Player Matchup

Ah Puch
Ah Puch
CARBONIC AClD
Ah Puch
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CardinalCharlie
Ah Muzen Cab
Level 68
God Stats
3W - 1L
1,662 SR
Queue Stats
30W - 17L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
Vaculity
Cthulhu
Level 81
God Stats
18W - 14L
1,500 SR
Queue Stats
227W - 209L
1,651 Elo+
Party 2
Team Averages
Level 77
1,554 SR
1,635 Elo+

VS

Team Averages
Level 83
1,548 SR
1,521 Elo+
Scylla
Scylla
DaRealestBen
Scylla
Level 98
God Stats
1W - 4L
1,616 SR
Queue Stats
89W - 87L
1,545 Elo+
Party 1
Sobek
Sobek
MxchaelMo
Sobek
Level 107
God Stats
2W - 1L
1,274 SR
Queue Stats
65W - 59L
1,553 Elo+
Party 1
Izanami
Izanami
Rkhuu
Izanami
Level 44
God Stats
2W - 3L
1,754 SR
Queue Stats
26W - 36L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
5 / 4 / 7
8,990
817
11,568
8,503
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
CardinalCharlie
Ah Muzen Cab
13
9 / 3 / 7
9,884
899
13,277
10,589
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Vaculity
Cthulhu
11
3 / 3 / 13
9,490
863
6,336
12,254
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 4 / 2
8,737
794
9,084
8,223
2,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
MxchaelMo
Sobek
10
4 / 7 / 5
9,252
841
5,379
15,413
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rkhuu
Izanami
10
0 / 6 / 5
7,408
673
4,884
13,955
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
10
10
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
4
7
2.13
W
Ah Muzen Cab
CardinalCharlie
Ah Muzen Cab
9
3
7
4.17
L
Scylla
6
4
2
1.75
L
Sobek
MxchaelMo
Sobek
4
7
5
0.93
L
Izanami
Rkhuu
Izanami
0
6
5
0.42
W
Cthulhu
Vaculity
Cthulhu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
19,347
31,346
Taken
37,591
13,766
Mitigated
19,745
8,623
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
11,568
542
0
1,494
8,503
2,625
153
4,480
4,023
31,835
0
W
Ah Muzen Cab
CardinalCharlie
Ah Muzen Cab
13,277
7,585
0
4,826
10,589
3,986
2,138
5,188
4,995
0
45,620
L
Scylla
9,084
663
0
112
8,223
2,710
0
4,175
4,048
36,520
0
L
Sobek
MxchaelMo
Sobek
5,379
298
0
2,497
15,413
12,406
0
6,695
8,718
9,572
0
L
Izanami
Rkhuu
Izanami
4,884
2,428
0
1,353
13,955
4,629
0
7,038
6,917
0
21,189
W
Cthulhu
Vaculity
Cthulhu
6,336
577
196
2,107
12,254
7,155
594
4,859
7,395
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
25,397
131
Minions Killed
115
0
Camps Cleared
0
605,740
Distance Traveled
559,927
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,990
817
48
4
0
186,754
2
W
Ah Muzen Cab
9,884
899
59
5
0
196,653
0
L
Scylla
8,737
794
47
4
0
173,659
1
L
Sobek
9,252
841
13
1
0
193,449
4
L
Izanami
7,408
673
55
5
0
192,819
4
W
Cthulhu
9,490
863
24
2
0
222,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role