084
340
1,605
3,073
4,873
1,609
733
2,671
2,134
11,269
0
W
8,087
4,887
0
2,046
4,892
1,510
257
270
4,622
0
47,298
L
Jormungandr
Sgadala01
Jormungandr
479
55
0
865
6,302
2,006
0
257
6,003
28,869
0
W
3,449
1,258
0
2,193
6,173
1,364
2,826
1,647
4,443
28,861
0
W
Mercury
octacxnt
Mercury
2,514
1,321
0
500
4,667
1,396
0
1,107
3,518
0
34,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
31,750
246
Minions Killed
333
0
Camps Cleared
0
890,199
Distance Traveled
957,522
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,666
467
40
4
0
197,917
2
W
Hera
6,090
609
71
7
0
185,529
0
L
Cernunnos
5,105
511
41
4
0
159,831
2
L
Zhong Kui
5,613
561
59
6
0
176,239
4
L
Baba Yaga
4,985
499
34
3
0
176,702
0
W
Ra
5,739
574
19
2
0
185,529
4
W
Anhur
8,026
803
101
10
0
190,129
1
L
Jormungandr
5,027
503
72
7
0
179,510
0
W
Sol
5,766
577
69
7
0
174,610
0
W
Mercury
6,129
613
73
7
0
221,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role