Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Angel-Karma
Chang'e
Level 98
God Stats
8W - 5L
1,688 SR
Queue Stats
31W - 23L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
Boonlike90
Baron Samedi
Level 44
God Stats
2W - 2L
1,147 SR
Queue Stats
10W - 36L
1,213 Elo+
Party 1
Awilix
Awilix
DenkerUndHenker
Awilix
Level 47
God Stats
2W - 2L
1,190 SR
Queue Stats
10W - 37L
1,213 Elo+
Party 1
Scylla
Scylla
proshadow27
Scylla
Level 68
God Stats
10W - 5L
1,862 SR
Queue Stats
24W - 25L
1,468 Elo+
Party 2
Team Averages
Level 68
1,477 SR
1,368 Elo+

VS

Team Averages
Level 83
1,510 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FuzzyBalls35
Anhur
Level 52
God Stats
1W - 1L
1,721 SR
Queue Stats
503W - 512L
1,450 Elo+
Solo
Da Ji
Da Ji
JOJO BATTLE
Da Ji
Level 126
God Stats
36W - 28L
1,525 SR
Queue Stats
546W - 615L
1,419 Elo+
Solo
Yemoja
Yemoja
bubzy2
Yemoja
Level 85
God Stats
53W - 65L
1,483 SR
Queue Stats
971W - 1,022L
1,464 Elo+
Solo
Tiamat
Tiamat
darkone42096
Tiamat
Level 84
God Stats
10W - 14L
1,322 SR
Queue Stats
207W - 255L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
12 / 1 / 21
12,954
1,295
10,727
5,630
3,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Angel-Karma
Chang'e
19
10 / 2 / 28
12,332
1,233
26,743
17,381
6,721
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Boonlike90
Baron Samedi
16
1 / 3 / 20
9,639
964
8,609
8,976
2,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 15
10,075
1,008
5,644
8,117
2,329
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
13 / 0 / 17
11,179
1,118
21,573
3,707
1,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 10 / 6
9,751
975
4,396
18,036
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 11 / 5
9,020
902
11,482
22,079
7,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 11 / 3
10,976
1,098
7,656
18,377
6,531
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
bubzy2
Yemoja
15
0 / 6 / 8
8,883
888
2,467
19,074
6,774
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
13
0 / 3 / 2
7,793
779
227
3,138
1,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
33
41
Kills
9
9
Deaths
41
101
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
12
1
21
22.5
L
Ra
 
Ra
2
10
6
0.5
W
Chang'e
Angel-Karma
Chang'e
10
2
28
12
W
Baron Samedi
Boonlike90
Baron Samedi
1
3
20
3.67
W
5
3
15
4.17
L
1
11
5
0.32
L
6
11
3
0.68
L
Yemoja
bubzy2
Yemoja
0
6
8
0.67
L
Tiamat
0
3
2
0.33
W
Scylla
13
0
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,296
Damage
26,228
43,811
Taken
80,704
16,982
Mitigated
27,375
22,640
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,727
2,024
5,610
2,928
5,630
3,540
0
1,240
2,985
25,507
0
L
Ra
 
Ra
4,396
56
868
661
18,036
5,979
0
14,902
3,044
23,268
0
W
Chang'e
Angel-Karma
Chang'e
26,743
2,282
4,980
5,588
17,381
6,721
0
2,232
13,516
48,180
0
W
Baron Samedi
Boonlike90
Baron Samedi
8,609
1,456
1,405
2,129
8,976
2,989
0
1,537
4,884
17,398
0
W
5,644
3,202
0
0
8,117
2,329
0
912
4,739
0
20,358
L
11,482
6,980
0
0
22,079
7,076
0
19,369
2,525
0
29,052
L
7,656
1,057
0
294
18,377
6,531
0
15,779
2,514
0
20,865
L
Yemoja
bubzy2
Yemoja
2,467
794
1,338
673
19,074
6,774
0
15,650
3,306
9,869
0
L
Tiamat
227
31
0
223
3,138
1,015
0
1,475
1,663
541
0
W
Scylla
21,573
3,236
0
0
3,707
1,403
0
1,169
2,538
36,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,179
Gold Earned
46,423
177
Minions Killed
106
10
Camps Cleared
2
861,793
Distance Traveled
526,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,954
1,295
46
5
1
188,599
1
L
Ra
9,751
975
48
5
0
115,963
0
W
Chang'e
12,332
1,233
46
5
1
186,420
0
W
Baron Samedi
9,639
964
23
2
4
134,338
0
W
Awilix
10,075
1,008
30
3
4
163,141
0
L
Anhur
9,020
902
26
3
0
133,478
0
L
Da Ji
10,976
1,098
22
2
2
155,873
0
L
Yemoja
8,883
888
10
1
0
100,128
0
L
Tiamat
7,793
779
0
0
0
21,086
0
W
Scylla
11,179
1,118
32
3
0
189,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role