Player Matchup

Amaterasu
Amaterasu
SY9Jaeger
Amaterasu
Level 68
God Stats
34W - 40L
1,451 SR
Queue Stats
147W - 167L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
VTJV
Cthulhu
Level 13
God Stats
2W - 9L
1,273 SR
Queue Stats
5W - 20L
1,189 Elo+
Party 1
Bellona
Bellona
ZxGx
Bellona
Level 24
God Stats
12W - 7L
1,575 SR
Queue Stats
22W - 36L
1,266 Elo+
Party 1
Team Averages
Level 35
1,433 SR
1,264 Elo+

VS

Team Averages
Level 34
1,375 SR
1,334 Elo+
Artio
Artio
BanjiBanjo
Artio
Level 26
God Stats
3W - 3L
1,511 SR
Queue Stats
21W - 27L
1,239 Elo+
Party 2
Amaterasu
Amaterasu
Dreick
Amaterasu
Level 47
God Stats
2W - 2L
1,114 SR
Queue Stats
36W - 43L
1,357 Elo+
Party 2
Chronos
Chronos
GameRuiner322
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 155L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SY9Jaeger
Amaterasu
10
3 / 2 / 0
7,327
733
5,186
6,115
2,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
VTJV
Cthulhu
9
0 / 4 / 1
6,578
658
5,918
7,984
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ZxGx
Bellona
8
0 / 5 / 1
5,918
592
3,077
8,916
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 0 / 6
6,740
674
3,045
8,028
6,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Dreick
Amaterasu
11
6 / 2 / 4
8,436
844
4,191
8,136
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
12
4 / 1 / 6
7,977
798
10,366
3,994
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
1
0
6
4
W
Amaterasu
Dreick
Amaterasu
6
2
4
4
W
Chronos
4
1
6
7
L
Amaterasu
SY9Jaeger
Amaterasu
3
2
0
1.5
L
Cthulhu
VTJV
Cthulhu
0
4
1
0.13
L
Bellona
ZxGx
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
17,602
23,015
Taken
20,158
11,736
Mitigated
12,131
2,750
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,045
582
577
1,192
8,028
6,421
0
2,151
5,877
11,207
0
W
Amaterasu
Dreick
Amaterasu
4,191
2,115
0
1,595
8,136
4,152
0
2,129
6,007
0
21,192
W
Chronos
10,366
3,822
0
1,973
3,994
1,558
471
1,690
2,304
43,291
0
L
Amaterasu
SY9Jaeger
Amaterasu
5,186
1,552
0
699
6,115
2,917
0
3,373
2,742
0
14,347
L
Cthulhu
VTJV
Cthulhu
5,918
328
0
527
7,984
4,213
0
4,738
3,246
18,854
0
L
Bellona
ZxGx
Bellona
3,077
1,202
0
1,524
8,916
4,606
0
5,484
3,432
0
13,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
23,153
70
Minions Killed
123
0
Camps Cleared
0
519,639
Distance Traveled
520,090
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,740
674
14
1
0
161,758
0
W
Amaterasu
8,436
844
32
3
0
191,648
3
W
Chronos
7,977
798
77
8
0
166,684
0
L
Amaterasu
7,327
733
23
2
0
185,449
1
L
Cthulhu
6,578
658
22
2
0
164,976
0
L
Bellona
5,918
592
25
3
0
169,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role